Player Matchup

Artemis
Artemis
Admeralsam1
Artemis
Level 126
God Stats
1W - 1L
1,651 SR
Queue Stats
23W - 32L
1,667 Elo+
Party 1
Tiamat
Tiamat
FimaT Odin
Tiamat
Level 127
God Stats
0W - 2L
1,531 SR
Queue Stats
2W - 5L
1,613 Elo+
Party 1
King Arthur
King Arthur
NotAustinBrown
King Arthur
Level 108
God Stats
0W - 1L
1,521 SR
Queue Stats
12W - 8L
1,759 Elo+
Party 1
Team Averages
Level 120
1,568 SR
1,680 Elo+

VS

Team Averages
Level 127
1,515 SR
1,583 Elo+
Ganesha
Ganesha
 
Ganesha
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Paradise XI
Ah Puch
Level 128
God Stats
4W - 0L
1,347 SR
Queue Stats
248W - 195L
1,652 Elo+
Solo
Anhur
Anhur
ViableLockdown
Anhur
Level 153
God Stats
10W - 5L
1,700 SR
Queue Stats
627W - 509L
1,596 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Admeralsam1
Artemis
10
1 / 4 / 2
6,741
674
6,950
7,819
1,812
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Tiamat
FimaT Odin
Tiamat
10
1 / 4 / 2
6,650
665
6,147
7,817
4,465
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

King Arthur
NotAustinBrown
King Arthur
9
2 / 3 / 2
6,930
693
3,615
10,218
3,600
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
10
0 / 3 / 8
7,627
763
4,291
7,808
5,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ah Puch
Paradise XI
Ah Puch
10
3 / 1 / 5
7,384
738
8,176
5,783
1,748
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
8 / 0 / 3
8,698
870
8,200
8,163
2,685
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
27
4
Kills
11
11
Deaths
4
6
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
3
8
1.33
L
Artemis
Admeralsam1
Artemis
1
4
2
0.5
L
Tiamat
FimaT Odin
Tiamat
1
4
2
0.5
L
King Arthur
NotAustinBrown
King Arthur
2
3
2
1
W
Ah Puch
Paradise XI
Ah Puch
3
1
5
5.5
W
8
0
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,712
Damage
20,667
25,854
Taken
21,754
9,877
Mitigated
9,997
4,031
Healing
4,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
4,291
112
0
888
7,808
5,564
80
985
6,709
14,072
0
L
Artemis
Admeralsam1
Artemis
6,950
2,149
0
802
7,819
1,812
255
4,742
2,881
0
24,062
L
Tiamat
FimaT Odin
Tiamat
6,147
358
0
1,735
7,817
4,465
130
3,145
4,535
20,974
0
L
King Arthur
NotAustinBrown
King Arthur
3,615
265
0
1,494
10,218
3,600
0
4,094
5,971
0
16,134
W
Ah Puch
Paradise XI
Ah Puch
8,176
421
0
509
5,783
1,748
780
2,086
3,375
18,802
0
W
8,200
4,376
0
2,646
8,163
2,685
1,925
2,412
5,523
0
36,927

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,321
Gold Earned
23,709
120
Minions Killed
119
0
Camps Cleared
0
562,378
Distance Traveled
519,530
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
7,627
763
8
1
0
165,136
2
L
Artemis
6,741
674
70
7
0
165,906
1
L
Tiamat
6,650
665
27
3
0
204,605
3
L
King Arthur
6,930
693
23
2
0
191,867
5
W
Ah Puch
7,384
738
28
3
0
168,108
1
W
Anhur
8,698
870
83
8
0
186,286
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role