Player Matchup

Loki
Loki
DusK Vibez
Loki
Level 22
God Stats
0W - 3L
1,521 SR
Queue Stats
10W - 17L
1,200 Elo+
Party 2
Horus
Horus
OiNahh
Horus
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,091 Elo+
Party 2
Odin
Odin
xCrxwz
Odin
Level 14
God Stats
2W - 5L
1,523 SR
Queue Stats
8W - 16L
1,200 Elo+
Party 2
Team Averages
Level 17
1,515 SR
1,163 Elo+

VS

Team Averages
Level 95
1,436 SR
1,445 Elo+
Cupid
Cupid
Dhuums75
Cupid
Level 129
God Stats
6W - 5L
1,296 SR
Queue Stats
618W - 704L
1,357 Elo+
Party 1
Tiamat
Tiamat
Yaksha-sensei
Tiamat
Level 17
God Stats
12W - 28L
1,511 SR
Queue Stats
489W - 584L
1,401 Elo+
Party 1
Ymir
Ymir
elmonoyusepe
Ymir
Level 138
God Stats
3W - 2L
1,500 SR
Queue Stats
153W - 127L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 6 / 2
11,202
659
8,613
13,242
4,969
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Horus
OiNahh
Horus
13
2 / 5 / 4
9,785
576
3,510
16,559
14,733
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Odin
xCrxwz
Odin
13
0 / 3 / 6
9,626
566
7,090
16,880
12,309
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Dhuums75
Cupid
15
2 / 3 / 11
10,616
624
13,402
8,675
3,010
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
2 / 3 / 10
10,413
613
8,740
9,039
10,282
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
10 / 1 / 3
12,264
721
15,946
10,116
15,072
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
38
7
Kills
14
14
Deaths
7
12
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Cupid
Dhuums75
Cupid
2
3
11
2.5
L
5
6
2
1
L
Horus
OiNahh
Horus
2
5
4
0.8
W
2
3
10
2.33
W
10
1
3
11.5
L
Odin
xCrxwz
Odin
0
3
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,213
Damage
38,088
46,681
Taken
27,830
32,011
Mitigated
28,364
6,858
Healing
5,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
Dhuums75
Cupid
13,402
5,829
972
2,761
8,675
3,010
1,050
0
8,675
0
38,626
L
8,613
1,103
0
510
13,242
4,969
0
5,831
7,317
0
31,426
L
Horus
OiNahh
Horus
3,510
1,937
2,689
2,834
16,559
14,733
0
8,309
7,998
0
15,393
W
8,740
213
0
1,642
9,039
10,282
339
0
9,039
33,447
0
W
15,946
1,681
0
349
10,116
15,072
1,267
0
10,116
36,029
0
L
Odin
xCrxwz
Odin
7,090
488
0
825
16,880
12,309
0
9,797
6,680
0
37,206

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,613
Gold Earned
33,293
135
Minions Killed
163
0
Camps Cleared
0
815,390
Distance Traveled
777,782
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
10,616
624
66
4
0
267,418
1
L
Loki
11,202
659
43
3
0
268,224
0
L
Horus
9,785
576
21
1
0
272,308
0
W
Tiamat
10,413
613
50
3
0
278,346
0
W
Ymir
12,264
721
47
3
0
232,018
3
L
Odin
9,626
566
71
4
0
274,858
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role