Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Atwil
Zeus
Level 85
God Stats
7W - 0L
2,029 SR
Queue Stats
70W - 76L
1,451 Elo+
Solo
Vamana
Vamana
BloodtrailXXXL
Vamana
Level 105
God Stats
2W - 1L
1,500 SR
Queue Stats
182W - 148L
1,474 Elo+
Solo
Chang'e
Chang'e
Jord0man
Chang'e
Level 112
God Stats
7W - 11L
1,136 SR
Queue Stats
1,293W - 1,338L
1,448 Elo+
Party 1
Da Ji
Da Ji
MunkeysKill
Da Ji
Level 101
God Stats
4W - 10L
1,145 SR
Queue Stats
683W - 699L
1,421 Elo+
Party 1
Team Averages
Level 101
1,462 SR
1,459 Elo+

VS

Team Averages
Level 102
1,592 SR
1,422 Elo+
Nike
Nike
EpnoZ
Nike
Level 113
God Stats
1W - 1L
1,729 SR
Queue Stats
2W - 4L
1,404 Elo+
Party 2
Chernobog
Chernobog
Georgeron
Chernobog
Level 103
God Stats
1W - 1L
1,718 SR
Queue Stats
21W - 23L
1,465 Elo+
Party 2
Aphrodite
Aphrodite
Thessily
Aphrodite
Level 89
God Stats
2W - 4L
1,382 SR
Queue Stats
295W - 273L
1,482 Elo+
Solo
Heimdallr
Heimdallr
VvD4rk AngelvV
Heimdallr
Level 103
God Stats
5W - 2L
1,483 SR
Queue Stats
161W - 160L
1,371 Elo+
Solo
Ah Puch
Ah Puch
g-zata
Ah Puch
Level 102
God Stats
9W - 5L
1,650 SR
Queue Stats
579W - 573L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
20
8 / 2 / 18
12,213
763
13,353
25,108
33,920
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Zeus
Atwil
Zeus
20
7 / 5 / 16
12,324
770
21,383
12,960
3,904
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
3 / 4 / 16
10,740
671
14,026
25,766
15,637
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chang'e
Jord0man
Chang'e
20
9 / 4 / 12
12,751
797
15,249
19,959
7,913
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
5 / 4 / 18
11,753
735
15,420
16,306
7,057
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
EpnoZ
Nike
19
9 / 7 / 6
11,912
745
21,200
22,320
23,843
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chernobog
Georgeron
Chernobog
18
2 / 3 / 8
10,033
627
10,753
13,109
5,944
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Aphrodite
Thessily
Aphrodite
18
4 / 7 / 9
10,534
658
13,129
21,514
20,837
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Heimdallr
VvD4rk AngelvV
Heimdallr
17
2 / 9 / 6
10,628
664
13,427
17,596
7,697
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Puch
g-zata
Ah Puch
15
1 / 6 / 9
9,440
590
16,158
11,871
4,155
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
56
32
Kills
18
19
Deaths
32
80
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
8
2
18
8.5
W
Zeus
Atwil
Zeus
7
5
16
3
W
3
4
16
2.75
L
Nike
EpnoZ
Nike
9
7
6
1.71
L
Chernobog
Georgeron
Chernobog
2
3
8
2
W
Chang'e
Jord0man
Chang'e
9
4
12
3.75
W
5
4
18
3.5
L
Aphrodite
Thessily
Aphrodite
4
7
9
1.21
L
Heimdallr
VvD4rk AngelvV
Heimdallr
2
9
6
0.56
L
Ah Puch
g-zata
Ah Puch
1
6
9
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,431
Damage
74,667
100,099
Taken
86,410
68,431
Mitigated
62,476
55,597
Healing
25,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
13,353
1,293
4,217
5,981
25,108
33,920
969
6,241
18,867
21,633
0
W
Zeus
Atwil
Zeus
21,383
1,230
2,804
1,194
12,960
3,904
1,231
4,757
8,203
43,124
0
W
14,026
4,459
1,905
8,806
25,766
15,637
320
6,888
18,878
0
30,384
L
Nike
EpnoZ
Nike
21,200
4,079
916
2,778
22,320
23,843
0
11,324
10,996
0
33,392
L
Chernobog
Georgeron
Chernobog
10,753
5,150
1,022
2,070
13,109
5,944
1,135
7,108
6,001
0
23,088
W
Chang'e
Jord0man
Chang'e
15,249
771
16,386
8,627
19,959
7,913
1,331
6,041
13,918
37,572
0
W
15,420
3,826
3,443
2,234
16,306
7,057
1,716
5,360
10,941
0
20,158
L
Aphrodite
Thessily
Aphrodite
13,129
924
7,357
6,603
21,514
20,837
0
14,038
7,476
21,850
0
L
Heimdallr
VvD4rk AngelvV
Heimdallr
13,427
7,405
454
1,691
17,596
7,697
1,843
9,725
7,871
0
29,823
L
Ah Puch
g-zata
Ah Puch
16,158
140
1,143
1,636
11,871
4,155
68
7,790
4,081
34,825
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,781
Gold Earned
52,547
163
Minions Killed
148
0
Camps Cleared
0
1,556,495
Distance Traveled
1,148,570
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
12,213
763
11
1
0
348,780
2
W
Zeus
12,324
770
53
3
0
262,708
0
W
Vamana
10,740
671
24
2
0
314,990
2
L
Nike
11,912
745
30
2
0
248,956
0
L
Chernobog
10,033
627
24
2
0
248,399
0
W
Chang'e
12,751
797
63
4
0
292,125
0
W
Da Ji
11,753
735
12
1
0
337,892
0
L
Aphrodite
10,534
658
24
2
0
263,945
0
L
Heimdallr
10,628
664
34
2
0
200,758
0
L
Ah Puch
9,440
590
36
2
0
186,512
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role