Player Matchup

Thor
Thor
 
Thor
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
Goldmembrium
Ne Zha
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
198W - 209L
1,288 Elo+
Party 1
Kuzenbo
Kuzenbo
SS3BuZzSaW
Kuzenbo
Level 78
God Stats
0W - 2L
1,279 SR
Queue Stats
17W - 31L
1,353 Elo+
Party 1
Fafnir
Fafnir
TIMEJACKER 33
Fafnir
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 34L
1,278 Elo+
Solo
Sol
Sol
manaISAmuse
Sol
Level 109
God Stats
0W - 2L
1,642 SR
Queue Stats
36W - 47L
1,325 Elo+
Party 1
Team Averages
Level 90
1,484 SR
1,349 Elo+

VS

Team Averages
Level 101
1,374 SR
1,408 Elo+
Thoth
Thoth
 
Thoth
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
 
Hercules
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
SaveSarahConnor
Khepri
Level 46
God Stats
1W - 5L
1,500 SR
Queue Stats
394W - 446L
1,363 Elo+
Solo
Sobek
Sobek
luckylicano
Sobek
Level 145
God Stats
11W - 10L
1,266 SR
Queue Stats
741W - 767L
1,335 Elo+
Solo
Neith
Neith
weedy_pot
Neith
Level 148
God Stats
3W - 4L
1,106 SR
Queue Stats
538W - 550L
1,341 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
13
2 / 8 / 2
7,621
762
5,891
10,783
3,784
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ne Zha
14
4 / 6 / 2
7,842
784
8,430
9,352
3,485
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kuzenbo
SS3BuZzSaW
Kuzenbo
14
1 / 3 / 4
7,363
736
4,423
9,622
12,227
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
3 / 4 / 5
8,324
832
9,585
13,981
14,103
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

14
1 / 4 / 7
7,656
766
15,968
9,064
2,922
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
16
7 / 2 / 14
9,653
965
12,178
5,811
2,015
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
 
Hercules
16
6 / 2 / 15
9,575
958
13,751
20,068
17,753
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
3 / 5 / 12
9,164
916
5,051
15,361
12,916
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

15
5 / 2 / 14
8,747
875
5,445
17,675
18,359
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Neith
weedy_pot
Neith
16
4 / 0 / 15
9,238
924
10,869
5,089
1,877
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
95
11
Kills
25
25
Deaths
11
20
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
2
8
2
0.38
W
Thoth
 
Thoth
7
2
14
7
W
Hercules
 
Hercules
6
2
15
6.75
L
Ne Zha
4
6
2
0.83
L
Kuzenbo
SS3BuZzSaW
Kuzenbo
1
3
4
1
W
3
5
12
1.8
L
3
4
5
1.38
W
5
2
14
6
L
1
4
7
1.13
W
Neith
weedy_pot
Neith
4
0
15
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,297
Damage
47,294
52,802
Taken
64,004
36,521
Mitigated
52,920
14,015
Healing
30,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
5,891
2,775
1,302
1,130
10,783
3,784
0
5,476
5,121
0
8,213
W
Thoth
 
Thoth
12,178
942
1,887
666
5,811
2,015
423
3,579
2,232
21,400
0
W
Hercules
 
Hercules
13,751
4,420
1,655
8,737
20,068
17,753
403
6,960
13,108
0
25,705
L
Ne Zha
8,430
1,911
0
376
9,352
3,485
0
5,141
4,033
0
16,064
L
Kuzenbo
SS3BuZzSaW
Kuzenbo
4,423
2,148
1,544
794
9,622
12,227
0
4,154
5,209
8,098
0
W
5,051
498
1,426
2,527
15,361
12,916
359
6,398
8,963
12,174
0
L
9,585
2,704
654
3,103
13,981
14,103
0
4,933
8,496
15,152
0
W
5,445
462
1,762
5,547
17,675
18,359
411
10,332
7,343
9,645
0
L
15,968
4,679
2,028
3,084
9,064
2,922
0
2,970
5,867
32,332
0
W
Neith
weedy_pot
Neith
10,869
3,611
2,294
3,615
5,089
1,877
1,092
2,707
2,382
0
26,231

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,806
Gold Earned
46,377
75
Minions Killed
113
0
Camps Cleared
0
894,897
Distance Traveled
940,580
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,621
762
2
0
0
161,282
0
W
Thoth
9,653
965
24
2
0
186,550
0
W
Hercules
9,575
958
25
3
0
180,437
0
L
Ne Zha
7,842
784
11
1
0
193,669
0
L
Kuzenbo
7,363
736
6
1
0
180,555
0
W
Khepri
9,164
916
16
2
0
163,409
1
L
Fafnir
8,324
832
13
1
0
183,550
0
W
Sobek
8,747
875
9
1
0
182,740
0
L
Sol
7,656
766
43
4
0
175,841
1
W
Neith
9,238
924
39
4
0
227,444
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role