Player Matchup

Sol
Sol
HakiNobie
Sol
Level 29
God Stats
5W - 5L
1,480 SR
Queue Stats
203W - 195L
1,534 Elo+
Party 2
Arachne
Arachne
dieglitix
Arachne
Level 28
God Stats
10W - 6L
1,624 SR
Queue Stats
64W - 62L
1,478 Elo+
Party 3
Odin
Odin
oAjmi
Odin
Level 34
God Stats
19W - 19L
1,671 SR
Queue Stats
170W - 130L
1,559 Elo+
Solo
Merlin
Merlin
scartos77
Merlin
Level 48
God Stats
40W - 37L
1,491 SR
Queue Stats
129W - 143L
1,457 Elo+
Party 3
Gilgamesh
Gilgamesh
vQuaLyy--
Gilgamesh
Level 89
God Stats
17W - 7L
1,656 SR
Queue Stats
496W - 483L
1,553 Elo+
Party 2
Team Averages
Level 46
1,584 SR
1,516 Elo+

VS

Team Averages
Level 56
1,485 SR
1,411 Elo+
Sun Wukong
Sun Wukong
Luchofsss
Sun Wukong
Level 16
God Stats
6W - 15L
1,376 SR
Queue Stats
12W - 20L
1,392 Elo+
Party 1
Ymir
Ymir
anderbggo
Ymir
Level 11
God Stats
2W - 1L
1,699 SR
Queue Stats
10W - 9L
1,460 Elo+
Party 1
Hel
Hel
ciaboga34567
Hel
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
178W - 174L
1,422 Elo+
Party 1
Fenrir
Fenrir
llorllo13
Fenrir
Level 104
God Stats
19W - 31L
1,449 SR
Queue Stats
721W - 757L
1,401 Elo+
Party 1
Artemis
Artemis
sebi_games
Artemis
Level 44
God Stats
1W - 3L
1,400 SR
Queue Stats
7W - 13L
1,378 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 4 / 13
14,924
597
27,434
20,785
6,920
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Arachne
dieglitix
Arachne
20
6 / 5 / 8
12,869
515
12,366
22,308
8,778
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odin
oAjmi
Odin
20
2 / 5 / 10
13,898
556
9,058
18,208
17,493
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Merlin
scartos77
Merlin
20
2 / 3 / 9
13,143
526
9,887
10,926
4,271
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
vQuaLyy--
Gilgamesh
20
12 / 1 / 20
16,288
652
23,910
22,912
23,622
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Luchofsss
Sun Wukong
18
1 / 4 / 8
11,070
443
13,066
20,399
20,878
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ymir
14
0 / 11 / 3
10,707
428
4,287
26,068
24,400
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

20
11 / 10 / 2
13,452
538
25,308
23,906
11,358
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Fenrir
llorllo13
Fenrir
19
5 / 7 / 6
13,067
523
11,478
24,068
21,055
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Artemis
sebi_games
Artemis
13
1 / 6 / 1
8,878
355
6,081
12,050
4,029
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
38
37
Kills
18
18
Deaths
38
60
Assists
20
Player
Kills
Deaths
Assists
KDA
W
15
4
13
5.38
L
Sun Wukong
Luchofsss
Sun Wukong
1
4
8
1.25
L
Ymir
0
11
3
0.14
L
11
10
2
1.2
W
Arachne
dieglitix
Arachne
6
5
8
2
L
Fenrir
llorllo13
Fenrir
5
7
6
1.14
W
Odin
oAjmi
Odin
2
5
10
1.4
W
Merlin
scartos77
Merlin
2
3
9
2.17
L
Artemis
sebi_games
Artemis
1
6
1
0.25
W
Gilgamesh
vQuaLyy--
Gilgamesh
12
1
20
22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,655
Damage
60,220
95,139
Taken
106,491
61,084
Mitigated
81,720
33,633
Healing
18,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
27,434
10,723
0
10,855
20,785
6,920
2,128
7,384
13,401
110,587
0
L
Sun Wukong
Luchofsss
Sun Wukong
13,066
2,766
0
4,135
20,399
20,878
224
7,637
12,762
0
74,725
L
Ymir
4,287
1,199
0
0
26,068
24,400
504
16,070
9,998
27,686
0
L
25,308
1,167
1,325
7,019
23,906
11,358
192
9,207
14,699
79,782
0
W
Arachne
dieglitix
Arachne
12,366
8,477
0
11,663
22,308
8,778
0
5,746
16,562
0
99,126
L
Fenrir
llorllo13
Fenrir
11,478
2,596
0
6,009
24,068
21,055
0
9,194
14,874
0
79,671
W
Odin
oAjmi
Odin
9,058
1,446
0
2,804
18,208
17,493
1,960
2,571
15,637
17,362
69,695
W
Merlin
scartos77
Merlin
9,887
1,518
556
4,157
10,926
4,271
1,966
4,645
6,281
98,410
0
L
Artemis
sebi_games
Artemis
6,081
3,168
0
0
12,050
4,029
1,540
3,490
8,560
0
46,279
W
Gilgamesh
vQuaLyy--
Gilgamesh
23,910
5,124
0
3,598
22,912
23,622
0
9,249
13,663
16,098
65,530

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,122
Gold Earned
57,174
686
Minions Killed
520
0
Camps Cleared
0
2,287,655
Distance Traveled
2,215,843
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
14,924
597
139
6
0
413,207
2
L
Sun Wukong
11,070
443
153
6
0
464,673
7
L
Ymir
10,707
428
37
1
0
404,610
0
L
Hel
13,452
538
141
6
0
405,743
1
W
Arachne
12,869
515
108
4
0
520,623
3
L
Fenrir
13,067
523
136
5
0
481,812
1
W
Odin
13,898
556
189
8
0
464,348
5
W
Merlin
13,143
526
163
7
0
427,821
3
L
Artemis
8,878
355
53
2
0
459,005
5
W
Gilgamesh
16,288
652
87
3
0
461,656
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role