Player Matchup

Baba Yaga
Baba Yaga
DesirousBeast79
Baba Yaga
Level 18
God Stats
0W - 3L
1,115 SR
Queue Stats
11W - 20L
1,193 Elo+
Solo
Ra
Ra
PBala
Ra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,188 Elo+
Solo
Medusa
Medusa
PersonalGamerr
Medusa
Level 4
God Stats
4W - 2L
1,500 SR
Queue Stats
4W - 4L
1,113 Elo+
Party 1
Set
Set
TheBrunelli
Set
Level 18
God Stats
5W - 2L
1,805 SR
Queue Stats
39W - 49L
1,419 Elo+
Solo
Cerberus
Cerberus
twtvleonwick1
Cerberus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 5L
1,382 Elo+
Party 1
Team Averages
Level 10
1,484 SR
1,259 Elo+

VS

Team Averages
Level 19
1,478 SR
1,413 Elo+
Kumbhakarna
Kumbhakarna
Tomas123143
Kumbhakarna
Level 29
God Stats
1W - 1L
1,378 SR
Queue Stats
104W - 190L
1,314 Elo+
Solo
Janus
Janus
XernoBill
Janus
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
buyersco99
Fenrir
Level 12
God Stats
2W - 4L
1,478 SR
Queue Stats
22W - 15L
1,516 Elo+
Solo
Bellona
Bellona
nicolaskalik013
Bellona
Level 27
God Stats
16W - 11L
1,573 SR
Queue Stats
134W - 134L
1,403 Elo+
Solo
Ra
Ra
retianoo
Ra
Level 6
God Stats
3W - 3L
1,459 SR
Queue Stats
6W - 10L
1,334 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
DesirousBeast79
Baba Yaga
8
1 / 5 / 0
5,947
372
3,080
6,859
1,838
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ra
6
0 / 7 / 1
5,328
333
494
5,284
1,043
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
5 / 3 / 0
8,299
519
8,926
6,693
2,019
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
1 / 3 / 2
8,268
517
3,930
10,666
5,489
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cerberus
twtvleonwick1
Cerberus
10
0 / 4 / 2
6,361
398
4,766
9,172
7,800
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Tomas123143
Kumbhakarna
13
3 / 2 / 7
8,106
507
4,130
11,275
7,301
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Janus
XernoBill
Janus
13
3 / 1 / 1
8,030
502
3,689
3,958
961
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
buyersco99
Fenrir
14
10 / 3 / 3
8,791
549
8,161
10,449
4,139
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

3
1 / 0 / 0
5,204
325
504
534
259
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

14
3 / 2 / 7
8,249
516
6,165
8,717
3,697
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
38
7
Kills
20
22
Deaths
8
5
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
DesirousBeast79
Baba Yaga
1
5
0
0.2
L
Ra
0
7
1
0.07
L
5
3
0
1.67
L
1
3
2
0.67
W
Kumbhakarna
Tomas123143
Kumbhakarna
3
2
7
3.25
W
Janus
XernoBill
Janus
3
1
1
3.5
W
Fenrir
buyersco99
Fenrir
10
3
3
3.83
W
1
0
0
1
W
3
2
7
3.25
L
Cerberus
twtvleonwick1
Cerberus
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,196
Damage
22,649
38,674
Taken
34,933
18,189
Mitigated
16,357
7,090
Healing
9,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
DesirousBeast79
Baba Yaga
3,080
708
0
1,256
6,859
1,838
615
3,007
3,577
17,715
0
L
Ra
494
114
14
695
5,284
1,043
0
2,273
2,977
10,681
0
L
8,926
4,943
0
742
6,693
2,019
1,675
2,079
4,608
0
41,618
L
3,930
1,660
0
2,707
10,666
5,489
597
1,823
8,843
0
48,883
W
Kumbhakarna
Tomas123143
Kumbhakarna
4,130
529
0
2,514
11,275
7,301
137
3,876
7,399
13,939
0
W
Janus
XernoBill
Janus
3,689
327
0
440
3,958
961
1,786
123
3,835
38,946
0
W
Fenrir
buyersco99
Fenrir
8,161
2,583
0
3,738
10,449
4,139
0
577
9,872
0
50,701
W
504
331
0
342
534
259
0
368
166
0
1,359
W
6,165
879
757
2,135
8,717
3,697
968
3,396
5,321
47,010
0
L
Cerberus
twtvleonwick1
Cerberus
4,766
357
0
1,676
9,172
7,800
158
4,381
4,685
20,178
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,203
Gold Earned
38,380
252
Minions Killed
264
0
Camps Cleared
0
1,215,277
Distance Traveled
1,182,653
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
5,947
372
27
2
0
177,233
1
L
Ra
5,328
333
11
1
0
233,173
3
L
Medusa
8,299
519
67
4
0
261,760
0
L
Set
8,268
517
92
6
0
276,103
0
W
Kumbhakarna
8,106
507
19
1
0
293,988
0
W
Janus
8,030
502
74
5
0
285,960
0
W
Fenrir
8,791
549
80
5
0
315,438
1
W
Bellona
5,204
325
5
0
0
22,137
0
W
Ra
8,249
516
86
5
0
265,130
0
L
Cerberus
6,361
398
55
3
0
267,008
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role