Player Matchup

Zhong Kui
Zhong Kui
Fabsrica
Zhong Kui
Level 125
God Stats
17W - 9L
1,189 SR
Queue Stats
771W - 766L
1,525 Elo+
Party 1
Izanami
Izanami
M4KiaV3lic
Izanami
Level 17
God Stats
13W - 3L
1,652 SR
Queue Stats
26W - 12L
1,500 Elo+
Party 1
Awilix
Awilix
NewPlâyer
Awilix
Level 18
God Stats
1W - 0L
1,586 SR
Queue Stats
62W - 45L
1,593 Elo+
Party 1
Osiris
Osiris
VorpalEscanor
Osiris
Level 5
God Stats
1W - 0L
1,733 SR
Queue Stats
6W - 4L
1,065 Elo+
Party 1
The Morrigan
The Morrigan
amedgamer
The Morrigan
Level 83
God Stats
12W - 7L
1,634 SR
Queue Stats
54W - 27L
1,561 Elo+
Party 1
Team Averages
Level 50
1,559 SR
1,449 Elo+

VS

Team Averages
Level 17
1,504 SR
1,544 Elo+
Heimdallr
Heimdallr
GodSnoura
Heimdallr
Level 7
God Stats
0W - 1L
1,730 SR
Queue Stats
2W - 2L
1,775 Elo+
Solo
Kukulkan
Kukulkan
Lewyyo
Kukulkan
Level 27
God Stats
0W - 2L
1,244 SR
Queue Stats
78W - 84L
1,407 Elo+
Party 2
Merlin
Merlin
RomesPompeii
Merlin
Level 18
God Stats
8W - 5L
1,680 SR
Queue Stats
98W - 103L
1,547 Elo+
Solo
Erlang Shen
Erlang Shen
Wallhva
Erlang Shen
Level 16
God Stats
0W - 2L
1,361 SR
Queue Stats
2W - 2L
1,591 Elo+
Solo
Apollo
Apollo
sizzamike
Apollo
Level 17
God Stats
35W - 30L
1,506 SR
Queue Stats
46W - 46L
1,401 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Fabsrica
Zhong Kui
11
4 / 0 / 7
7,145
595
7,115
8,438
5,955
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
M4KiaV3lic
Izanami
12
4 / 1 / 5
7,215
601
5,493
4,347
1,185
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Awilix
NewPlâyer
Awilix
13
7 / 2 / 4
7,836
653
6,960
6,676
2,297
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

6
1 / 5 / 1
4,943
412
1,466
11,715
5,463
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Morrigan
amedgamer
The Morrigan
13
5 / 0 / 4
7,358
613
5,592
6,335
2,353
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
GodSnoura
Heimdallr
9
0 / 6 / 0
5,411
451
2,556
7,547
2,177
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
Lewyyo
Kukulkan
12
2 / 1 / 1
7,128
594
4,461
4,832
2,126
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Merlin
10
3 / 3 / 0
5,962
497
4,359
6,298
1,358
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Erlang Shen
Wallhva
Erlang Shen
10
2 / 5 / 2
6,134
511
4,575
9,377
3,215
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Apollo
sizzamike
Apollo
7
1 / 6 / 1
5,190
433
3,825
7,528
1,793
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
12
21
Kills
8
8
Deaths
21
21
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Fabsrica
Zhong Kui
4
0
7
7.5
L
Heimdallr
GodSnoura
Heimdallr
0
6
0
0
L
Kukulkan
Lewyyo
Kukulkan
2
1
1
2.5
W
Izanami
M4KiaV3lic
Izanami
4
1
5
6.5
W
Awilix
NewPlâyer
Awilix
7
2
4
4.5
L
Merlin
3
3
0
1
W
1
5
1
0.3
L
Erlang Shen
Wallhva
Erlang Shen
2
5
2
0.6
W
The Morrigan
amedgamer
The Morrigan
5
0
4
7
L
Apollo
sizzamike
Apollo
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,626
Damage
19,776
37,511
Taken
35,582
17,253
Mitigated
10,669
13,489
Healing
7,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Fabsrica
Zhong Kui
7,115
1,329
0
4,865
8,438
5,955
196
1,229
7,023
32,471
0
L
Heimdallr
GodSnoura
Heimdallr
2,556
1,543
0
580
7,547
2,177
0
1,696
5,851
0
19,297
L
Kukulkan
Lewyyo
Kukulkan
4,461
973
0
1,590
4,832
2,126
2,244
714
4,096
41,732
0
W
Izanami
M4KiaV3lic
Izanami
5,493
3,507
0
1,998
4,347
1,185
1,342
0
4,347
0
40,817
W
Awilix
NewPlâyer
Awilix
6,960
3,034
0
2,662
6,676
2,297
0
904
5,738
0
38,147
L
Merlin
4,359
227
0
2,073
6,298
1,358
0
3,021
3,135
26,327
0
W
1,466
953
0
2,748
11,715
5,463
92
4,901
6,754
0
11,719
L
Erlang Shen
Wallhva
Erlang Shen
4,575
2,561
0
1,997
9,377
3,215
0
4,136
5,135
0
32,966
W
The Morrigan
amedgamer
The Morrigan
5,592
714
0
1,216
6,335
2,353
0
1,394
4,829
42,413
457
L
Apollo
sizzamike
Apollo
3,825
2,132
0
1,419
7,528
1,793
0
2,726
4,782
0
17,547

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,497
Gold Earned
29,825
315
Minions Killed
290
0
Camps Cleared
0
1,194,849
Distance Traveled
998,480
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
7,145
595
55
5
0
242,491
4
L
Heimdallr
5,411
451
46
4
0
183,107
1
L
Kukulkan
7,128
594
95
8
0
186,748
0
W
Izanami
7,215
601
82
7
0
238,069
4
W
Awilix
7,836
653
81
7
0
260,526
0
L
Merlin
5,962
497
52
4
0
187,414
4
W
Osiris
4,943
412
18
2
0
202,977
2
L
Erlang Shen
6,134
511
62
5
0
248,156
2
W
The Morrigan
7,358
613
79
7
0
250,786
5
L
Apollo
5,190
433
35
3
0
193,055
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role