Player Matchup

Izanami
Izanami
Abby Nyana 13
Izanami
Level 9
God Stats
1W - 1L
1,700 SR
Queue Stats
1W - 2L
1,321 Elo+
Party 1
Cerberus
Cerberus
BenIsai3642
Cerberus
Level 29
God Stats
1W - 2L
1,448 SR
Queue Stats
2W - 4L
1,260 Elo+
Party 1
Ra
Ra
kanaburi
Ra
Level 62
God Stats
12W - 29L
1,367 SR
Queue Stats
299W - 561L
1,182 Elo+
Solo
Team Averages
Level 33
1,505 SR
1,254 Elo+

VS

Team Averages
Level 52
1,396 SR
1,090 Elo+
Fenrir
Fenrir
Enoquian9215
Fenrir
Level 14
God Stats
4W - 3L
1,220 SR
Queue Stats
26W - 56L
1,095 Elo+
Solo
Ares
Ares
InvaderMerek
Ares
Level 103
God Stats
34W - 24L
1,555 SR
Queue Stats
38W - 39L
998 Elo+
Solo
Ra
Ra
skylanderp
Ra
Level 38
God Stats
5W - 6L
1,413 SR
Queue Stats
39W - 66L
1,178 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
10
0 / 4 / 1
6,842
570
6,902
9,455
3,115
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
BenIsai3642
Cerberus
10
0 / 4 / 1
6,752
563
4,687
12,198
5,091
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
2 / 2 / 0
7,830
653
8,485
9,042
3,294
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
11
3 / 0 / 5
8,396
700
4,806
9,542
6,179
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

12
3 / 0 / 7
8,477
706
5,369
9,634
9,152
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
4 / 2 / 6
8,776
731
12,776
6,710
3,582
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
28
2
Kills
10
10
Deaths
2
2
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Izanami
0
4
1
0.13
L
Cerberus
BenIsai3642
Cerberus
0
4
1
0.13
W
Fenrir
3
0
5
5.5
W
3
0
7
6.5
L
2
2
0
1
W
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,074
Damage
22,951
30,695
Taken
25,886
11,500
Mitigated
18,913
8,103
Healing
6,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
6,902
3,911
336
2,540
9,455
3,115
317
6,029
3,312
0
25,858
L
Cerberus
BenIsai3642
Cerberus
4,687
268
184
1,607
12,198
5,091
0
7,568
4,474
17,225
0
W
Fenrir
4,806
480
0
532
9,542
6,179
1,180
3,740
5,576
0
15,298
W
5,369
330
0
1,783
9,634
9,152
240
4,786
4,444
6,792
0
L
8,485
142
942
2,494
9,042
3,294
0
4,146
4,764
41,200
0
W
12,776
1,213
2,768
1,476
6,710
3,582
665
3,726
2,694
53,167
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,424
Gold Earned
25,649
141
Minions Killed
125
0
Camps Cleared
0
604,012
Distance Traveled
642,832
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,842
570
38
3
0
189,290
0
L
Cerberus
6,752
563
30
3
0
206,984
0
W
Fenrir
8,396
700
21
2
0
218,473
1
W
Ares
8,477
706
4
0
0
213,777
0
L
Ra
7,830
653
73
6
0
207,738
0
W
Ra
8,776
731
100
8
0
210,582
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role