Player Matchup

Tiamat
Tiamat
DreadMiser88
Tiamat
Level 86
God Stats
2W - 3L
1,363 SR
Queue Stats
16W - 8L
1,562 Elo+
Party 1
Heimdallr
Heimdallr
Gavlordicus
Heimdallr
Level 68
God Stats
3W - 4L
1,536 SR
Queue Stats
19W - 10L
1,554 Elo+
Party 1
Mulan
Mulan
Waldo18
Mulan
Level 97
God Stats
0W - 1L
1,409 SR
Queue Stats
46W - 37L
1,557 Elo+
Party 1
Team Averages
Level 84
1,436 SR
1,558 Elo+

VS

Team Averages
Level 92
1,578 SR
1,481 Elo+
Morgan Le Fay
Morgan Le Fay
BOZO 13 GDOGG
Morgan Le Fay
Level 103
God Stats
2W - 1L
1,500 SR
Queue Stats
59W - 76L
1,408 Elo+
Solo
Danzaburou
Danzaburou
BeFriEndenU
Danzaburou
Level 143
God Stats
12W - 13L
1,571 SR
Queue Stats
22W - 22L
1,494 Elo+
Solo
Ymir
Ymir
Wheresallan
Ymir
Level 29
God Stats
47W - 46L
1,662 SR
Queue Stats
611W - 645L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
15
7 / 4 / 8
10,416
744
11,742
9,364
4,767
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Heimdallr
Gavlordicus
Heimdallr
14
4 / 8 / 10
10,218
730
10,519
13,792
5,009
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mulan
Waldo18
Mulan
14
5 / 3 / 9
10,415
744
12,301
14,433
9,932
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BOZO 13 GDOGG
Morgan Le Fay
14
4 / 7 / 9
10,119
723
9,639
12,844
5,170
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
BeFriEndenU
Danzaburou
14
9 / 5 / 5
11,853
847
12,335
13,058
5,316
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
2 / 4 / 11
10,226
730
7,265
21,360
20,747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
40
16
Kills
15
15
Deaths
16
27
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
BOZO 13 GDOGG
Morgan Le Fay
4
7
9
1.21
W
Danzaburou
BeFriEndenU
Danzaburou
9
5
5
2.3
L
Tiamat
7
4
8
2.75
L
Heimdallr
Gavlordicus
Heimdallr
4
8
10
1.13
L
Mulan
Waldo18
Mulan
5
3
9
3.17
W
2
4
11
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,562
Damage
29,239
37,589
Taken
47,262
19,708
Mitigated
31,233
5,157
Healing
10,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
BOZO 13 GDOGG
Morgan Le Fay
9,639
932
639
2,393
12,844
5,170
374
3,971
8,654
34,301
0
W
Danzaburou
BeFriEndenU
Danzaburou
12,335
5,379
0
3,450
13,058
5,316
2,440
3,039
9,812
0
45,542
L
Tiamat
11,742
1,324
0
1,550
9,364
4,767
435
4,649
4,715
31,850
0
L
Heimdallr
Gavlordicus
Heimdallr
10,519
3,912
0
1,935
13,792
5,009
675
5,949
7,843
0
38,476
L
Mulan
Waldo18
Mulan
12,301
1,826
0
1,672
14,433
9,932
563
6,306
8,127
270
31,908
W
7,265
1,185
0
4,348
21,360
20,747
141
4,145
16,784
16,930
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,049
Gold Earned
32,198
144
Minions Killed
130
0
Camps Cleared
0
691,250
Distance Traveled
782,030
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
10,119
723
51
4
0
238,798
3
W
Danzaburou
11,853
847
61
4
0
294,750
2
L
Tiamat
10,416
744
47
3
0
246,844
2
L
Heimdallr
10,218
730
62
4
0
211,787
4
L
Mulan
10,415
744
35
3
0
232,619
1
W
Ymir
10,226
730
18
1
0
248,482
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role