Player Matchup

Hades
Hades
Platinum V
 
Hades
Platinum V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cthulhu
Cthulhu
Platinum IV
 
Cthulhu
Platinum IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Platinum I
AFOGLE11
Medusa
Platinum I
Level 158
God Stats
4W - 2L
1,698 SR
Queue Stats
220W - 209L
1,819 MMR
Party 1
Ao Kuang
Ao Kuang
Platinum V
AllegedPrince
Ao Kuang
Platinum V
Level 109
God Stats
13W - 5L
1,697 SR
Queue Stats
348W - 357L
1,671 MMR
Solo
Ares
Ares
Gold II
IndiOhh_
Ares
Gold II
Level 154
God Stats
5W - 1L
2,052 SR
Queue Stats
137W - 138L
1,539 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 148
1,690 SR
1,606 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 136
1,620 SR
1,633 MMR
Achilles
Achilles
Gold V
 
Achilles
Gold V
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Fenrir
Fenrir
Gold IV
LadyAdapt
Fenrir
Gold IV
Level 152
God Stats
5W - 7L
1,610 SR
Queue Stats
26W - 35L
1,664 MMR
Party 2
Cerberus
Cerberus
Gold I
NasDan420
Cerberus
Gold I
Level 149
God Stats
2W - 3L
1,570 SR
Queue Stats
154W - 147L
1,670 MMR
Solo
Neith
Neith
Platinum V
RuralBuzzard831
Neith
Platinum V
Level 62
God Stats
1W - 1L
1,773 SR
Queue Stats
52W - 44L
1,681 MMR
Solo
Baba Yaga
Baba Yaga
Gold I
Z Kenpachi 1
Baba Yaga
Gold I
Level 160
God Stats
5W - 9L
1,647 SR
Queue Stats
657W - 659L
1,649 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
18
4 / 3 / 7
11,573
579
11,271
15,164
8,906
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
 
Cthulhu
17
1 / 2 / 8
10,879
544
7,976
12,307
14,528
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Medusa
AFOGLE11
Medusa
18
9 / 0 / 2
12,028
601
13,415
10,430
4,366
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ao Kuang
AllegedPrince
Ao Kuang
18
7 / 2 / 6
11,647
582
9,669
19,810
7,358
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ares
15
0 / 2 / 14
10,622
531
9,996
15,518
14,674
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bans
Morgan Le FayTiamatSetAthenaGilgamesh

VS

Bans
OdinAwilixTsukuyomiRaijinYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
15
1 / 4 / 2
8,804
440
4,489
16,203
16,919
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
LadyAdapt
Fenrir
15
2 / 5 / 2
9,019
451
5,573
13,543
6,271
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
NasDan420
Cerberus
12
3 / 4 / 5
8,403
420
5,842
17,878
19,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
1 / 5 / 1
9,746
487
8,097
13,291
4,506
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baba Yaga
Z Kenpachi 1
Baba Yaga
16
2 / 3 / 6
9,966
498
11,116
10,702
3,617
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
25
21
Kills
9
9
Deaths
21
37
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
4
3
7
2.5
W
Cthulhu
 
Cthulhu
1
2
8
2.5
L
Achilles
 
Achilles
1
4
2
0.5
W
Medusa
AFOGLE11
Medusa
9
0
2
10
W
Ao Kuang
AllegedPrince
Ao Kuang
7
2
6
5
W
Ares
0
2
14
3.5
L
Fenrir
LadyAdapt
Fenrir
2
5
2
0.6
L
Cerberus
NasDan420
Cerberus
3
4
5
1.38
L
1
5
1
0.3
L
Baba Yaga
Z Kenpachi 1
Baba Yaga
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,327
Damage
35,117
73,229
Taken
71,617
49,832
Mitigated
50,977
25,594
Healing
17,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
11,271
1,531
755
6,951
15,164
8,906
706
6,756
8,366
80,948
0
W
Cthulhu
 
Cthulhu
7,976
292
100
2,188
12,307
14,528
0
2,087
9,867
56,656
0
L
Achilles
 
Achilles
4,489
454
0
5,945
16,203
16,919
318
9,289
6,702
0
40,356
W
Medusa
AFOGLE11
Medusa
13,415
5,445
0
3,749
10,430
4,366
5,257
415
9,922
0
94,660
W
Ao Kuang
AllegedPrince
Ao Kuang
9,669
2,991
0
10,761
19,810
7,358
0
4,808
14,774
81,060
0
W
Ares
9,996
868
0
1,090
15,518
14,674
18
3,252
12,169
28,423
0
L
Fenrir
LadyAdapt
Fenrir
5,573
1,088
0
1,900
13,543
6,271
0
6,407
7,136
0
53,585
L
Cerberus
NasDan420
Cerberus
5,842
875
42
3,544
17,878
19,664
0
12,359
5,222
27,674
0
L
8,097
1,545
0
4,056
13,291
4,506
122
2,338
10,953
0
75,279
L
Baba Yaga
Z Kenpachi 1
Baba Yaga
11,116
644
0
2,324
10,702
3,617
1,566
8,010
2,692
70,039
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,749
Gold Earned
45,938
593
Minions Killed
485
0
Camps Cleared
0
2,036,131
Distance Traveled
1,820,548
15
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
11,573
579
144
7
0
387,070
8
W
Cthulhu
10,879
544
133
7
0
403,975
2
L
Achilles
8,804
440
82
4
0
371,211
1
W
Medusa
12,028
601
159
8
0
399,572
0
W
Ao Kuang
11,647
582
140
7
0
422,368
2
W
Ares
10,622
531
17
1
0
423,146
3
L
Fenrir
9,019
451
83
4
0
374,302
7
L
Cerberus
8,403
420
59
3
0
366,864
3
L
Neith
9,746
487
130
7
0
334,707
0
L
Baba Yaga
9,966
498
131
7
0
373,464
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role