Player Matchup

King Arthur
King Arthur
Aitori77
King Arthur
Level 29
God Stats
18W - 18L
1,442 SR
Queue Stats
115W - 162L
1,270 Elo+
Party 1
Bakasura
Bakasura
FrankFurer
Bakasura
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 141L
1,243 Elo+
Party 1
Anhur
Anhur
HipiRules
Anhur
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 87L
1,270 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
SnipW SluiS
Morgan Le Fay
Level 21
God Stats
6W - 5L
1,617 SR
Queue Stats
244W - 261L
1,333 Elo+
Solo
Cthulhu
Cthulhu
Stump City bG
Cthulhu
Level 13
God Stats
17W - 13L
1,414 SR
Queue Stats
93W - 112L
1,301 Elo+
Solo
Team Averages
Level 23
1,495 SR
1,283 Elo+

VS

Team Averages
Level 19
1,341 SR
1,271 Elo+
Nemesis
Nemesis
FerisUnknown
Nemesis
Level 5
God Stats
1W - 2L
1,200 SR
Queue Stats
3W - 7L
1,261 Elo+
Solo
Kukulkan
Kukulkan
Glock Hound 420
Kukulkan
Level 26
God Stats
16W - 6L
1,373 SR
Queue Stats
85W - 75L
1,312 Elo+
Solo
Cernunnos
Cernunnos
KGB Cosmos
Cernunnos
Level 17
God Stats
3W - 2L
1,419 SR
Queue Stats
18W - 19L
1,332 Elo+
Solo
Sylvanus
Sylvanus
Muzik890
Sylvanus
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 8L
1,144 Elo+
Solo
Chaac
Chaac
Pseudo_IAm
Chaac
Level 26
God Stats
5W - 6L
1,214 SR
Queue Stats
66W - 69L
1,305 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Aitori77
King Arthur
8
0 / 3 / 0
4,415
442
3,617
8,569
3,260
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bakasura
FrankFurer
Bakasura
7
0 / 2 / 0
4,505
451
625
5,399
1,469
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Anhur
HipiRules
Anhur
8
3 / 4 / 0
5,226
523
2,360
5,496
1,486
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
SnipW SluiS
Morgan Le Fay
8
0 / 2 / 0
4,740
474
1,916
4,992
1,576
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
7
0 / 2 / 1
4,871
487
977
4,735
2,469
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
FerisUnknown
Nemesis
7
0 / 1 / 3
4,544
454
1,081
3,528
869
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kukulkan
11
3 / 0 / 0
6,270
627
2,730
2,654
898
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cernunnos
KGB Cosmos
Cernunnos
9
3 / 2 / 1
5,579
558
3,010
4,280
972
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sylvanus
Muzik890
Sylvanus
9
3 / 1 / 3
5,801
580
1,361
3,924
2,073
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chaac
11
3 / 0 / 0
6,184
618
6,805
6,257
2,625
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
19
3
Kills
12
13
Deaths
4
1
Assists
7
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Aitori77
King Arthur
0
3
0
0
W
Nemesis
FerisUnknown
Nemesis
0
1
3
1.5
L
Bakasura
FrankFurer
Bakasura
0
2
0
0
W
Kukulkan
3
0
0
3
L
Anhur
HipiRules
Anhur
3
4
0
0.75
W
Cernunnos
KGB Cosmos
Cernunnos
3
2
1
1.75
W
Sylvanus
Muzik890
Sylvanus
3
1
3
4.5
W
Chaac
3
0
0
3
L
Morgan Le Fay
SnipW SluiS
Morgan Le Fay
0
2
0
0
L
Cthulhu
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,495
Damage
14,987
29,191
Taken
20,643
10,260
Mitigated
7,437
6,005
Healing
7,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Aitori77
King Arthur
3,617
183
0
1,880
8,569
3,260
0
0
8,569
0
16,785
W
Nemesis
FerisUnknown
Nemesis
1,081
651
0
1,226
3,528
869
228
194
3,334
0
10,806
L
Bakasura
FrankFurer
Bakasura
625
440
0
1,647
5,399
1,469
0
121
5,278
0
14,144
W
Kukulkan
2,730
453
0
1,693
2,654
898
1,458
1,465
1,189
37,701
0
L
Anhur
HipiRules
Anhur
2,360
1,674
0
500
5,496
1,486
661
1,011
4,485
0
16,731
W
Cernunnos
KGB Cosmos
Cernunnos
3,010
1,623
0
0
4,280
972
594
488
3,792
0
21,959
W
Sylvanus
Muzik890
Sylvanus
1,361
714
359
622
3,924
2,073
306
746
3,178
9,831
0
W
Chaac
6,805
1,958
0
3,353
6,257
2,625
738
0
6,257
0
32,619
L
Morgan Le Fay
SnipW SluiS
Morgan Le Fay
1,916
302
0
1,978
4,992
1,576
0
2,609
2,383
19,671
0
L
Cthulhu
977
275
0
0
4,735
2,469
10
350
4,385
12,319
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,757
Gold Earned
28,378
180
Minions Killed
229
0
Camps Cleared
0
877,141
Distance Traveled
869,946
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
4,415
442
29
3
0
186,870
0
W
Nemesis
4,544
454
24
2
0
181,009
2
L
Bakasura
4,505
451
46
5
0
189,836
0
W
Kukulkan
6,270
627
75
8
0
186,510
0
L
Anhur
5,226
523
45
5
0
157,076
0
W
Cernunnos
5,579
558
43
4
0
160,426
0
W
Sylvanus
5,801
580
20
2
0
167,612
0
W
Chaac
6,184
618
67
7
0
174,389
0
L
Morgan Le Fay
4,740
474
35
4
0
171,821
4
L
Cthulhu
4,871
487
25
3
0
171,538
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role