Player Matchup

Skadi
Skadi
Silver IV
 
Skadi
Silver IV
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Chaac
Chaac
Silver IV
MysticNess
Chaac
Silver IV
Level 135
God Stats
2W - 2L
1,396 SR
Queue Stats
10W - 23L
927 MMR
Solo
Agni
Agni
Silver IV
cholin24
Agni
Silver IV
Level 101
God Stats
5W - 4L
1,609 SR
Queue Stats
124W - 136L
950 MMR
Party 2
Team Averages
Silver IV
Silver IV
Average Tier
Level 114
1,502 SR
1,126 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 93
1,477 SR
975 MMR
Cerberus
Cerberus
Silver I
Devil Odinn
Cerberus
Silver I
Level 109
God Stats
18W - 25L
1,556 SR
Queue Stats
169W - 157L
1,202 MMR
Party 1
Neith
Neith
Silver III
Magik x Stik
Neith
Silver III
Level 102
God Stats
129W - 147L
1,480 SR
Queue Stats
483W - 601L
981 MMR
Party 1
Freya
Freya
Silver IV
TheFizzyDizzy27
Freya
Silver IV
Level 67
God Stats
0W - 2L
1,395 SR
Queue Stats
71W - 94L
742 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
17
2 / 9 / 7
12,832
611
20,150
16,737
4,471
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chaac
17
2 / 2 / 7
12,447
593
18,315
21,807
15,938
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Agni
17
7 / 6 / 4
14,087
671
17,593
12,859
3,407
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
VulcanCu ChulainnYmirAthenaOdin

VS

Bans
Morgan Le FayHadesGilgameshHeraBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Devil Odinn
Cerberus
19
7 / 1 / 8
13,768
656
17,268
29,266
39,236
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
7 / 4 / 9
14,149
674
19,584
17,014
6,781
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

15
3 / 6 / 4
12,266
584
3,276
18,235
6,595
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
38
11
Kills
17
17
Deaths
11
18
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
2
9
7
0.61
L
Cerberus
Devil Odinn
Cerberus
7
1
8
11
L
7
4
9
2.88
W
Chaac
2
2
7
2.75
L
3
6
4
0.83
W
Agni
7
6
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,058
Damage
40,128
51,403
Taken
64,515
23,816
Mitigated
52,612
11,066
Healing
16,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
20,150
9,341
0
432
16,737
4,471
468
7,980
8,757
0
70,454
L
Cerberus
Devil Odinn
Cerberus
17,268
1,118
0
9,178
29,266
39,236
403
7,695
21,571
52,134
0
L
19,584
6,955
0
5,291
17,014
6,781
867
5,225
11,789
0
85,144
W
Chaac
18,315
3,877
745
9,889
21,807
15,938
893
7,405
14,066
417
52,318
L
3,276
1,387
83
1,603
18,235
6,595
168
5,041
13,194
30,226
0
W
Agni
17,593
476
0
0
12,859
3,407
1,353
5,159
7,700
52,075
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,366
Gold Earned
40,183
217
Minions Killed
249
0
Camps Cleared
0
1,011,545
Distance Traveled
1,063,917
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
12,832
611
83
4
0
302,131
5
L
Cerberus
13,768
656
72
3
0
377,636
6
L
Neith
14,149
674
117
6
0
323,353
3
W
Chaac
12,447
593
60
3
0
366,179
0
L
Freya
12,266
584
60
3
0
362,928
1
W
Agni
14,087
671
74
4
0
343,235
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role