Player Matchup

Cthulhu
Cthulhu
CaosReptante
Cthulhu
Level 14
God Stats
3W - 7L
1,500 SR
Queue Stats
9W - 13L
1,560 Elo+
Solo
Amaterasu
Amaterasu
HVLechugaSeal
Amaterasu
Level 22
God Stats
12W - 8L
1,468 SR
Queue Stats
64W - 58L
1,426 Elo+
Solo
Sol
Sol
Nonngames
Sol
Level 6
God Stats
13W - 15L
1,385 SR
Queue Stats
16W - 21L
1,291 Elo+
Party 2
Ao Kuang
Ao Kuang
Splashbuckets301
Ao Kuang
Level 18
God Stats
10W - 16L
1,443 SR
Queue Stats
57W - 82L
1,442 Elo+
Solo
Izanami
Izanami
crazyduckGod
Izanami
Level 141
God Stats
1W - 1L
1,553 SR
Queue Stats
131W - 105L
1,617 Elo+
Party 2
Team Averages
Level 40
1,470 SR
1,467 Elo+

VS

Team Averages
Level 20
1,392 SR
1,337 Elo+
Hel
Hel
OiSynn
Hel
Level 31
God Stats
2W - 3L
1,500 SR
Queue Stats
122W - 123L
1,486 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Sh1madaa_
Morgan Le Fay
Level 21
God Stats
4W - 7L
1,399 SR
Queue Stats
16W - 18L
1,319 Elo+
Party 1
Susano
Susano
Shield_Reficul
Susano
Level 15
God Stats
1W - 1L
1,261 SR
Queue Stats
17W - 17L
1,367 Elo+
Party 1
Osiris
Osiris
Ulrig_Stormborn
Osiris
Level 29
God Stats
8W - 14L
1,539 SR
Queue Stats
281W - 310L
1,452 Elo+
Solo
Bacchus
Bacchus
heartvex
Bacchus
Level 5
God Stats
8W - 7L
1,262 SR
Queue Stats
9W - 13L
1,060 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CaosReptante
Cthulhu
18
1 / 4 / 3
13,720
429
7,684
20,530
16,955
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Amaterasu
HVLechugaSeal
Amaterasu
20
1 / 4 / 8
14,839
464
9,718
37,615
33,859
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

19
1 / 14 / 6
14,138
442
4,736
23,946
7,838
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
0 / 4 / 2
10,599
331
4,375
8,532
2,355
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
crazyduckGod
Izanami
20
17 / 5 / 2
20,123
629
57,949
32,167
12,575
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
OiSynn
Hel
20
7 / 3 / 10
15,325
479
23,105
17,903
12,547
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Morgan Le Fay
Sh1madaa_
Morgan Le Fay
20
7 / 6 / 8
16,109
503
24,256
27,328
15,479
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

20
4 / 5 / 3
16,771
524
12,707
29,331
14,672
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
5 / 3 / 6
14,376
449
14,415
29,449
49,581
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bacchus
heartvex
Bacchus
20
8 / 6 / 10
15,385
481
13,536
36,463
60,473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
68
20
Kills
31
31
Deaths
23
21
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
CaosReptante
Cthulhu
1
4
3
0.63
L
Amaterasu
HVLechugaSeal
Amaterasu
1
4
8
1.25
L
1
14
6
0.29
W
Hel
OiSynn
Hel
7
3
10
4
W
Morgan Le Fay
Sh1madaa_
Morgan Le Fay
7
6
8
1.83
W
4
5
3
1.1
L
0
4
2
0.25
W
5
3
6
2.67
L
Izanami
crazyduckGod
Izanami
17
5
2
3.6
W
Bacchus
heartvex
Bacchus
8
6
10
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,462
Damage
88,019
122,790
Taken
140,474
73,582
Mitigated
152,752
28,339
Healing
51,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
CaosReptante
Cthulhu
7,684
264
709
1,992
20,530
16,955
0
11,053
9,155
44,816
0
L
Amaterasu
HVLechugaSeal
Amaterasu
9,718
2,285
0
9,309
37,615
33,859
0
20,170
16,290
0
71,424
L
4,736
3,033
0
3,697
23,946
7,838
4,773
10,948
12,580
41,108
0
W
Hel
OiSynn
Hel
23,105
3,817
15,338
9,188
17,903
12,547
3,283
2,874
15,029
110,913
0
W
Morgan Le Fay
Sh1madaa_
Morgan Le Fay
24,256
4,000
649
3,640
27,328
15,479
5,360
4,209
23,119
111,073
0
W
12,707
3,597
478
10,964
29,331
14,672
1,019
3,082
26,249
0
142,547
L
4,375
1,360
0
679
8,532
2,355
0
3,712
4,783
20,629
0
W
14,415
4,311
1,254
5,415
29,449
49,581
1,611
4,871
24,578
0
80,491
L
Izanami
crazyduckGod
Izanami
57,949
45,127
0
11,953
32,167
12,575
7,362
17,448
14,200
0
226,637
W
Bacchus
heartvex
Bacchus
13,536
2,768
0
4,670
36,463
60,473
1,813
4,639
31,824
54,621
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,419
Gold Earned
77,966
586
Minions Killed
726
0
Camps Cleared
0
2,294,875
Distance Traveled
2,890,251
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
13,720
429
75
2
0
430,042
1
L
Amaterasu
14,839
464
131
4
0
650,190
0
L
Sol
14,138
442
66
2
0
432,860
1
W
Hel
15,325
479
158
5
0
596,130
0
W
Morgan Le Fay
16,109
503
177
6
0
522,587
0
W
Susano
16,771
524
223
7
0
625,670
2
L
Ao Kuang
10,599
331
29
1
0
205,123
1
W
Osiris
14,376
449
117
4
0
536,377
0
L
Izanami
20,123
629
285
9
0
576,660
0
W
Bacchus
15,385
481
51
2
0
609,487
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role