Player Matchup

Medusa
Medusa
 
Medusa
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
BertaFeri
Izanami
Level 46
God Stats
219W - 231L
1,429 SR
Queue Stats
263W - 292L
1,415 Elo+
Solo
Persephone
Persephone
Lueena
Persephone
Level 46
God Stats
1W - 2L
1,489 SR
Queue Stats
8W - 13L
1,383 Elo+
Party 3
Cthulhu
Cthulhu
Norman0611
Cthulhu
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,420 Elo+
Party 3
Zeus
Zeus
daddyirelia
Zeus
Level 14
God Stats
0W - 2L
1,239 SR
Queue Stats
0W - 5L
1,256 Elo+
Party 2
Team Averages
Level 45
1,431 SR
1,395 Elo+

VS

Team Averages
Level 56
1,519 SR
1,655 Elo+
Chang'e
Chang'e
FluffySiffy
Chang'e
Level 38
God Stats
1W - 0L
1,183 SR
Queue Stats
25W - 24L
1,277 Elo+
Solo
Kukulkan
Kukulkan
Grungrar
Kukulkan
Level 81
God Stats
3W - 3L
1,784 SR
Queue Stats
94W - 44L
1,708 Elo+
Party 1
Mercury
Mercury
PhallusKing69
Mercury
Level 18
God Stats
2W - 1L
1,281 SR
Queue Stats
38W - 7L
1,894 Elo+
Party 1
Geb
Geb
Ymirmain69
Geb
Level 83
God Stats
19W - 7L
1,624 SR
Queue Stats
122W - 68L
1,690 Elo+
Party 1
Mulan
Mulan
mort542
Mulan
Level 61
God Stats
26W - 10L
1,724 SR
Queue Stats
144W - 76L
1,708 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
16
2 / 8 / 4
10,066
1,007
11,912
19,165
7,873
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
BertaFeri
Izanami
15
0 / 8 / 2
8,683
868
8,052
18,551
6,894
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Persephone
Lueena
Persephone
15
1 / 14 / 4
9,249
925
7,868
20,318
7,439
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Norman0611
Cthulhu
15
1 / 7 / 4
8,989
899
8,471
18,157
20,410
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
2 / 9 / 2
8,842
884
11,227
13,335
4,717
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

0

VS

Team 2 Tickets

286

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
FluffySiffy
Chang'e
18
6 / 4 / 24
11,078
1,108
13,425
13,492
5,551
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Kukulkan
Grungrar
Kukulkan
20
14 / 0 / 22
12,949
1,295
22,870
5,236
2,976
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mercury
18
11 / 0 / 22
12,146
1,215
8,958
8,086
9,059
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

18
5 / 1 / 31
11,678
1,168
11,652
9,157
8,738
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Mulan
mort542
Mulan
18
10 / 1 / 24
12,160
1,216
27,084
17,736
17,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
169
6
Kills
46
46
Deaths
6
16
Assists
123
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
2
8
4
0.5
L
Izanami
BertaFeri
Izanami
0
8
2
0.13
W
Chang'e
FluffySiffy
Chang'e
6
4
24
4.5
W
Kukulkan
Grungrar
Kukulkan
14
0
22
25
L
Persephone
Lueena
Persephone
1
14
4
0.21
L
Cthulhu
Norman0611
Cthulhu
1
7
4
0.43
W
Mercury
11
0
22
22
W
5
1
31
20.5
L
2
9
2
0.33
W
Mulan
mort542
Mulan
10
1
24
22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,530
Damage
83,989
89,526
Taken
53,707
47,333
Mitigated
43,685
2,949
Healing
15,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
11,912
5,429
0
932
19,165
7,873
0
9,566
9,599
0
42,759
L
Izanami
BertaFeri
Izanami
8,052
5,228
0
481
18,551
6,894
0
10,029
8,522
0
32,428
W
Chang'e
FluffySiffy
Chang'e
13,425
1,219
5,008
5,814
13,492
5,551
0
6,526
6,966
33,665
0
W
Kukulkan
Grungrar
Kukulkan
22,870
2,999
0
45
5,236
2,976
0
3,336
1,900
65,367
0
L
Persephone
Lueena
Persephone
7,868
1,289
42
1,116
20,318
7,439
0
12,791
7,513
23,831
0
L
Cthulhu
Norman0611
Cthulhu
8,471
760
0
0
18,157
20,410
0
10,535
7,622
12,184
0
W
Mercury
8,958
2,625
0
0
8,086
9,059
0
3,584
4,502
1,470
12,965
W
11,652
852
0
780
9,157
8,738
0
4,834
4,323
13,809
0
L
11,227
2,515
41
337
13,335
4,717
0
5,493
7,842
18,661
0
W
Mulan
mort542
Mulan
27,084
4,428
0
3,752
17,736
17,361
0
9,286
8,450
0
34,187

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,829
Gold Earned
60,011
185
Minions Killed
198
5
Camps Cleared
4
798,928
Distance Traveled
1,008,827
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
10,066
1,007
66
7
2
180,524
0
L
Izanami
8,683
868
55
6
1
171,654
1
W
Chang'e
11,078
1,108
59
6
1
167,950
0
W
Kukulkan
12,949
1,295
113
11
0
205,581
0
L
Persephone
9,249
925
34
3
0
139,816
0
L
Cthulhu
8,989
899
5
1
0
173,348
0
W
Mercury
12,146
1,215
9
1
2
221,811
0
W
Geb
11,678
1,168
7
1
0
217,086
0
L
Zeus
8,842
884
25
3
2
133,586
1
W
Mulan
12,160
1,216
10
1
1
196,399
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role