Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Aqzyn
Sol
Level 29
God Stats
3W - 4L
1,582 SR
Queue Stats
16W - 25L
1,406 Elo+
Party 1
Ymir
Ymir
Xshi666
Ymir
Level 27
God Stats
3W - 8L
1,520 SR
Queue Stats
19W - 30L
1,397 Elo+
Party 1
Team Averages
Level 56
1,534 SR
1,435 Elo+

VS

Team Averages
Level 37
1,407 SR
1,386 Elo+
Hera
Hera
LadyDubs426
Hera
Level 47
God Stats
4W - 9L
1,148 SR
Queue Stats
81W - 184L
1,264 Elo+
Party 2
Anhur
Anhur
RagingRiolu
Anhur
Level 17
God Stats
6W - 1L
1,725 SR
Queue Stats
13W - 8L
1,629 Elo+
Solo
Ymir
Ymir
Rainingbolts91
Ymir
Level 47
God Stats
5W - 12L
1,349 SR
Queue Stats
81W - 184L
1,264 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
9
0 / 4 / 1
6,755
563
4,004
8,293
2,193
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sol
Aqzyn
Sol
12
3 / 3 / 0
7,775
648
14,299
7,763
2,250
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
Xshi666
Ymir
10
0 / 3 / 2
6,973
581
3,091
11,707
9,437
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 4
8,356
696
6,099
5,768
2,230
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
5 / 1 / 4
8,997
750
13,040
11,699
4,451
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
2 / 0 / 7
9,131
761
3,386
9,806
8,827
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
25
3
Kills
10
10
Deaths
3
3
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
0
4
1
0.13
L
Sol
Aqzyn
Sol
3
3
0
1
W
3
2
4
2.5
W
5
1
4
7
W
2
0
7
5.5
L
Ymir
Xshi666
Ymir
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,394
Damage
22,525
27,763
Taken
27,273
13,880
Mitigated
15,508
4,080
Healing
10,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
4,004
1,119
0
359
8,293
2,193
168
1,678
6,529
0
18,146
L
Sol
Aqzyn
Sol
14,299
2,746
374
2,597
7,763
2,250
0
3,057
4,556
38,333
0
W
6,099
1,318
0
1,407
5,768
2,230
664
3,925
1,607
23,595
0
W
13,040
9,096
0
5,121
11,699
4,451
1,624
5,932
5,339
0
54,702
W
3,386
345
340
3,689
9,806
8,827
408
6,438
2,937
12,102
0
L
Ymir
Xshi666
Ymir
3,091
383
0
750
11,707
9,437
0
4,256
7,193
15,019
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,503
Gold Earned
26,484
116
Minions Killed
129
0
Camps Cleared
0
557,861
Distance Traveled
598,472
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
6,755
563
34
3
0
190,404
0
L
Sol
7,775
648
60
5
0
182,647
2
W
Hera
8,356
696
39
3
0
189,792
0
W
Anhur
8,997
750
76
6
0
200,809
3
W
Ymir
9,131
761
14
1
0
207,871
0
L
Ymir
6,973
581
22
2
0
184,810
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role