Player Matchup

Cupid
Cupid
ImpurePepsi
Cupid
Level 84
God Stats
2W - 2L
1,109 SR
Queue Stats
100W - 87L
1,431 Elo+
Party 3
Sylvanus
Sylvanus
KiLLOWaTT MAN
Sylvanus
Level 160
God Stats
1W - 10L
989 SR
Queue Stats
628W - 670L
1,466 Elo+
Party 2
Sol
Sol
Smart Fiji
Sol
Level 92
God Stats
4W - 1L
1,816 SR
Queue Stats
104W - 98L
1,453 Elo+
Party 3
Merlin
Merlin
Tact1cus
Merlin
Level 69
God Stats
2W - 1L
1,321 SR
Queue Stats
222W - 212L
1,504 Elo+
Solo
Osiris
Osiris
WaTTsEMG
Osiris
Level 159
God Stats
5W - 3L
1,377 SR
Queue Stats
583W - 623L
1,432 Elo+
Party 2
Team Averages
Level 113
1,322 SR
1,457 Elo+

VS

Team Averages
Level 109
1,512 SR
1,418 Elo+
Sol
Sol
DivineToad
Sol
Level 61
God Stats
0W - 2L
1,500 SR
Queue Stats
85W - 123L
1,487 Elo+
Solo
Sun Wukong
Sun Wukong
KannaS_l6
Sun Wukong
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 76L
1,405 Elo+
Party 1
Ganesha
Ganesha
Madwx
Ganesha
Level 65
God Stats
1W - 4L
1,564 SR
Queue Stats
46W - 57L
1,362 Elo+
Party 4
Hel
Hel
Mugifi
Hel
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 54L
1,452 Elo+
Party 4
Hercules
Hercules
ilvampire
Hercules
Level 160
God Stats
0W - 3L
1,493 SR
Queue Stats
47W - 71L
1,385 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 4
7,713
1,102
8,290
6,310
2,839
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sylvanus
KiLLOWaTT MAN
Sylvanus
13
1 / 1 / 10
7,047
1,007
6,349
8,017
9,997
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
2 / 1 / 8
7,138
1,020
11,036
6,422
2,729
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Merlin
Tact1cus
Merlin
13
2 / 3 / 4
7,322
1,046
6,955
7,175
3,285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Osiris
WaTTsEMG
Osiris
12
3 / 2 / 7
7,667
1,095
5,827
9,324
8,772
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 2
5,018
717
717
1,567
676
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sun Wukong
KannaS_l6
Sun Wukong
13
5 / 3 / 2
6,951
993
5,564
13,550
10,894
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ganesha
Madwx
Ganesha
13
0 / 1 / 8
6,029
861
5,057
9,568
9,240
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hel
Mugifi
Hel
13
2 / 2 / 6
6,539
934
4,610
8,441
6,657
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
ilvampire
Hercules
10
1 / 5 / 6
6,037
862
8,357
10,052
11,140
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
32
12
Kills
8
8
Deaths
12
33
Assists
24
Player
Kills
Deaths
Assists
KDA
L
0
1
2
1
W
4
1
4
6
L
Sun Wukong
KannaS_l6
Sun Wukong
5
3
2
2
W
Sylvanus
KiLLOWaTT MAN
Sylvanus
1
1
10
6
L
Ganesha
Madwx
Ganesha
0
1
8
4
L
Hel
Mugifi
Hel
2
2
6
2.5
W
2
1
8
6
W
Merlin
Tact1cus
Merlin
2
3
4
1.33
W
Osiris
WaTTsEMG
Osiris
3
2
7
3.25
L
Hercules
ilvampire
Hercules
1
5
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,457
Damage
24,305
37,248
Taken
43,178
27,622
Mitigated
38,607
21,801
Healing
20,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
717
38
333
434
1,567
676
0
1,011
556
1,049
0
W
8,290
4,746
1,149
2,454
6,310
2,839
1,012
2,278
4,032
0
18,846
L
Sun Wukong
KannaS_l6
Sun Wukong
5,564
1,056
975
4,416
13,550
10,894
0
7,574
5,976
0
12,869
W
Sylvanus
KiLLOWaTT MAN
Sylvanus
6,349
1,127
5,002
4,329
8,017
9,997
70
2,276
5,741
7,919
0
L
Ganesha
Madwx
Ganesha
5,057
492
0
456
9,568
9,240
0
5,473
4,095
11,236
0
L
Hel
Mugifi
Hel
4,610
33
6,517
4,865
8,441
6,657
0
5,015
3,426
12,018
0
W
11,036
3,894
1,460
3,028
6,422
2,729
1,588
2,003
4,419
17,818
0
W
Merlin
Tact1cus
Merlin
6,955
852
808
1,603
7,175
3,285
815
1,358
5,817
20,261
0
W
Osiris
WaTTsEMG
Osiris
5,827
1,763
617
1,351
9,324
8,772
0
2,469
6,855
0
8,343
L
Hercules
ilvampire
Hercules
8,357
1,875
541
1,483
10,052
11,140
0
5,267
4,785
0
11,721

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,887
Gold Earned
30,574
72
Minions Killed
56
0
Camps Cleared
0
766,370
Distance Traveled
650,762
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,018
717
4
1
0
40,480
0
W
Cupid
7,713
1,102
28
4
0
166,163
1
L
Sun Wukong
6,951
993
20
3
0
151,217
2
W
Sylvanus
7,047
1,007
1
0
0
151,266
0
L
Ganesha
6,029
861
1
0
0
154,203
0
L
Hel
6,539
934
21
3
0
168,370
0
W
Sol
7,138
1,020
15
2
0
148,226
0
W
Merlin
7,322
1,046
25
4
0
138,973
2
W
Osiris
7,667
1,095
3
0
0
161,742
0
L
Hercules
6,037
862
10
1
0
136,492
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role