Player Matchup

Zhong Kui
Zhong Kui
CJRDarko
Zhong Kui
Level 118
God Stats
6W - 5L
1,568 SR
Queue Stats
490W - 389L
1,579 Elo+
Party 1
Gilgamesh
Gilgamesh
DinoWood97
Gilgamesh
Level 29
God Stats
72W - 64L
1,644 SR
Queue Stats
421W - 460L
1,386 Elo+
Solo
Thanatos
Thanatos
ZekresTheWarlock
Thanatos
Level 28
God Stats
2W - 2L
1,303 SR
Queue Stats
98W - 108L
1,532 Elo+
Party 1
Team Averages
Level 58
1,505 SR
1,499 Elo+

VS

Team Averages
Level 33
1,525 SR
1,510 Elo+
Terra
Terra
Swiiggiity
Terra
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,743 Elo+
Party 2
Anubis
Anubis
TheKidGolden
Anubis
Level 25
God Stats
1W - 1L
1,402 SR
Queue Stats
6W - 5L
1,251 Elo+
Solo
Hercules
Hercules
TurqoiseSteak86
Hercules
Level 44
God Stats
1W - 0L
1,674 SR
Queue Stats
4W - 5L
1,536 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
CJRDarko
Zhong Kui
20
9 / 9 / 11
17,133
659
50,888
32,931
42,229
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
DinoWood97
Gilgamesh
20
6 / 5 / 14
16,463
633
23,955
36,731
42,428
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

19
9 / 11 / 9
16,387
630
13,132
21,860
11,250
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
20
7 / 6 / 16
17,650
679
17,026
33,642
51,267
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Anubis
18
2 / 14 / 11
15,081
580
10,125
21,460
9,794
Magic Focus

Magic Focus

+20
Magical Power

Hercules
20
15 / 4 / 7
19,137
736
44,804
45,984
44,276
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
58
24
Kills
24
25
Deaths
24
34
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
CJRDarko
Zhong Kui
9
9
11
1.61
L
Gilgamesh
DinoWood97
Gilgamesh
6
5
14
2.6
W
Terra
7
6
16
2.5
W
Anubis
2
14
11
0.54
W
Hercules
15
4
7
4.63
L
9
11
9
1.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,975
Damage
71,955
91,522
Taken
101,086
95,907
Mitigated
105,337
28,399
Healing
37,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
CJRDarko
Zhong Kui
50,888
3,318
0
14,640
32,931
42,229
33
8,642
24,289
127,935
0
L
Gilgamesh
DinoWood97
Gilgamesh
23,955
8,576
469
6,936
36,731
42,428
458
10,943
25,788
0
59,526
W
Terra
17,026
1,850
7,791
12,487
33,642
51,267
258
18,230
14,471
60,513
0
W
Anubis
10,125
955
0
420
21,460
9,794
323
6,868
14,192
43,144
0
W
Hercules
44,804
20,375
778
15,572
45,984
44,276
1,040
23,875
21,535
0
105,182
L
13,132
4,368
0
6,354
21,860
11,250
0
7,566
14,294
0
41,169

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,983
Gold Earned
51,868
249
Minions Killed
221
0
Camps Cleared
0
1,211,918
Distance Traveled
1,262,392
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
17,133
659
127
5
0
398,900
2
L
Gilgamesh
16,463
633
57
2
0
435,182
3
W
Terra
17,650
679
62
2
0
481,752
4
W
Anubis
15,081
580
44
2
0
340,355
1
W
Hercules
19,137
736
115
4
0
440,285
4
L
Thanatos
16,387
630
65
3
0
377,836
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role