Player Matchup

Morgan Le Fay
Morgan Le Fay
DIRBO07
Morgan Le Fay
Level 140
God Stats
11W - 14L
1,550 SR
Queue Stats
95W - 142L
1,391 Elo+
Party 1
Chang'e
Chang'e
PollitoPioPio
Chang'e
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
VKazV
Tsukuyomi
Level 84
God Stats
7W - 3L
1,806 SR
Queue Stats
222W - 331L
1,351 Elo+
Solo
Team Averages
Level 104
1,618 SR
1,414 Elo+

VS

Team Averages
Level 96
1,488 SR
1,577 Elo+
Sylvanus
Sylvanus
MilesSolis
Sylvanus
Level 101
God Stats
5W - 8L
1,374 SR
Queue Stats
133W - 111L
1,571 Elo+
Party 2
Zhong Kui
Zhong Kui
Tyrannodong
Zhong Kui
Level 101
God Stats
8W - 7L
1,449 SR
Queue Stats
61W - 58L
1,553 Elo+
Party 2
Artemis
Artemis
mrhunter1073
Artemis
Level 86
God Stats
19W - 8L
1,640 SR
Queue Stats
79W - 59L
1,606 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DIRBO07
Morgan Le Fay
11
2 / 10 / 2
8,152
741
7,808
14,917
4,454
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
11
2 / 7 / 2
7,682
698
5,279
12,837
5,169
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tsukuyomi
VKazV
Tsukuyomi
10
1 / 8 / 2
7,214
656
8,108
12,930
3,699
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
MilesSolis
Sylvanus
13
1 / 1 / 24
9,574
870
7,652
9,823
9,666
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Zhong Kui
Tyrannodong
Zhong Kui
15
12 / 1 / 8
10,085
917
14,891
10,281
6,884
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artemis
mrhunter1073
Artemis
13
12 / 3 / 11
9,738
885
13,053
10,051
4,013
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
68
5
Kills
25
25
Deaths
5
6
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
DIRBO07
Morgan Le Fay
2
10
2
0.3
W
Sylvanus
MilesSolis
Sylvanus
1
1
24
13
L
Chang'e
2
7
2
0.43
W
Zhong Kui
Tyrannodong
Zhong Kui
12
1
8
16
L
Tsukuyomi
VKazV
Tsukuyomi
1
8
2
0.25
W
Artemis
mrhunter1073
Artemis
12
3
11
5.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,195
Damage
35,596
40,684
Taken
30,155
13,322
Mitigated
20,563
7,587
Healing
14,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
DIRBO07
Morgan Le Fay
7,808
1,048
728
1,922
14,917
4,454
0
8,569
6,245
25,973
960
W
Sylvanus
MilesSolis
Sylvanus
7,652
1,855
2,452
3,974
9,823
9,666
705
4,676
5,147
17,137
0
L
Chang'e
5,279
995
1,607
1,682
12,837
5,169
0
7,325
5,346
17,957
0
W
Zhong Kui
Tyrannodong
Zhong Kui
14,891
1,171
549
4,863
10,281
6,884
621
3,660
6,621
45,828
0
L
Tsukuyomi
VKazV
Tsukuyomi
8,108
1,685
0
1,648
12,930
3,699
0
6,308
6,550
0
21,793
W
Artemis
mrhunter1073
Artemis
13,053
6,996
0
3,128
10,051
4,013
1,262
4,418
5,633
0
38,305

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,048
Gold Earned
29,397
103
Minions Killed
135
0
Camps Cleared
0
461,215
Distance Traveled
534,514
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
8,152
741
39
4
0
134,923
0
W
Sylvanus
9,574
870
20
2
0
156,525
1
L
Chang'e
7,682
698
34
3
0
162,038
2
W
Zhong Kui
10,085
917
59
5
0
213,669
0
L
Tsukuyomi
7,214
656
30
3
0
164,254
2
W
Artemis
9,738
885
56
5
0
164,320
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role