Player Matchup

Nemesis
Nemesis
KC-hokalaka
Nemesis
Level 3
God Stats
2W - 7L
1,714 SR
Queue Stats
252W - 303L
1,622 Elo+
Party 1
Ares
Ares
Qubixrl
Ares
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
92W - 129L
1,712 Elo+
Party 1
Sobek
Sobek
Yasutoko
Sobek
Level 16
God Stats
7W - 8L
1,603 SR
Queue Stats
16W - 15L
1,457 Elo+
Solo
Cthulhu
Cthulhu
krayziman3
Cthulhu
Level 5
God Stats
1W - 1L
1,704 SR
Queue Stats
115W - 154L
1,434 Elo+
Party 1
Ao Kuang
Ao Kuang
krayziman7
Ao Kuang
Level 20
God Stats
2W - 6L
1,714 SR
Queue Stats
344W - 388L
1,434 Elo+
Party 1
Team Averages
Level 10
1,647 SR
1,531 Elo+

VS

Team Averages
Level 24
1,429 SR
1,428 Elo+
Sun Wukong
Sun Wukong
Adam_mo3107
Sun Wukong
Level 17
God Stats
6W - 6L
1,350 SR
Queue Stats
32W - 27L
1,440 Elo+
Party 2
Nemesis
Nemesis
Habybi
Nemesis
Level 29
God Stats
21W - 22L
1,502 SR
Queue Stats
93W - 91L
1,417 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
N1k1f0r0s
Morgan Le Fay
Level 27
God Stats
1W - 1L
1,304 SR
Queue Stats
79W - 76L
1,417 Elo+
Party 3
Cthulhu
Cthulhu
NVS wraith
Cthulhu
Level 16
God Stats
5W - 4L
1,492 SR
Queue Stats
40W - 36L
1,439 Elo+
Party 3
Izanami
Izanami
sufy205
Izanami
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
85W - 80L
1,430 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
KC-hokalaka
Nemesis
7
0 / 3 / 0
5,452
341
2,460
8,577
2,246
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ares
Qubixrl
Ares
8
0 / 6 / 0
5,891
368
2,657
10,797
8,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sobek
Yasutoko
Sobek
11
1 / 2 / 0
7,049
441
4,261
12,231
9,959
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
krayziman3
Cthulhu
9
0 / 6 / 0
5,502
344
4,031
12,240
8,026
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ao Kuang
krayziman7
Ao Kuang
11
2 / 6 / 0
7,309
457
7,434
11,865
3,593
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Adam_mo3107
Sun Wukong
14
3 / 2 / 6
8,493
531
6,216
8,989
3,932
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Nemesis
Habybi
Nemesis
15
14 / 0 / 4
9,621
601
14,986
9,196
4,977
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morgan Le Fay
N1k1f0r0s
Morgan Le Fay
14
3 / 0 / 6
9,126
570
10,088
9,193
3,561
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
NVS wraith
Cthulhu
12
0 / 1 / 3
7,948
497
4,083
6,984
4,795
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Izanami
sufy205
Izanami
15
3 / 0 / 0
8,600
538
6,525
5,487
1,867
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
42
3
Kills
23
23
Deaths
3
0
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Adam_mo3107
Sun Wukong
3
2
6
3
W
Nemesis
Habybi
Nemesis
14
0
4
16
L
Nemesis
KC-hokalaka
Nemesis
0
3
0
0
W
Morgan Le Fay
N1k1f0r0s
Morgan Le Fay
3
0
6
6
W
Cthulhu
NVS wraith
Cthulhu
0
1
3
1.5
L
Ares
Qubixrl
Ares
0
6
0
0
L
Sobek
Yasutoko
Sobek
1
2
0
0.5
L
Cthulhu
krayziman3
Cthulhu
0
6
0
0
L
Ao Kuang
krayziman7
Ao Kuang
2
6
0
0.33
W
Izanami
sufy205
Izanami
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,843
Damage
41,898
55,710
Taken
39,849
32,452
Mitigated
19,132
8,763
Healing
14,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Adam_mo3107
Sun Wukong
6,216
1,553
0
2,938
8,989
3,932
538
6,484
2,505
0
36,546
W
Nemesis
Habybi
Nemesis
14,986
8,190
0
4,387
9,196
4,977
0
3,608
5,588
0
64,734
L
Nemesis
KC-hokalaka
Nemesis
2,460
731
0
215
8,577
2,246
0
1,016
7,561
0
22,014
W
Morgan Le Fay
N1k1f0r0s
Morgan Le Fay
10,088
1,497
230
4,675
9,193
3,561
2,478
4,095
5,098
52,720
0
W
Cthulhu
NVS wraith
Cthulhu
4,083
527
117
300
6,984
4,795
188
2,207
4,777
20,425
0
L
Ares
Qubixrl
Ares
2,657
360
0
1,294
10,797
8,628
0
3,674
7,123
11,365
0
L
Sobek
Yasutoko
Sobek
4,261
268
0
1,976
12,231
9,959
0
3,946
8,285
16,743
0
L
Cthulhu
krayziman3
Cthulhu
4,031
601
158
1,990
12,240
8,026
0
5,535
6,705
22,660
0
L
Ao Kuang
krayziman7
Ao Kuang
7,434
3,265
94
3,036
11,865
3,593
0
0
11,865
33,923
0
W
Izanami
sufy205
Izanami
6,525
5,049
0
2,110
5,487
1,867
2,602
2,041
3,446
0
63,564

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,203
Gold Earned
43,788
169
Minions Killed
420
0
Camps Cleared
0
1,404,875
Distance Traveled
1,496,285
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,493
531
76
5
0
307,461
0
W
Nemesis
9,621
601
90
6
0
332,491
4
L
Nemesis
5,452
341
45
3
0
279,643
1
W
Morgan Le Fay
9,126
570
109
7
0
267,098
0
W
Cthulhu
7,948
497
19
1
0
299,139
3
L
Ares
5,891
368
10
1
0
311,590
0
L
Sobek
7,049
441
21
1
0
288,178
2
L
Cthulhu
5,502
344
30
2
0
258,822
4
L
Ao Kuang
7,309
457
63
4
0
266,642
1
W
Izanami
8,600
538
126
8
0
290,096
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role