Player Matchup

Achilles
Achilles
 
Achilles
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
Don_Big_Rachid
Loki
Level 114
God Stats
3W - 5L
1,594 SR
Queue Stats
245W - 393L
1,358 Elo+
Party 1
Chronos
Chronos
IamAyoub
Chronos
Level 124
God Stats
4W - 7L
1,452 SR
Queue Stats
305W - 337L
1,471 Elo+
Party 1
Team Averages
Level 120
1,515 SR
1,443 Elo+

VS

Team Averages
Level 11
1,307 SR
1,072 Elo+
Hel
Hel
Kaseton
Hel
Level 21
God Stats
0W - 5L
1,155 SR
Queue Stats
5W - 18L
1,086 Elo+
Party 2
Ares
Ares
KosiarzUmyslow
Ares
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 18L
1,086 Elo+
Party 2
Anhur
Anhur
Roma117AD
Anhur
Level 8
God Stats
0W - 1L
1,267 SR
Queue Stats
5W - 19L
1,046 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
13
8 / 2 / 14
10,231
853
9,932
13,512
12,732
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
7 / 4 / 10
9,391
783
7,874
9,056
2,844
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chronos
IamAyoub
Chronos
15
8 / 3 / 13
10,303
859
14,055
10,478
3,508
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
10
0 / 11 / 7
7,989
666
4,172
12,290
6,265
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

11
3 / 7 / 3
8,922
744
5,087
14,408
13,267
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Anhur
Roma117AD
Anhur
12
5 / 5 / 2
9,222
769
9,755
11,113
4,639
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
20
23
Kills
8
9
Deaths
23
37
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
8
2
14
7.5
W
7
4
10
3
W
Chronos
IamAyoub
Chronos
8
3
13
4.83
L
Hel
0
11
7
0.32
L
3
7
3
0.64
L
Anhur
Roma117AD
Anhur
5
5
2
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,861
Damage
19,014
33,046
Taken
37,811
19,084
Mitigated
24,171
8,178
Healing
4,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
9,932
2,879
555
4,025
13,512
12,732
365
4,006
9,506
0
28,393
W
7,874
2,123
0
1,830
9,056
2,844
390
2,548
6,508
0
23,769
W
Chronos
IamAyoub
Chronos
14,055
3,489
0
1,768
10,478
3,508
1,636
2,705
7,773
50,726
0
L
Hel
4,172
730
887
1,319
12,290
6,265
0
4,464
7,826
13,488
0
L
5,087
1,154
0
476
14,408
13,267
140
4,097
10,311
12,699
0
L
Anhur
Roma117AD
Anhur
9,755
5,884
0
1,698
11,113
4,639
392
5,494
5,619
0
22,382

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,925
Gold Earned
26,133
132
Minions Killed
65
0
Camps Cleared
0
693,344
Distance Traveled
575,271
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
10,231
853
31
3
0
239,784
3
W
Loki
9,391
783
29
2
0
226,880
1
W
Chronos
10,303
859
72
6
0
226,680
3
L
Hel
7,989
666
20
2
0
187,041
0
L
Ares
8,922
744
9
1
0
195,307
3
L
Anhur
9,222
769
36
3
0
192,923
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role