Player Matchup

Chiron
Chiron
Destroft
Chiron
Level 109
God Stats
6W - 5L
1,187 SR
Queue Stats
56W - 74L
1,404 Elo+
Party 1
Bakasura
Bakasura
HittinItRa
Bakasura
Level 85
God Stats
9W - 8L
1,557 SR
Queue Stats
464W - 548L
1,383 Elo+
Party 1
Scylla
Scylla
SlickRick09
Scylla
Level 10
God Stats
2W - 5L
1,410 SR
Queue Stats
196W - 239L
1,358 Elo+
Party 1
Thor
Thor
iOneSwipe
Thor
Level 128
God Stats
2W - 4L
1,470 SR
Queue Stats
234W - 267L
1,466 Elo+
Party 1
Cerberus
Cerberus
ronco2141g
Cerberus
Level 107
God Stats
47W - 39L
1,538 SR
Queue Stats
192W - 208L
1,401 Elo+
Party 1
Team Averages
Level 88
1,432 SR
1,402 Elo+

VS

Team Averages
Level 45
1,462 SR
1,410 Elo+
Cupid
Cupid
 
Cupid
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
Jvrdnn
Sun Wukong
Level 45
God Stats
1W - 1L
1,505 SR
Queue Stats
121W - 114L
1,457 Elo+
Party 3
Yemoja
Yemoja
Lvgxnn
Yemoja
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
11W - 25L
1,277 Elo+
Party 3
Athena
Athena
Pr0digyJJ20
Athena
Level 65
God Stats
5W - 5L
1,500 SR
Queue Stats
67W - 70L
1,412 Elo+
Party 2
Aphrodite
Aphrodite
Tikpa
Aphrodite
Level 83
God Stats
1W - 4L
1,306 SR
Queue Stats
84W - 93L
1,402 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Destroft
Chiron
18
7 / 2 / 5
11,336
567
13,395
16,618
6,629
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bakasura
HittinItRa
Bakasura
18
5 / 0 / 4
11,448
572
13,554
17,198
10,013
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Scylla
15
1 / 3 / 2
9,433
472
6,008
9,108
3,214
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thor
18
6 / 1 / 5
11,293
565
9,129
13,158
5,151
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
ronco2141g
Cerberus
16
4 / 3 / 8
10,349
517
8,719
17,048
17,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
14
0 / 6 / 2
7,899
395
7,966
10,831
3,601
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
Jvrdnn
Sun Wukong
15
0 / 4 / 2
8,346
417
8,827
16,952
13,517
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Yemoja
Lvgxnn
Yemoja
13
0 / 5 / 3
8,946
447
6,283
12,676
9,692
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Athena
15
6 / 5 / 1
10,005
500
11,070
15,582
9,352
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
Tikpa
Aphrodite
17
2 / 3 / 1
10,024
501
10,020
13,939
4,785
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
17
23
Kills
8
9
Deaths
23
24
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
0
6
2
0.17
W
Chiron
Destroft
Chiron
7
2
5
4.75
W
Bakasura
HittinItRa
Bakasura
5
0
4
7
L
Sun Wukong
Jvrdnn
Sun Wukong
0
4
2
0.25
L
Yemoja
Lvgxnn
Yemoja
0
5
3
0.3
L
Athena
6
5
1
1.3
W
Scylla
1
3
2
0.67
L
Aphrodite
Tikpa
Aphrodite
2
3
1
0.83
W
Thor
6
1
5
8.5
W
Cerberus
ronco2141g
Cerberus
4
3
8
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,805
Damage
44,166
73,130
Taken
69,980
42,460
Mitigated
40,947
29,280
Healing
15,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
7,966
3,229
366
1,294
10,831
3,601
196
614
10,217
0
38,494
W
Chiron
Destroft
Chiron
13,395
5,781
846
7,607
16,618
6,629
187
5,494
10,964
0
80,423
W
Bakasura
HittinItRa
Bakasura
13,554
8,775
0
10,583
17,198
10,013
591
3,423
13,669
0
66,110
L
Sun Wukong
Jvrdnn
Sun Wukong
8,827
1,429
0
4,825
16,952
13,517
0
1,302
12,819
0
51,882
L
Yemoja
Lvgxnn
Yemoja
6,283
2,165
593
0
12,676
9,692
74
3,735
8,941
30,942
0
L
Athena
11,070
2,337
0
500
15,582
9,352
0
3,529
11,733
52,709
0
W
Scylla
6,008
1,167
0
787
9,108
3,214
1,538
6,650
2,398
41,832
0
L
Aphrodite
Tikpa
Aphrodite
10,020
1,460
810
6,614
13,939
4,785
1,195
5,141
8,391
68,166
0
W
Thor
9,129
992
0
5,167
13,158
5,151
412
4,011
8,938
0
81,372
W
Cerberus
ronco2141g
Cerberus
8,719
227
711
3,579
17,048
17,453
295
6,776
9,788
42,644
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,859
Gold Earned
45,220
558
Minions Killed
433
0
Camps Cleared
0
1,858,367
Distance Traveled
1,816,407
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
7,899
395
68
3
0
366,586
5
W
Chiron
11,336
567
130
7
0
360,133
0
W
Bakasura
11,448
572
145
7
0
406,462
1
L
Sun Wukong
8,346
417
95
5
0
356,733
0
L
Yemoja
8,946
447
48
2
0
303,376
1
L
Athena
10,005
500
87
4
0
422,852
1
W
Scylla
9,433
472
83
4
0
326,768
0
L
Aphrodite
10,024
501
135
7
0
366,860
2
W
Thor
11,293
565
119
6
0
377,096
0
W
Cerberus
10,349
517
81
4
0
387,908
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role