Player Matchup

Ares
Ares
 
Ares
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
 
Tiamat
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
NaCl
Ganesha
Level 108
God Stats
2W - 1L
1,693 SR
Queue Stats
65W - 67L
1,513 Elo+
Party 2
Skadi
Skadi
Qlick
Skadi
Level 160
God Stats
2W - 1L
1,500 SR
Queue Stats
78W - 60L
1,662 Elo+
Party 1
Thor
Thor
ZiMe ReFLeX
Thor
Level 140
God Stats
2W - 6L
1,284 SR
Queue Stats
204W - 198L
1,592 Elo+
Party 2
Team Averages
Level 125
1,495 SR
1,553 Elo+

VS

Team Averages
Level 130
1,595 SR
1,528 Elo+
Anhur
Anhur
 
Anhur
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Mulan
Mulan
 
Mulan
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
ChokySama
Cupid
Level 102
God Stats
1W - 1L
1,705 SR
Queue Stats
22W - 24L
1,571 Elo+
Party 4
Xing Tian
Xing Tian
Edodeath
Xing Tian
Level 77
God Stats
6W - 3L
1,666 SR
Queue Stats
47W - 46L
1,547 Elo+
Party 4
Kukulkan
Kukulkan
Mogril
Kukulkan
Level 160
God Stats
4W - 7L
1,605 SR
Queue Stats
664W - 524L
1,520 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
15
5 / 4 / 15
9,429
943
6,933
11,539
12,477
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tiamat
 
Tiamat
14
2 / 2 / 15
8,161
816
12,516
8,441
6,955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
NaCl
Ganesha
14
0 / 2 / 22
8,532
853
4,359
11,239
13,301
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Skadi
Qlick
Skadi
16
7 / 2 / 13
9,371
937
15,669
7,659
4,156
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
10 / 2 / 8
9,422
942
10,607
7,860
5,761
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
14
3 / 4 / 2
7,302
730
5,483
9,245
4,136
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mulan
 
Mulan
11
1 / 7 / 7
6,994
699
5,779
14,907
13,106
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cupid
ChokySama
Cupid
14
2 / 5 / 7
7,963
796
6,436
9,891
3,829
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xing Tian
Edodeath
Xing Tian
11
0 / 4 / 8
7,009
701
3,995
12,821
12,801
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Kukulkan
Mogril
Kukulkan
14
4 / 4 / 4
7,774
777
11,571
7,672
3,485
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
38
24
Kills
10
12
Deaths
24
73
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
5
4
15
3.13
W
Tiamat
 
Tiamat
2
2
15
4.75
L
Anhur
 
Anhur
3
4
2
1
L
Mulan
 
Mulan
1
7
7
0.64
L
Cupid
ChokySama
Cupid
2
5
7
1.1
L
Xing Tian
Edodeath
Xing Tian
0
4
8
1
L
Kukulkan
Mogril
Kukulkan
4
4
4
1.5
W
Ganesha
NaCl
Ganesha
0
2
22
5.5
W
Skadi
Qlick
Skadi
7
2
13
6.75
W
10
2
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,084
Damage
33,264
46,738
Taken
54,536
42,650
Mitigated
37,357
11,257
Healing
13,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
6,933
46
276
1,171
11,539
12,477
148
3,909
6,948
12,039
0
W
Tiamat
 
Tiamat
12,516
1,578
741
2,956
8,441
6,955
532
1,703
6,439
19,937
0
L
Anhur
 
Anhur
5,483
2,878
0
1,717
9,245
4,136
590
4,393
4,720
0
18,809
L
Mulan
 
Mulan
5,779
561
1,473
2,489
14,907
13,106
80
6,667
7,884
0
7,966
L
Cupid
ChokySama
Cupid
6,436
2,330
1,898
2,472
9,891
3,829
320
3,104
6,561
0
14,224
L
Xing Tian
Edodeath
Xing Tian
3,995
230
628
1,962
12,821
12,801
0
5,636
7,015
7,481
0
L
Kukulkan
Mogril
Kukulkan
11,571
472
533
624
7,672
3,485
157
4,008
3,613
22,322
0
W
Ganesha
NaCl
Ganesha
4,359
210
1,317
1,800
11,239
13,301
586
3,199
7,953
12,017
0
W
Skadi
Qlick
Skadi
15,669
5,340
0
270
7,659
4,156
2,450
4,531
3,082
0
36,302
W
10,607
1,562
865
1,861
7,860
5,761
1,007
2,224
5,548
0
15,916

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,915
Gold Earned
37,042
87
Minions Killed
90
0
Camps Cleared
0
898,138
Distance Traveled
808,911
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
9,429
943
4
0
0
191,210
1
W
Tiamat
8,161
816
19
2
0
188,627
4
L
Anhur
7,302
730
24
2
0
167,498
1
L
Mulan
6,994
699
2
0
0
155,879
2
L
Cupid
7,963
796
22
2
0
153,363
1
L
Xing Tian
7,009
701
3
0
0
178,880
0
L
Kukulkan
7,774
777
39
4
0
153,291
0
W
Ganesha
8,532
853
0
0
0
176,426
2
W
Skadi
9,371
937
45
5
0
176,146
2
W
Thor
9,422
942
19
2
0
165,729
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role