Player Matchup

Tiamat
Tiamat
CHaosDisorder
Tiamat
Level 25
God Stats
1W - 1L
1,682 SR
Queue Stats
4W - 9L
1,403 Elo+
Party 1
Gilgamesh
Gilgamesh
Lizyefer
Gilgamesh
Level 25
God Stats
0W - 1L
1,931 SR
Queue Stats
6W - 5L
1,006 Elo+
Party 2
Da Ji
Da Ji
Sunflower2641
Da Ji
Level 17
God Stats
1W - 2L
1,467 SR
Queue Stats
4W - 9L
1,403 Elo+
Party 1
Tyr
Tyr
carebajina
Tyr
Level 8
God Stats
10W - 13L
1,438 SR
Queue Stats
48W - 43L
1,290 Elo+
Solo
Artemis
Artemis
princefall
Artemis
Level 23
God Stats
0W - 1L
1,462 SR
Queue Stats
20W - 20L
1,226 Elo+
Party 2
Team Averages
Level 20
1,596 SR
1,266 Elo+

VS

Team Averages
Level 21
1,432 SR
1,356 Elo+
Chernobog
Chernobog
Chitoonn
Chernobog
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
121W - 173L
1,340 Elo+
Party 4
Fenrir
Fenrir
DariusNjr
Fenrir
Level 18
God Stats
29W - 22L
1,430 SR
Queue Stats
86W - 101L
1,289 Elo+
Party 4
Morgan Le Fay
Morgan Le Fay
Denevae
Morgan Le Fay
Level 14
God Stats
4W - 1L
1,319 SR
Queue Stats
108W - 89L
1,305 Elo+
Party 3
Bacchus
Bacchus
GibbytheGOAT69
Bacchus
Level 30
God Stats
6W - 9L
1,465 SR
Queue Stats
60W - 57L
1,378 Elo+
Solo
Danzaburou
Danzaburou
Kawree
Danzaburou
Level 16
God Stats
7W - 8L
1,447 SR
Queue Stats
108W - 99L
1,468 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 6 / 5
7,912
440
9,612
13,020
7,649
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Lizyefer
Gilgamesh
11
3 / 6 / 5
7,641
425
5,409
15,580
5,920
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
1 / 14 / 1
5,895
328
2,460
12,779
3,895
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
8 / 3 / 2
9,834
546
9,886
14,740
13,023
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Artemis
princefall
Artemis
12
0 / 2 / 3
7,124
396
6,248
6,842
2,241
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Chitoonn
Chernobog
13
0 / 3 / 9
8,281
460
3,915
8,206
3,100
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
DariusNjr
Fenrir
12
5 / 1 / 13
8,630
479
8,058
10,380
7,998
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
Denevae
Morgan Le Fay
15
13 / 7 / 1
9,716
540
15,277
10,447
4,507
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
8 / 1 / 7
9,793
544
6,296
11,023
9,953
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
Kawree
Danzaburou
14
5 / 4 / 7
8,894
494
8,822
9,252
3,749
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
68
16
Kills
31
31
Deaths
16
16
Assists
37
Player
Kills
Deaths
Assists
KDA
L
4
6
5
1.08
W
Chernobog
Chitoonn
Chernobog
0
3
9
1.5
W
Fenrir
DariusNjr
Fenrir
5
1
13
11.5
W
Morgan Le Fay
Denevae
Morgan Le Fay
13
7
1
1.93
W
8
1
7
11.5
W
Danzaburou
Kawree
Danzaburou
5
4
7
2.13
L
Gilgamesh
Lizyefer
Gilgamesh
3
6
5
0.92
L
1
14
1
0.11
L
8
3
2
3
L
Artemis
princefall
Artemis
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,615
Damage
42,368
62,961
Taken
49,308
32,728
Mitigated
29,307
11,421
Healing
6,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,612
1,836
88
2,291
13,020
7,649
364
4,172
8,848
32,735
0
W
Chernobog
Chitoonn
Chernobog
3,915
2,805
0
2,270
8,206
3,100
1,700
334
7,872
0
46,747
W
Fenrir
DariusNjr
Fenrir
8,058
1,622
0
0
10,380
7,998
1,190
2,700
7,680
0
23,813
W
Morgan Le Fay
Denevae
Morgan Le Fay
15,277
1,302
0
610
10,447
4,507
685
3,777
6,670
43,774
0
W
6,296
1,065
0
1,490
11,023
9,953
0
1,443
9,580
22,221
0
W
Danzaburou
Kawree
Danzaburou
8,822
3,475
0
2,036
9,252
3,749
2,559
1,358
7,894
0
43,181
L
Gilgamesh
Lizyefer
Gilgamesh
5,409
811
0
2,088
15,580
5,920
0
6,386
9,194
0
28,634
L
2,460
807
0
0
12,779
3,895
192
3,488
9,291
0
8,652
L
9,886
942
0
5,120
14,740
13,023
220
5,295
9,445
0
47,820
L
Artemis
princefall
Artemis
6,248
2,709
0
1,834
6,842
2,241
228
2,232
4,610
0
31,272

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,406
Gold Earned
45,314
241
Minions Killed
296
0
Camps Cleared
0
1,545,814
Distance Traveled
1,558,093
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,912
440
27
2
0
315,220
1
W
Chernobog
8,281
460
89
5
0
322,293
6
W
Fenrir
8,630
479
39
2
0
344,864
1
W
Morgan Le Fay
9,716
540
53
3
0
258,565
1
W
Bacchus
9,793
544
30
2
0
337,570
2
W
Danzaburou
8,894
494
85
5
0
294,801
3
L
Gilgamesh
7,641
425
60
3
0
334,755
0
L
Da Ji
5,895
328
9
1
0
278,522
2
L
Tyr
9,834
546
81
5
0
342,236
1
L
Artemis
7,124
396
64
4
0
275,081
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role