Player Matchup

Morgan Le Fay
Morgan Le Fay
CheeseSwag
Morgan Le Fay
Level 26
God Stats
3W - 5L
1,340 SR
Queue Stats
7W - 13L
1,307 Elo+
Solo
Izanami
Izanami
Flonus1
Izanami
Level 7
God Stats
5W - 4L
1,464 SR
Queue Stats
30W - 32L
1,462 Elo+
Solo
Kukulkan
Kukulkan
YanchengLu
Kukulkan
Level 14
God Stats
3W - 0L
1,778 SR
Queue Stats
171W - 187L
1,391 Elo+
Solo
Hachiman
Hachiman
cwappysheyt
Hachiman
Level 6
God Stats
5W - 8L
1,477 SR
Queue Stats
9W - 10L
1,493 Elo+
Party 3
Cthulhu
Cthulhu
xxXer0xx
Cthulhu
Level 29
God Stats
3W - 3L
1,339 SR
Queue Stats
90W - 101L
1,428 Elo+
Party 3
Team Averages
Level 16
1,480 SR
1,416 Elo+

VS

Team Averages
Level 8
1,578 SR
1,223 Elo+
Scylla
Scylla
ColinQuiinten
Scylla
Level 17
God Stats
4W - 3L
1,698 SR
Queue Stats
159W - 170L
1,429 Elo+
Solo
Vamana
Vamana
Genisletici
Vamana
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,171 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Thâlm
Tsukuyomi
Level 4
God Stats
1W - 1L
1,699 SR
Queue Stats
3W - 5L
1,316 Elo+
Party 2
Yemoja
Yemoja
dalmata4live
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,003 Elo+
Party 1
Apollo
Apollo
uziin
Apollo
Level 11
God Stats
4W - 4L
1,493 SR
Queue Stats
5W - 18L
1,196 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
CheeseSwag
Morgan Le Fay
14
12 / 3 / 1
9,171
539
10,458
6,368
2,167
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
Flonus1
Izanami
11
1 / 4 / 8
7,205
424
4,541
9,364
2,459
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
YanchengLu
Kukulkan
13
4 / 1 / 8
8,113
477
6,937
6,263
1,886
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hachiman
cwappysheyt
Hachiman
12
2 / 2 / 5
7,240
426
5,980
6,297
1,907
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
xxXer0xx
Cthulhu
12
8 / 1 / 2
8,618
507
10,328
10,309
10,459
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 1
8,563
504
6,003
8,753
3,606
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Vamana
13
1 / 1 / 5
8,330
490
5,708
15,148
6,806
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Tsukuyomi
Thâlm
Tsukuyomi
12
5 / 7 / 2
8,451
497
7,683
12,424
3,919
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Yemoja
7
0 / 8 / 2
6,839
402
577
10,779
7,011
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Apollo
uziin
Apollo
10
1 / 10 / 3
6,719
395
2,705
11,692
3,677
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
23
27
Kills
10
11
Deaths
28
24
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
CheeseSwag
Morgan Le Fay
12
3
1
4.17
L
3
2
1
1.75
W
Izanami
Flonus1
Izanami
1
4
8
1.25
L
Vamana
1
1
5
3.5
L
Tsukuyomi
Thâlm
Tsukuyomi
5
7
2
0.86
W
Kukulkan
YanchengLu
Kukulkan
4
1
8
8
W
Hachiman
cwappysheyt
Hachiman
2
2
5
2.25
L
Yemoja
0
8
2
0.13
L
Apollo
uziin
Apollo
1
10
3
0.25
W
Cthulhu
xxXer0xx
Cthulhu
8
1
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,244
Damage
22,676
38,601
Taken
58,796
18,878
Mitigated
25,019
5,838
Healing
12,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
CheeseSwag
Morgan Le Fay
10,458
1,441
0
883
6,368
2,167
1,955
137
6,231
34,035
0
L
6,003
1,066
0
2,021
8,753
3,606
0
2,732
5,935
47,471
0
W
Izanami
Flonus1
Izanami
4,541
2,194
0
927
9,364
2,459
0
1,925
7,439
0
40,497
L
Vamana
5,708
3,211
0
6,746
15,148
6,806
0
8,135
6,740
0
25,193
L
Tsukuyomi
Thâlm
Tsukuyomi
7,683
1,126
0
2,062
12,424
3,919
0
6,137
6,167
0
36,892
W
Kukulkan
YanchengLu
Kukulkan
6,937
1,198
0
2,202
6,263
1,886
216
2,186
4,077
35,089
0
W
Hachiman
cwappysheyt
Hachiman
5,980
3,681
0
1,153
6,297
1,907
794
1,385
4,912
0
25,173
L
Yemoja
577
309
168
34
10,779
7,011
0
4,722
5,965
14,306
0
L
Apollo
uziin
Apollo
2,705
2,100
0
999
11,692
3,677
0
5,160
6,266
0
23,976
W
Cthulhu
xxXer0xx
Cthulhu
10,328
458
75
598
10,309
10,459
0
947
9,362
31,089
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,347
Gold Earned
38,902
282
Minions Killed
256
0
Camps Cleared
0
1,545,231
Distance Traveled
1,390,287
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
9,171
539
62
4
0
292,140
1
L
Scylla
8,563
504
97
6
0
279,265
0
W
Izanami
7,205
424
57
3
0
308,514
0
L
Vamana
8,330
490
40
2
0
353,532
2
L
Tsukuyomi
8,451
497
63
4
0
294,062
3
W
Kukulkan
8,113
477
77
5
0
322,729
0
W
Hachiman
7,240
426
48
3
0
302,615
1
L
Yemoja
6,839
402
21
1
0
231,731
5
L
Apollo
6,719
395
35
2
0
231,697
0
W
Cthulhu
8,618
507
38
2
0
319,233
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role