Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
RezkinTheHydra
Baron Samedi
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 14L
1,511 Elo+
Party 2
Cernunnos
Cernunnos
Saltyboii
Cernunnos
Level 44
God Stats
20W - 19L
1,529 SR
Queue Stats
138W - 144L
1,450 Elo+
Solo
Sun Wukong
Sun Wukong
Shoelessal
Sun Wukong
Level 45
God Stats
2W - 2L
1,372 SR
Queue Stats
37W - 39L
1,515 Elo+
Solo
Chernobog
Chernobog
mobbsensei
Chernobog
Level 45
God Stats
48W - 58L
1,505 SR
Queue Stats
304W - 281L
1,512 Elo+
Solo
Team Averages
Level 57
1,481 SR
1,498 Elo+

VS

Team Averages
Level 85
1,525 SR
1,547 Elo+
Ra
Ra
 
Ra
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Awilix
Awilix
 
Awilix
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
 
Jing Wei
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
M0ISTG0D
Tsukuyomi
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,809 Elo+
Party 1
Vamana
Vamana
TheFreckOfNature
Vamana
Level 40
God Stats
6W - 7L
1,624 SR
Queue Stats
87W - 109L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
17
8 / 0 / 8
10,795
1,080
13,660
4,367
1,496
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Baron Samedi
RezkinTheHydra
Baron Samedi
17
4 / 1 / 16
10,643
1,064
12,990
4,302
2,282
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cernunnos
Saltyboii
Cernunnos
17
7 / 2 / 9
10,100
1,010
10,646
5,355
2,217
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
Shoelessal
Sun Wukong
17
5 / 0 / 16
10,728
1,073
11,171
10,619
11,195
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Chernobog
mobbsensei
Chernobog
17
3 / 1 / 18
10,252
1,025
12,165
7,963
3,617
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

278

VS

Team 2 Tickets

110

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
15
1 / 2 / 1
9,480
948
9,239
11,172
4,411
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Awilix
 
Awilix
15
3 / 5 / 0
9,268
927
5,747
9,243
2,928
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jing Wei
 
Jing Wei
15
0 / 4 / 2
8,757
876
5,559
12,258
3,886
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tsukuyomi
M0ISTG0D
Tsukuyomi
15
0 / 10 / 2
8,620
862
4,570
13,587
4,462
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

15
0 / 6 / 2
8,571
857
4,667
18,589
23,000
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
11
27
Kills
4
4
Deaths
27
67
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
8
0
8
12
L
Ra
 
Ra
1
2
1
0.75
L
Awilix
 
Awilix
3
5
0
0.6
L
Jing Wei
 
Jing Wei
0
4
2
0.25
L
Tsukuyomi
M0ISTG0D
Tsukuyomi
0
10
2
0.1
W
Baron Samedi
RezkinTheHydra
Baron Samedi
4
1
16
12
W
Cernunnos
Saltyboii
Cernunnos
7
2
9
5.75
W
Sun Wukong
Shoelessal
Sun Wukong
5
0
16
13
L
0
6
2
0.17
W
Chernobog
mobbsensei
Chernobog
3
1
18
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,632
Damage
29,782
32,606
Taken
64,849
20,807
Mitigated
38,687
9,547
Healing
6,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
13,660
4,020
283
1,790
4,367
1,496
0
760
3,607
32,803
0
L
Ra
 
Ra
9,239
694
729
1,352
11,172
4,411
0
4,280
6,744
60,889
0
L
Awilix
 
Awilix
5,747
1,828
0
123
9,243
2,928
0
6,783
2,368
0
11,532
L
Jing Wei
 
Jing Wei
5,559
3,502
0
373
12,258
3,886
0
4,776
7,206
0
27,389
L
Tsukuyomi
M0ISTG0D
Tsukuyomi
4,570
1,383
0
23
13,587
4,462
0
4,135
9,295
0
8,555
W
Baron Samedi
RezkinTheHydra
Baron Samedi
12,990
2,117
2,030
984
4,302
2,282
0
774
3,528
34,795
0
W
Cernunnos
Saltyboii
Cernunnos
10,646
5,967
0
1,015
5,355
2,217
0
1,489
3,866
0
23,148
W
Sun Wukong
Shoelessal
Sun Wukong
11,171
758
0
1,218
10,619
11,195
0
3,233
7,386
0
29,690
L
4,667
2,030
0
3,645
18,589
23,000
0
5,797
12,586
0
11,141
W
Chernobog
mobbsensei
Chernobog
12,165
8,840
0
2,227
7,963
3,617
0
2,983
4,980
0
21,863

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,518
Gold Earned
44,696
208
Minions Killed
190
6
Camps Cleared
5
980,130
Distance Traveled
913,228
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,795
1,080
54
5
1
201,569
2
L
Ra
9,480
948
119
12
1
192,497
0
L
Awilix
9,268
927
20
2
3
158,653
0
L
Jing Wei
8,757
876
38
4
0
201,078
2
L
Tsukuyomi
8,620
862
4
0
0
171,288
0
W
Baron Samedi
10,643
1,064
70
7
1
209,888
0
W
Cernunnos
10,100
1,010
34
3
1
164,818
0
W
Sun Wukong
10,728
1,073
34
3
0
218,439
1
L
Vamana
8,571
857
9
1
1
189,712
0
W
Chernobog
10,252
1,025
16
2
3
185,416
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role