Player Matchup

Apollo
Apollo
Mojaro
Apollo
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 11L
1,408 Elo+
Party 1
Arachne
Arachne
WildNekko
Arachne
Level 52
God Stats
7W - 6L
1,482 SR
Queue Stats
88W - 97L
1,381 Elo+
Solo
Sylvanus
Sylvanus
mococador
Sylvanus
Level 38
God Stats
2W - 2L
1,500 SR
Queue Stats
8W - 13L
1,325 Elo+
Party 1
Bellona
Bellona
yung_paulinho69
Bellona
Level 66
God Stats
3W - 4L
1,627 SR
Queue Stats
176W - 200L
1,449 Elo+
Solo
Ra
Ra
zSpreet
Ra
Level 105
God Stats
5W - 10L
1,371 SR
Queue Stats
196W - 202L
1,414 Elo+
Solo
Team Averages
Level 69
1,496 SR
1,396 Elo+

VS

Team Averages
Level 87
1,436 SR
1,435 Elo+
Chiron
Chiron
JTP-27
Chiron
Level 65
God Stats
1W - 2L
1,324 SR
Queue Stats
118W - 168L
1,350 Elo+
Party 2
Ares
Ares
Ordnael-_-
Ares
Level 89
God Stats
3W - 11L
1,019 SR
Queue Stats
397W - 443L
1,458 Elo+
Solo
Achilles
Achilles
canki95
Achilles
Level 66
God Stats
8W - 7L
1,507 SR
Queue Stats
82W - 116L
1,375 Elo+
Party 2
Sol
Sol
migueltorres90
Sol
Level 89
God Stats
2W - 1L
1,786 SR
Queue Stats
47W - 42L
1,509 Elo+
Solo
Zeus
Zeus
vinibrown
Zeus
Level 126
God Stats
10W - 3L
1,543 SR
Queue Stats
214W - 204L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Mojaro
Apollo
1
0 / 0 / 0
2,466
493
0
0
0
Arachne
WildNekko
Arachne
4
0 / 0 / 0
3,011
602
1,808
2,963
628
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sylvanus
mococador
Sylvanus
1
0 / 0 / 0
2,466
493
0
0
0
5
0 / 1 / 0
3,317
663
839
2,917
1,501
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

6
0 / 1 / 0
3,097
619
334
1,378
339
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
JTP-27
Chiron
7
0 / 1 / 0
3,831
766
326
2,586
581
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

5
0 / 0 / 0
3,049
610
200
1,540
914
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Achilles
canki95
Achilles
6
1 / 0 / 1
3,719
744
1,086
2,588
742
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
0 / 0 / 1
3,897
779
1,574
2,062
573
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Zeus
6
1 / 0 / 0
3,918
784
805
678
120
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
4
0
Kills
2
2
Deaths
1
0
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Chiron
JTP-27
Chiron
0
1
0
0
L
Apollo
Mojaro
Apollo
0
0
0
0
W
0
0
0
0
L
Arachne
WildNekko
Arachne
0
0
0
0
W
Achilles
canki95
Achilles
1
0
1
1.5
W
0
0
1
0.5
L
Sylvanus
mococador
Sylvanus
0
0
0
0
W
Zeus
1
0
0
1
L
0
1
0
0
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,981
Damage
3,991
7,258
Taken
9,454
2,468
Mitigated
2,930
1,861
Healing
2,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
JTP-27
Chiron
326
177
0
1,233
2,586
581
1,551
0
2,586
0
16,167
L
Apollo
Mojaro
Apollo
0
0
0
0
0
0
0
0
0
0
0
W
200
0
0
361
1,540
914
278
148
1,350
5,214
0
L
Arachne
WildNekko
Arachne
1,808
1,638
0
635
2,963
628
0
314
2,649
0
7,953
W
Achilles
canki95
Achilles
1,086
475
0
348
2,588
742
0
0
2,588
0
13,787
W
1,574
607
0
882
2,062
573
0
0
2,062
15,404
2,396
L
Sylvanus
mococador
Sylvanus
0
0
0
0
0
0
0
0
0
0
0
W
Zeus
805
38
0
86
678
120
259
64
534
15,399
0
L
839
79
0
1,099
2,917
1,501
0
1,304
1,613
0
12,279
L
334
0
0
127
1,378
339
0
748
573
11,236
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,357
Gold Earned
18,414
63
Minions Killed
182
0
Camps Cleared
0
262,996
Distance Traveled
446,580
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
3,831
766
36
7
0
87,312
0
L
Apollo
2,466
493
0
0
0
0
0
W
Ares
3,049
610
15
3
0
83,211
0
L
Arachne
3,011
602
17
3
0
83,342
0
W
Achilles
3,719
744
36
7
0
106,572
0
W
Sol
3,897
779
54
11
0
84,704
0
L
Sylvanus
2,466
493
0
0
0
0
0
W
Zeus
3,918
784
41
8
0
84,781
0
L
Bellona
3,317
663
28
6
0
100,810
1
L
Ra
3,097
619
18
4
0
78,844
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role