Player Matchup

Ah Puch
Ah Puch
Frosty-Mc-Freeze
Ah Puch
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,767 Elo+
Party 1
Thor
Thor
Grh73
Thor
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,767 Elo+
Party 1
Baron Samedi
Baron Samedi
PrettyBoyHenry2
Baron Samedi
Level 18
God Stats
30W - 23L
1,562 SR
Queue Stats
30W - 24L
1,489 Elo+
Solo
Cthulhu
Cthulhu
ZACHHITYOMOM
Cthulhu
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,699 Elo+
Solo
Nu Wa
Nu Wa
birdsfanms
Nu Wa
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 4L
1,767 Elo+
Party 1
Team Averages
Level 34
1,512 SR
1,698 Elo+

VS

Team Averages
Level 11
1,509 SR
1,396 Elo+
Morgan Le Fay
Morgan Le Fay
EyeGo_Off
Morgan Le Fay
Level 7
God Stats
3W - 8L
1,336 SR
Queue Stats
4W - 11L
1,259 Elo+
Solo
Cthulhu
Cthulhu
Spayds
Cthulhu
Level 18
God Stats
9W - 9L
1,740 SR
Queue Stats
82W - 70L
1,503 Elo+
Solo
Sun Wukong
Sun Wukong
Y3yrDemons
Sun Wukong
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,340 Elo+
Party 2
Izanami
Izanami
iAlwaysTired
Izanami
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,447 Elo+
Party 2
Artemis
Artemis
killerjerry666
Artemis
Level 18
God Stats
11W - 12L
1,471 SR
Queue Stats
46W - 57L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
24 / 4 / 13
19,871
1,419
65,641
19,630
8,203
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Thor
Grh73
Thor
20
2 / 13 / 16
12,970
926
8,793
24,966
10,594
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Baron Samedi
PrettyBoyHenry2
Baron Samedi
20
12 / 1 / 16
16,028
1,145
24,908
10,353
4,660
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
ZACHHITYOMOM
Cthulhu
20
0 / 15 / 20
12,813
915
6,724
31,022
25,333
Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Nu Wa
20
2 / 0 / 23
13,723
980
17,504
4,549
1,769
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

58

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
EyeGo_Off
Morgan Le Fay
20
7 / 6 / 13
14,433
1,031
19,238
24,695
6,624
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
Spayds
Cthulhu
20
1 / 2 / 19
12,815
915
10,572
21,095
23,226
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sun Wukong
Y3yrDemons
Sun Wukong
20
4 / 16 / 13
12,835
917
14,274
35,873
26,873
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
iAlwaysTired
Izanami
20
11 / 8 / 15
15,188
1,085
24,741
25,009
7,095
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

20
10 / 8 / 12
13,834
988
15,254
25,427
7,677
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
105
40
Kills
33
33
Deaths
40
88
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
EyeGo_Off
Morgan Le Fay
7
6
13
2.25
W
24
4
13
7.63
W
Thor
Grh73
Thor
2
13
16
0.77
W
Baron Samedi
PrettyBoyHenry2
Baron Samedi
12
1
16
20
L
Cthulhu
Spayds
Cthulhu
1
2
19
5.25
L
Sun Wukong
Y3yrDemons
Sun Wukong
4
16
13
0.66
W
Cthulhu
ZACHHITYOMOM
Cthulhu
0
15
20
0.67
W
Nu Wa
2
0
23
13.5
L
Izanami
iAlwaysTired
Izanami
11
8
15
2.31
L
10
8
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

123,570
Damage
84,079
90,520
Taken
132,099
50,559
Mitigated
71,495
18,452
Healing
3,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
EyeGo_Off
Morgan Le Fay
19,238
1,148
0
1,499
24,695
6,624
0
22,378
2,073
59,446
0
W
65,641
2,927
889
6,588
19,630
8,203
0
8,708
10,922
104,836
0
W
Thor
Grh73
Thor
8,793
1,085
0
3,027
24,966
10,594
0
9,031
15,935
0
21,277
W
Baron Samedi
PrettyBoyHenry2
Baron Samedi
24,908
1,665
3,796
3,832
10,353
4,660
0
2,726
7,627
49,412
0
L
Cthulhu
Spayds
Cthulhu
10,572
1,295
502
0
21,095
23,226
0
18,389
2,410
31,258
0
L
Sun Wukong
Y3yrDemons
Sun Wukong
14,274
5,191
0
481
35,873
26,873
0
29,333
6,012
0
28,235
W
Cthulhu
ZACHHITYOMOM
Cthulhu
6,724
676
0
0
31,022
25,333
0
7,979
23,043
15,177
0
W
Nu Wa
17,504
6,998
0
320
4,549
1,769
0
1,366
3,183
42,864
0
L
Izanami
iAlwaysTired
Izanami
24,741
19,887
0
0
25,009
7,095
0
22,099
2,718
0
61,891
L
15,254
11,375
0
574
25,427
7,677
0
21,186
4,109
0
44,311

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,405
Gold Earned
69,105
248
Minions Killed
302
5
Camps Cleared
5
1,218,375
Distance Traveled
1,271,077
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
14,433
1,031
93
7
0
273,455
0
W
Ah Puch
19,871
1,419
96
7
1
261,713
0
W
Thor
12,970
926
27
2
0
226,414
0
W
Baron Samedi
16,028
1,145
51
4
3
279,691
0
L
Cthulhu
12,815
915
37
3
1
244,989
0
L
Sun Wukong
12,835
917
30
2
0
261,322
0
W
Cthulhu
12,813
915
18
1
1
200,214
0
W
Nu Wa
13,723
980
56
4
0
250,343
0
L
Izanami
15,188
1,085
108
8
1
258,819
0
L
Artemis
13,834
988
34
2
3
232,492
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role