Player Matchup

Cerberus
Cerberus
Capt_Try-Hard365
Cerberus
Level 120
God Stats
19W - 8L
1,734 SR
Queue Stats
979W - 922L
1,600 Elo+
Party 2
Sol
Sol
Gotperks
Sol
Level 89
God Stats
33W - 27L
1,665 SR
Queue Stats
304W - 321L
1,566 Elo+
Solo
Arachne
Arachne
Tommy2Clutch
Arachne
Level 61
God Stats
47W - 35L
1,646 SR
Queue Stats
187W - 197L
1,579 Elo+
Party 2
Artemis
Artemis
UntiedKnots
Artemis
Level 56
God Stats
20W - 13L
1,521 SR
Queue Stats
618W - 555L
1,567 Elo+
Party 2
Achilles
Achilles
Wittgen112
Achilles
Level 119
God Stats
7W - 11L
1,616 SR
Queue Stats
495W - 512L
1,490 Elo+
Solo
Team Averages
Level 89
1,637 SR
1,560 Elo+

VS

Team Averages
Level 127
1,571 SR
1,573 Elo+
Cabrakan
Cabrakan
COBBLECORN
Cabrakan
Level 125
God Stats
14W - 4L
1,372 SR
Queue Stats
118W - 63L
1,745 Elo+
Solo
Loki
Loki
InvictusAstartes
Loki
Level 122
God Stats
31W - 37L
1,501 SR
Queue Stats
496W - 463L
1,526 Elo+
Solo
Anhur
Anhur
TTVPbNJustin
Anhur
Level 121
God Stats
9W - 6L
1,654 SR
Queue Stats
146W - 141L
1,512 Elo+
Party 1
Chronos
Chronos
Vortazz
Chronos
Level 127
God Stats
4W - 2L
1,725 SR
Queue Stats
321W - 303L
1,550 Elo+
Party 1
King Arthur
King Arthur
cordlesshutr
King Arthur
Level 138
God Stats
11W - 14L
1,603 SR
Queue Stats
271W - 270L
1,534 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 5
10,216
464
7,200
18,602
12,775
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

19
2 / 3 / 0
11,153
507
9,816
12,017
4,511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Arachne
Tommy2Clutch
Arachne
19
5 / 4 / 5
11,745
534
9,452
16,456
9,590
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Artemis
UntiedKnots
Artemis
16
3 / 5 / 1
9,800
445
14,080
12,726
3,811
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
Wittgen112
Achilles
14
1 / 2 / 2
9,112
414
2,495
11,267
10,852
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
COBBLECORN
Cabrakan
17
5 / 1 / 2
12,565
571
8,307
17,410
20,298
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
2 / 6 / 2
10,847
493
7,014
15,226
4,705
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
2 / 3 / 2
10,400
473
10,783
12,555
5,026
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chronos
Vortazz
Chronos
20
4 / 0 / 3
13,333
606
10,914
12,313
6,444
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

King Arthur
cordlesshutr
King Arthur
19
3 / 2 / 4
12,600
573
12,360
20,035
13,573
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
29
12
Kills
16
16
Deaths
12
13
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
COBBLECORN
Cabrakan
5
1
2
6
L
1
2
5
1.75
L
2
3
0
0.67
W
2
6
2
0.5
W
2
3
2
1
L
Arachne
Tommy2Clutch
Arachne
5
4
5
1.88
L
Artemis
UntiedKnots
Artemis
3
5
1
0.7
W
Chronos
Vortazz
Chronos
4
0
3
5.5
L
Achilles
Wittgen112
Achilles
1
2
2
1
W
King Arthur
cordlesshutr
King Arthur
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,043
Damage
49,378
71,068
Taken
77,539
41,539
Mitigated
50,046
22,442
Healing
24,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
COBBLECORN
Cabrakan
8,307
922
0
1,216
17,410
20,298
117
5,560
11,850
42,743
0
L
7,200
483
0
3,778
18,602
12,775
0
4,334
14,268
39,008
0
L
9,816
2,796
0
5,284
12,017
4,511
0
6,090
5,927
96,740
0
W
7,014
1,407
0
5,339
15,226
4,705
0
2,350
12,876
0
75,247
W
10,783
5,204
0
3,934
12,555
5,026
986
2,073
10,482
0
69,151
L
Arachne
Tommy2Clutch
Arachne
9,452
5,134
0
5,727
16,456
9,590
32
5,050
11,406
0
98,845
L
Artemis
UntiedKnots
Artemis
14,080
8,863
0
2,841
12,726
3,811
0
3,851
8,875
0
80,039
W
Chronos
Vortazz
Chronos
10,914
4,074
0
7,483
12,313
6,444
3,840
4,888
7,425
110,761
0
L
Achilles
Wittgen112
Achilles
2,495
733
0
4,812
11,267
10,852
0
44
11,223
0
41,938
W
King Arthur
cordlesshutr
King Arthur
12,360
469
0
6,302
20,035
13,573
147
2,387
17,448
723
90,033

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,026
Gold Earned
59,745
656
Minions Killed
661
0
Camps Cleared
0
1,849,155
Distance Traveled
2,086,451
19
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
12,565
571
55
3
0
386,322
2
L
Cerberus
10,216
464
58
3
0
381,706
5
L
Sol
11,153
507
187
9
0
381,694
2
W
Loki
10,847
493
122
6
0
447,207
4
W
Anhur
10,400
473
116
5
0
362,567
1
L
Arachne
11,745
534
157
7
0
462,547
5
L
Artemis
9,800
445
148
7
0
346,258
3
W
Chronos
13,333
606
214
10
0
463,396
2
L
Achilles
9,112
414
106
5
0
276,950
4
W
King Arthur
12,600
573
154
7
0
426,959
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role