Player Matchup

Izanami
Izanami
Thu_Real_AdrianX
Izanami
Level 28
God Stats
181W - 172L
1,541 SR
Queue Stats
226W - 251L
1,361 Elo+
Party 1
Loki
Loki
Thu_Real_LuillyT
Loki
Level 29
God Stats
10W - 4L
1,984 SR
Queue Stats
241W - 250L
1,374 Elo+
Party 1
Ra
Ra
Voidling969
Ra
Level 26
God Stats
7W - 9L
1,459 SR
Queue Stats
102W - 101L
1,314 Elo+
Solo
Medusa
Medusa
graybuu
Medusa
Level 29
God Stats
3W - 6L
1,447 SR
Queue Stats
127W - 143L
1,443 Elo+
Party 4
Ymir
Ymir
kingGinger73
Ymir
Level 28
God Stats
49W - 24L
1,637 SR
Queue Stats
131W - 143L
1,450 Elo+
Party 4
Team Averages
Level 28
1,614 SR
1,388 Elo+

VS

Team Averages
Level 18
1,481 SR
1,326 Elo+
Cthulhu
Cthulhu
Arry20
Cthulhu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,183 Elo+
Party 3
Guan Yu
Guan Yu
BomGeern
Guan Yu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,298 Elo+
Party 3
Vamana
Vamana
Deus_tocino74
Vamana
Level 27
God Stats
35W - 40L
1,448 SR
Queue Stats
49W - 69L
1,331 Elo+
Solo
Izanami
Izanami
ObesityEatsAll
Izanami
Level 25
God Stats
12W - 11L
1,508 SR
Queue Stats
77W - 70L
1,407 Elo+
Party 2
Raijin
Raijin
SoccerLegend2108
Raijin
Level 27
God Stats
8W - 7L
1,447 SR
Queue Stats
75W - 67L
1,408 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
15 / 2 / 4
11,930
597
16,207
10,612
4,028
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
5 / 5 / 12
8,910
446
9,419
13,671
4,169
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

13
4 / 8 / 8
8,641
432
9,163
11,593
3,834
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
graybuu
Medusa
15
10 / 2 / 14
10,010
501
15,467
9,535
3,500
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
7 / 0 / 21
10,542
527
8,321
11,498
13,504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Arry20
Cthulhu
11
1 / 11 / 9
8,921
446
2,455
17,559
16,981
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Guan Yu
BomGeern
Guan Yu
15
3 / 6 / 5
9,126
456
4,918
12,618
12,370
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
8 / 6 / 3
10,166
508
9,844
16,061
11,014
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
2 / 11 / 5
7,958
398
9,292
16,848
5,502
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
3 / 7 / 8
8,522
426
9,971
12,594
5,944
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
47
41
Kills
17
17
Deaths
41
59
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Arry20
Cthulhu
1
11
9
0.5
L
Guan Yu
BomGeern
Guan Yu
3
6
5
0.92
L
8
6
3
1.58
L
2
11
5
0.41
L
3
7
8
1
W
15
2
4
8.5
W
5
5
12
2.2
W
4
8
8
1
W
Medusa
graybuu
Medusa
10
2
14
8.5
W
7
0
21
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,577
Damage
36,480
56,909
Taken
75,680
29,035
Mitigated
51,811
7,680
Healing
9,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Arry20
Cthulhu
2,455
400
0
0
17,559
16,981
14
4,361
12,978
12,806
0
L
Guan Yu
BomGeern
Guan Yu
4,918
332
474
1,573
12,618
12,370
242
2,721
9,731
4
37,994
L
9,844
5,123
0
3,331
16,061
11,014
1,979
4,640
11,067
0
59,615
L
9,292
5,807
0
2,381
16,848
5,502
211
2,551
14,225
0
32,659
L
9,971
652
0
1,531
12,594
5,944
363
2,253
10,195
47,169
0
W
16,207
12,382
0
0
10,612
4,028
2,684
1,838
8,774
0
92,115
W
9,419
2,653
0
3,076
13,671
4,169
355
3,770
9,901
0
30,981
W
9,163
1,394
729
2,416
11,593
3,834
417
2,279
9,314
43,734
0
W
Medusa
graybuu
Medusa
15,467
10,911
0
0
9,535
3,500
1,046
3,022
6,513
0
45,448
W
8,321
2,200
0
1,459
11,498
13,504
369
1,517
9,981
26,041
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,033
Gold Earned
44,693
384
Minions Killed
331
0
Camps Cleared
0
1,756,011
Distance Traveled
1,735,029
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,921
446
27
1
0
336,902
0
L
Guan Yu
9,126
456
69
3
0
386,064
3
L
Vamana
10,166
508
112
6
0
374,297
1
L
Izanami
7,958
398
50
3
0
308,884
0
L
Raijin
8,522
426
73
4
0
328,882
1
W
Izanami
11,930
597
169
8
0
328,060
0
W
Loki
8,910
446
41
2
0
390,140
1
W
Ra
8,641
432
91
5
0
306,245
1
W
Medusa
10,010
501
57
3
0
367,740
0
W
Ymir
10,542
527
26
1
0
363,826
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role