Player Matchup

Cerberus
Cerberus
Devilnumber2
Cerberus
Level 8
God Stats
1W - 2L
1,260 SR
Queue Stats
10W - 9L
1,328 Elo+
Party 2
Nox
Nox
Ryu096
Nox
Level 129
God Stats
18W - 11L
1,693 SR
Queue Stats
128W - 131L
1,546 Elo+
Party 2
Chaac
Chaac
Uegsi
Chaac
Level 28
God Stats
26W - 15L
1,427 SR
Queue Stats
44W - 42L
1,456 Elo+
Party 2
Hel
Hel
erraticbubbles
Hel
Level 29
God Stats
5W - 2L
1,552 SR
Queue Stats
6W - 8L
1,205 Elo+
Solo
Medusa
Medusa
wyvern97
Medusa
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 44
1,486 SR
1,407 Elo+

VS

Team Averages
Level 12
1,561 SR
1,476 Elo+
Neith
Neith
Aazimatt
Neith
Level 6
God Stats
23W - 35L
1,574 SR
Queue Stats
173W - 168L
1,438 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Atlasx86
Ah Muzen Cab
Level 22
God Stats
24W - 19L
1,444 SR
Queue Stats
175W - 190L
1,402 Elo+
Solo
Hera
Hera
DatBoyAFelon
Hera
Level 18
God Stats
1W - 3L
1,601 SR
Queue Stats
7W - 13L
1,449 Elo+
Party 3
Cthulhu
Cthulhu
UrGonnaLuvMyNutz
Cthulhu
Level 15
God Stats
15W - 6L
1,688 SR
Queue Stats
62W - 61L
1,417 Elo+
Party 1
Pele
Pele
llFenty
Pele
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,676 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Devilnumber2
Cerberus
20
1 / 3 / 31
12,701
977
14,259
20,830
28,036
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Nox
Ryu096
Nox
20
16 / 1 / 15
15,359
1,181
29,649
18,968
10,726
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chaac
Uegsi
Chaac
20
14 / 3 / 19
14,975
1,152
23,949
26,393
22,846
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
5 / 5 / 21
13,087
1,007
13,946
16,475
9,966
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
wyvern97
Medusa
20
12 / 5 / 14
13,544
1,042
21,219
19,781
8,755
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Team 1 Tickets

164

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Aazimatt
Neith
19
6 / 9 / 8
13,842
1,065
27,204
20,920
8,516
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ah Muzen Cab
Atlasx86
Ah Muzen Cab
19
3 / 10 / 8
12,091
930
17,553
19,590
16,772
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

19
5 / 3 / 9
13,530
1,041
26,173
14,499
6,228
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
2 / 10 / 8
11,888
914
11,989
28,484
29,417
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pele
llFenty
Pele
19
1 / 16 / 10
11,965
920
12,337
26,105
10,910
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

148
Kill Participation
60
48
Kills
17
17
Deaths
48
100
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Neith
Aazimatt
Neith
6
9
8
1.11
L
Ah Muzen Cab
Atlasx86
Ah Muzen Cab
3
10
8
0.7
L
5
3
9
3.17
W
Cerberus
Devilnumber2
Cerberus
1
3
31
5.5
W
Nox
Ryu096
Nox
16
1
15
23.5
W
Chaac
Uegsi
Chaac
14
3
19
7.83
L
2
10
8
0.6
W
5
5
21
3.1
L
Pele
llFenty
Pele
1
16
10
0.38
W
Medusa
wyvern97
Medusa
12
5
14
3.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,022
Damage
95,256
102,447
Taken
109,598
80,329
Mitigated
71,843
24,494
Healing
7,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Aazimatt
Neith
27,204
14,498
0
2,971
20,920
8,516
0
10,886
9,581
0
52,514
L
Ah Muzen Cab
Atlasx86
Ah Muzen Cab
17,553
7,549
0
1,334
19,590
16,772
0
13,471
5,928
0
29,453
L
26,173
6,280
281
1,663
14,499
6,228
0
6,149
8,052
44,912
0
W
Cerberus
Devilnumber2
Cerberus
14,259
1,356
0
2,639
20,830
28,036
0
5,528
15,094
22,851
0
W
Nox
Ryu096
Nox
29,649
692
0
2,035
18,968
10,726
0
6,075
12,783
58,070
0
W
Chaac
Uegsi
Chaac
23,949
6,379
0
9,015
26,393
22,846
0
10,931
15,096
605
38,824
L
11,989
951
418
0
28,484
29,417
0
15,552
12,358
27,890
0
W
13,946
2,246
3,207
3,116
16,475
9,966
0
7,566
8,571
40,560
0
L
Pele
llFenty
Pele
12,337
4,069
0
1,206
26,105
10,910
0
12,221
13,544
0
36,670
W
Medusa
wyvern97
Medusa
21,219
13,995
0
4,482
19,781
8,755
0
6,912
12,741
0
41,925

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,666
Gold Earned
63,316
239
Minions Killed
212
6
Camps Cleared
3
1,173,201
Distance Traveled
1,136,237
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
13,842
1,065
50
4
0
212,714
0
L
Ah Muzen Cab
12,091
930
18
1
2
226,819
0
L
Hera
13,530
1,041
57
4
0
255,717
0
W
Cerberus
12,701
977
20
2
1
228,810
0
W
Nox
15,359
1,181
83
6
2
260,490
0
W
Chaac
14,975
1,152
37
3
1
244,812
0
L
Cthulhu
11,888
914
43
3
0
227,247
0
W
Hel
13,087
1,007
65
5
0
230,028
0
L
Pele
11,965
920
44
3
1
213,740
2
W
Medusa
13,544
1,042
34
3
2
209,061
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role