Player Matchup

Baron Samedi
Baron Samedi
Car0lin4SRT4
Baron Samedi
Level 72
God Stats
10W - 11L
1,425 SR
Queue Stats
168W - 164L
1,515 Elo+
Party 2
Sol
Sol
PANTHERSFAN2580
Sol
Level 74
God Stats
25W - 24L
1,502 SR
Queue Stats
417W - 397L
1,464 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Pantherfan750
Tsukuyomi
Level 43
God Stats
10W - 8L
1,462 SR
Queue Stats
297W - 301L
1,463 Elo+
Party 2
Ganesha
Ganesha
RipCyanide_
Ganesha
Level 29
God Stats
2W - 1L
1,313 SR
Queue Stats
18W - 14L
1,403 Elo+
Party 3
Hachiman
Hachiman
z05JHmint
Hachiman
Level 119
God Stats
1W - 1L
1,313 SR
Queue Stats
20W - 19L
1,482 Elo+
Party 3
Team Averages
Level 67
1,403 SR
1,465 Elo+

VS

Team Averages
Level 51
1,378 SR
1,463 Elo+
Thanatos
Thanatos
 
Thanatos
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
HoodedWarrior02
Kukulkan
Level 36
God Stats
0W - 3L
1,144 SR
Queue Stats
10W - 15L
1,549 Elo+
Party 1
Tyr
Tyr
Jaays oo
Tyr
Level 48
God Stats
8W - 9L
1,468 SR
Queue Stats
233W - 268L
1,363 Elo+
Solo
Kumbhakarna
Kumbhakarna
llSpoobySlayerll
Kumbhakarna
Level 72
God Stats
0W - 2L
1,289 SR
Queue Stats
100W - 93L
1,446 Elo+
Party 1
Jing Wei
Jing Wei
rip-CAPTIN-C
Jing Wei
Level 16
God Stats
2W - 4L
1,487 SR
Queue Stats
117W - 109L
1,453 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Car0lin4SRT4
Baron Samedi
14
0 / 0 / 1
7,470
534
5,065
5,542
3,021
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
4 / 0 / 1
8,620
616
5,627
4,646
1,503
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tsukuyomi
Pantherfan750
Tsukuyomi
14
5 / 3 / 1
7,749
554
8,864
9,908
3,308
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ganesha
RipCyanide_
Ganesha
11
0 / 0 / 2
6,639
474
960
4,883
2,941
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hachiman
z05JHmint
Hachiman
12
1 / 0 / 1
7,212
515
5,424
5,795
1,595
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
13
2 / 2 / 0
7,369
526
3,907
8,737
2,903
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
10
0 / 3 / 0
5,881
420
464
4,423
1,614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
0 / 3 / 0
6,615
473
2,932
10,961
7,902
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kumbhakarna
llSpoobySlayerll
Kumbhakarna
11
0 / 0 / 2
6,844
489
2,223
9,471
5,965
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Jing Wei
rip-CAPTIN-C
Jing Wei
11
0 / 2 / 2
6,320
451
2,858
5,089
1,780
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
6
10
Kills
2
3
Deaths
10
6
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
2
2
0
1
W
Baron Samedi
Car0lin4SRT4
Baron Samedi
0
0
1
0.5
L
Kukulkan
0
3
0
0
L
0
3
0
0
W
4
0
1
4.5
W
Tsukuyomi
Pantherfan750
Tsukuyomi
5
3
1
1.83
W
Ganesha
RipCyanide_
Ganesha
0
0
2
1
L
Kumbhakarna
llSpoobySlayerll
Kumbhakarna
0
0
2
1
L
Jing Wei
rip-CAPTIN-C
Jing Wei
0
2
2
0.5
W
Hachiman
z05JHmint
Hachiman
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,940
Damage
12,384
30,774
Taken
38,681
12,368
Mitigated
20,164
13,965
Healing
12,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
3,907
458
0
6,415
8,737
2,903
0
2,819
5,860
0
43,906
W
Baron Samedi
Car0lin4SRT4
Baron Samedi
5,065
682
291
3,052
5,542
3,021
534
0
5,542
45,567
0
L
Kukulkan
464
0
0
250
4,423
1,614
0
2,543
1,880
26,410
0
L
2,932
263
0
3,986
10,961
7,902
0
3,660
6,783
0
32,525
W
5,627
2,246
0
2,769
4,646
1,503
51
508
4,138
57,936
0
W
Tsukuyomi
Pantherfan750
Tsukuyomi
8,864
2,055
0
3,583
9,908
3,308
510
1,094
8,814
0
47,653
W
Ganesha
RipCyanide_
Ganesha
960
73
0
500
4,883
2,941
0
357
4,526
12,382
0
L
Kumbhakarna
llSpoobySlayerll
Kumbhakarna
2,223
40
0
625
9,471
5,965
0
1,395
8,076
26,530
0
L
Jing Wei
rip-CAPTIN-C
Jing Wei
2,858
1,398
0
725
5,089
1,780
0
659
4,430
0
36,223
W
Hachiman
z05JHmint
Hachiman
5,424
3,060
0
3,770
5,795
1,595
0
728
5,067
0
53,177

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,690
Gold Earned
33,029
407
Minions Killed
340
0
Camps Cleared
0
1,282,810
Distance Traveled
1,327,422
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,369
526
87
6
0
291,844
2
W
Baron Samedi
7,470
534
96
7
0
224,148
2
L
Kukulkan
5,881
420
56
4
0
213,291
0
L
Tyr
6,615
473
82
6
0
260,329
3
W
Sol
8,620
616
110
8
0
248,836
7
W
Tsukuyomi
7,749
554
81
6
0
281,633
0
W
Ganesha
6,639
474
3
0
0
269,223
4
L
Kumbhakarna
6,844
489
33
2
0
294,018
2
L
Jing Wei
6,320
451
82
6
0
267,940
6
W
Hachiman
7,212
515
117
8
0
258,970
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role