Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
CroKing91
Guan Yu
Level 146
God Stats
6W - 2L
1,635 SR
Queue Stats
273W - 300L
1,420 Elo+
Solo
Fenrir
Fenrir
DrZugriff
Fenrir
Level 126
God Stats
14W - 6L
1,794 SR
Queue Stats
302W - 188L
1,687 Elo+
Party 2
Athena
Athena
KashiiroXBL
Athena
Level 12
God Stats
10W - 2L
1,753 SR
Queue Stats
55W - 9L
1,738 Elo+
Party 2
Hel
Hel
v ITrust
Hel
Level 22
God Stats
6W - 0L
1,701 SR
Queue Stats
64W - 10L
1,867 Elo+
Party 2
Team Averages
Level 71
1,677 SR
1,642 Elo+

VS

Team Averages
Level 91
1,572 SR
1,415 Elo+
Chiron
Chiron
Matthew7643
Chiron
Level 109
God Stats
23W - 14L
1,654 SR
Queue Stats
173W - 172L
1,463 Elo+
Party 1
Nemesis
Nemesis
RoadToSpiker
Nemesis
Level 38
God Stats
22W - 28L
1,459 SR
Queue Stats
210W - 278L
1,342 Elo+
Solo
Sylvanus
Sylvanus
The Real HyPez
Sylvanus
Level 102
God Stats
19W - 22L
1,559 SR
Queue Stats
216W - 224L
1,442 Elo+
Party 1
Hel
Hel
durashii
Hel
Level 118
God Stats
24W - 26L
1,571 SR
Queue Stats
24W - 30L
1,345 Elo+
Solo
Cabrakan
Cabrakan
x GI Jake x
Cabrakan
Level 89
God Stats
20W - 14L
1,617 SR
Queue Stats
231W - 222L
1,482 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
15
7 / 1 / 5
8,607
615
11,266
11,666
2,774
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Guan Yu
CroKing91
Guan Yu
10
0 / 2 / 5
5,960
426
3,281
9,742
7,293
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
DrZugriff
Fenrir
12
6 / 2 / 8
7,778
556
8,826
10,182
4,337
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Athena
9
1 / 2 / 10
6,677
477
3,650
12,075
6,618
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
10 / 0 / 4
9,541
682
11,439
5,312
1,933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
9
1 / 4 / 3
6,202
443
6,149
8,077
2,234
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Nemesis
RoadToSpiker
Nemesis
12
2 / 5 / 1
7,064
505
4,413
10,530
3,206
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
10
1 / 8 / 0
6,294
450
8,199
15,364
10,363
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

11
0 / 6 / 3
6,596
471
3,345
11,290
3,608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cabrakan
x GI Jake x
Cabrakan
14
3 / 1 / 1
8,256
590
8,391
6,931
8,168
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
15
24
Kills
7
7
Deaths
24
32
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
7
1
5
9.5
W
Guan Yu
CroKing91
Guan Yu
0
2
5
1.25
W
Fenrir
DrZugriff
Fenrir
6
2
8
5
W
Athena
1
2
10
3
L
Chiron
1
4
3
0.63
L
Nemesis
RoadToSpiker
Nemesis
2
5
1
0.5
L
Sylvanus
1
8
0
0.13
L
0
6
3
0.25
W
10
0
4
12
L
Cabrakan
x GI Jake x
Cabrakan
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,462
Damage
30,497
48,977
Taken
52,192
22,955
Mitigated
27,579
23,676
Healing
15,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
11,266
6,457
0
8,480
11,666
2,774
0
4,137
6,960
0
69,614
W
Guan Yu
CroKing91
Guan Yu
3,281
451
591
2,971
9,742
7,293
0
4,589
5,153
0
21,667
W
Fenrir
DrZugriff
Fenrir
8,826
3,026
0
4,576
10,182
4,337
0
2,604
7,578
0
44,844
W
Athena
3,650
1,222
0
1,701
12,075
6,618
0
5,070
6,895
11,559
0
L
Chiron
6,149
2,357
618
2,000
8,077
2,234
297
2,584
5,427
0
24,723
L
Nemesis
RoadToSpiker
Nemesis
4,413
1,780
255
635
10,530
3,206
12
2,741
7,702
0
44,129
L
Sylvanus
8,199
1,294
417
3,006
15,364
10,363
195
4,425
10,852
25,222
8,745
L
3,345
206
2,024
5,161
11,290
3,608
0
3,432
7,814
35,076
0
W
11,439
244
1,704
3,653
5,312
1,933
0
2,461
2,732
67,285
0
L
Cabrakan
x GI Jake x
Cabrakan
8,391
907
0
1,636
6,931
8,168
145
1,841
4,660
52,173
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,563
Gold Earned
34,412
358
Minions Killed
385
0
Camps Cleared
0
1,406,953
Distance Traveled
1,242,887
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
8,607
615
118
8
0
235,730
4
W
Guan Yu
5,960
426
42
3
0
278,918
7
W
Fenrir
7,778
556
62
4
0
304,916
4
W
Athena
6,677
477
11
1
0
278,559
2
L
Chiron
6,202
443
43
3
0
228,124
1
L
Nemesis
7,064
505
85
6
0
283,480
0
L
Sylvanus
6,294
450
61
4
0
215,602
3
L
Hel
6,596
471
72
5
0
276,002
3
W
Hel
9,541
682
125
9
0
308,830
0
L
Cabrakan
8,256
590
124
9
0
239,679
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role