Player Matchup

Xbalanque
Xbalanque
Big-Boss-MAT
Xbalanque
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 52L
1,149 Elo+
Solo
Odin
Odin
Jokemenotnotnot
Odin
Level 18
God Stats
3W - 1L
1,500 SR
Queue Stats
15W - 4L
1,755 Elo+
Party 2
Thoth
Thoth
SuppliedByKai
Thoth
Level 104
God Stats
6W - 5L
1,273 SR
Queue Stats
237W - 233L
1,440 Elo+
Party 3
Thor
Thor
Zwinkster1
Thor
Level 21
God Stats
1W - 1L
1,227 SR
Queue Stats
19W - 6L
1,755 Elo+
Party 2
Merlin
Merlin
x95stacks
Merlin
Level 119
God Stats
4W - 4L
1,538 SR
Queue Stats
430W - 396L
1,457 Elo+
Party 3
Team Averages
Level 73
1,408 SR
1,511 Elo+

VS

Team Averages
Level 126
1,541 SR
1,550 Elo+
Anhur
Anhur
 
Anhur
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
 
Hachiman
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
ASmallEggplant
Discordia
Level 29
God Stats
2W - 0L
1,730 SR
Queue Stats
104W - 46L
1,684 Elo+
Party 1
Zhong Kui
Zhong Kui
Qedio
Zhong Kui
Level 145
God Stats
11W - 3L
1,671 SR
Queue Stats
879W - 551L
1,698 Elo+
Party 1
Hades
Hades
andreaUwUR
Hades
Level 148
God Stats
2W - 2L
1,305 SR
Queue Stats
67W - 58L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Big-Boss-MAT
Xbalanque
16
5 / 4 / 10
9,157
916
12,664
11,358
4,965
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

15
7 / 5 / 7
9,174
917
8,459
12,982
13,030
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heavy Mace

Heavy Mace

+30
Physical Power

12
2 / 9 / 12
7,777
778
6,073
10,499
3,198
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
4 / 8 / 11
8,502
850
7,351
10,501
3,958
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Merlin
x95stacks
Merlin
16
2 / 6 / 12
8,388
839
7,132
11,023
3,724
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
15
8 / 5 / 13
9,545
955
15,457
11,820
6,427
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hachiman
 
Hachiman
14
4 / 5 / 14
9,442
944
7,557
13,190
12,209
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Discordia
ASmallEggplant
Discordia
14
5 / 3 / 11
8,852
885
7,481
9,774
4,609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Zhong Kui
Qedio
Zhong Kui
18
8 / 3 / 16
10,565
1,057
10,556
13,280
12,453
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hades
15
7 / 7 / 12
9,612
961
10,851
14,887
10,862
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
98
20
Kills
32
32
Deaths
23
52
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
8
5
13
2.9
W
Hachiman
 
Hachiman
4
5
14
2.2
W
Discordia
ASmallEggplant
Discordia
5
3
11
3.5
L
Xbalanque
Big-Boss-MAT
Xbalanque
5
4
10
2.5
L
7
5
7
2.1
W
Zhong Kui
Qedio
Zhong Kui
8
3
16
5.33
L
2
9
12
0.89
L
4
8
11
1.19
W
Hades
7
7
12
1.86
L
Merlin
x95stacks
Merlin
2
6
12
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,679
Damage
51,902
56,363
Taken
62,951
28,875
Mitigated
46,560
11,695
Healing
18,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
15,457
8,083
406
3,068
11,820
6,427
1,466
2,691
8,879
0
23,600
W
Hachiman
 
Hachiman
7,557
2,785
216
650
13,190
12,209
839
1,907
11,283
0
11,454
W
Discordia
ASmallEggplant
Discordia
7,481
649
1,030
2,405
9,774
4,609
1,085
2,757
7,017
18,088
0
L
Xbalanque
Big-Boss-MAT
Xbalanque
12,664
3,467
665
3,870
11,358
4,965
0
6,649
4,663
175
24,639
L
8,459
2,034
439
1,767
12,982
13,030
0
5,376
7,314
0
12,000
W
Zhong Kui
Qedio
Zhong Kui
10,556
701
415
5,003
13,280
12,453
811
2,405
10,206
23,946
0
L
6,073
418
315
562
10,499
3,198
0
5,097
5,304
11,250
0
L
7,351
750
931
715
10,501
3,958
0
6,055
4,356
0
11,735
W
Hades
10,851
478
1,280
3,977
14,887
10,862
245
3,620
11,267
19,563
0
L
Merlin
x95stacks
Merlin
7,132
441
336
2,095
11,023
3,724
0
5,711
5,221
22,760
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,998
Gold Earned
48,016
92
Minions Killed
103
0
Camps Cleared
0
782,645
Distance Traveled
841,433
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
9,545
955
19
2
0
169,248
2
W
Hachiman
9,442
944
11
1
0
169,672
2
W
Discordia
8,852
885
19
2
0
166,040
0
L
Xbalanque
9,157
916
31
3
0
140,524
1
L
Odin
9,174
917
6
1
0
181,995
1
W
Zhong Kui
10,565
1,057
32
3
0
163,800
1
L
Thoth
7,777
778
12
1
0
138,722
2
L
Thor
8,502
850
9
1
0
165,907
0
W
Hades
9,612
961
22
2
0
172,673
0
L
Merlin
8,388
839
34
3
0
155,497
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role