Player Matchup

Gilgamesh
Gilgamesh
GqYo
Gilgamesh
Level 49
God Stats
8W - 8L
1,515 SR
Queue Stats
42W - 75L
1,288 Elo+
Party 2
Bakasura
Bakasura
Rtxwz
Bakasura
Level 105
God Stats
23W - 23L
1,596 SR
Queue Stats
385W - 329L
1,538 Elo+
Party 2
Ganesha
Ganesha
iWergsht
Ganesha
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 18L
1,460 Elo+
Party 2
Hachiman
Hachiman
wx__99
Hachiman
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 122L
1,363 Elo+
Party 2
Janus
Janus
xDAG__
Janus
Level 65
God Stats
7W - 16L
1,438 SR
Queue Stats
109W - 122L
1,397 Elo+
Party 2
Team Averages
Level 55
1,510 SR
1,409 Elo+

VS

Team Averages
Level 56
1,657 SR
1,542 Elo+
Thanatos
Thanatos
ALFAHAD_USA
Thanatos
Level 61
God Stats
5W - 8L
1,568 SR
Queue Stats
385W - 317L
1,552 Elo+
Party 3
Bakasura
Bakasura
iKroNoNos
Bakasura
Level 140
God Stats
7W - 2L
1,806 SR
Queue Stats
249W - 185L
1,612 Elo+
Party 1
Ymir
Ymir
mysterions 33
Ymir
Level 44
God Stats
11W - 7L
1,488 SR
Queue Stats
207W - 177L
1,563 Elo+
Party 1
Vulcan
Vulcan
silvirx
Vulcan
Level 19
God Stats
20W - 14L
1,783 SR
Queue Stats
190W - 142L
1,491 Elo+
Party 3
Hachiman
Hachiman
xXxkikibossxXx
Hachiman
Level 18
God Stats
5W - 3L
1,639 SR
Queue Stats
491W - 477L
1,494 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
GqYo
Gilgamesh
16
0 / 5 / 3
9,761
407
9,175
19,053
13,653
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bakasura
Rtxwz
Bakasura
20
8 / 6 / 1
13,010
542
19,487
22,654
9,600
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ganesha
iWergsht
Ganesha
15
0 / 7 / 3
10,634
443
4,017
25,703
22,381
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hachiman
wx__99
Hachiman
17
0 / 7 / 1
10,481
437
7,367
20,991
7,130
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Janus
xDAG__
Janus
15
1 / 6 / 2
9,917
413
6,609
12,027
3,301
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ALFAHAD_USA
Thanatos
20
10 / 1 / 8
15,265
636
23,153
18,807
17,230
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bakasura
iKroNoNos
Bakasura
20
12 / 0 / 6
15,405
642
15,242
16,869
9,818
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

16
2 / 2 / 14
12,138
506
5,682
22,580
23,186
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Vulcan
silvirx
Vulcan
20
6 / 4 / 6
14,485
604
19,788
13,201
4,458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hachiman
20
1 / 2 / 9
13,333
556
9,278
8,958
3,855
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
74
9
Kills
31
31
Deaths
9
10
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Thanatos
ALFAHAD_USA
Thanatos
10
1
8
14
L
Gilgamesh
GqYo
Gilgamesh
0
5
3
0.3
L
Bakasura
Rtxwz
Bakasura
8
6
1
1.42
W
Bakasura
iKroNoNos
Bakasura
12
0
6
15
L
Ganesha
iWergsht
Ganesha
0
7
3
0.21
W
2
2
14
4.5
W
Vulcan
silvirx
Vulcan
6
4
6
2.25
L
Hachiman
wx__99
Hachiman
0
7
1
0.07
L
Janus
xDAG__
Janus
1
6
2
0.33
W
Hachiman
1
2
9
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,655
Damage
73,143
100,428
Taken
80,415
56,065
Mitigated
58,547
20,221
Healing
44,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
ALFAHAD_USA
Thanatos
23,153
7,316
0
23,336
18,807
17,230
1,732
2,361
14,941
0
124,208
L
Gilgamesh
GqYo
Gilgamesh
9,175
2,000
0
2,785
19,053
13,653
610
3,792
14,956
0
55,053
L
Bakasura
Rtxwz
Bakasura
19,487
12,782
0
5,237
22,654
9,600
0
8,020
14,325
0
76,604
W
Bakasura
iKroNoNos
Bakasura
15,242
9,346
0
9,837
16,869
9,818
2,691
1,595
15,094
0
115,913
L
Ganesha
iWergsht
Ganesha
4,017
379
967
2,720
25,703
22,381
246
8,521
16,110
25,912
0
W
5,682
965
0
2,753
22,580
23,186
334
4,143
17,590
37,054
0
W
Vulcan
silvirx
Vulcan
19,788
6,004
153
4,180
13,201
4,458
777
4,424
7,807
96,289
0
L
Hachiman
wx__99
Hachiman
7,367
3,729
0
7,262
20,991
7,130
229
2,094
18,287
0
88,363
L
Janus
xDAG__
Janus
6,609
287
0
1,250
12,027
3,301
0
3,907
7,910
65,390
0
W
Hachiman
9,278
6,420
0
3,749
8,958
3,855
3,534
150
8,263
0
94,109

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,803
Gold Earned
70,626
521
Minions Killed
720
0
Camps Cleared
0
2,332,037
Distance Traveled
2,432,374
22
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
15,265
636
166
7
0
513,396
4
L
Gilgamesh
9,761
407
104
4
0
495,297
1
L
Bakasura
13,010
542
133
6
0
511,787
5
W
Bakasura
15,405
642
172
7
0
584,835
0
L
Ganesha
10,634
443
20
1
0
469,645
7
W
Ymir
12,138
506
46
2
0
422,342
5
W
Vulcan
14,485
604
174
7
0
465,508
3
L
Hachiman
10,481
437
150
6
0
385,379
4
L
Janus
9,917
413
114
5
0
469,929
5
W
Hachiman
13,333
556
162
7
0
446,293
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role