Player Matchup

Tyr
Tyr
Kawesh2
Tyr
Level 47
God Stats
8W - 6L
1,327 SR
Queue Stats
347W - 272L
1,654 Elo+
Party 1
Zeus
Zeus
MaschaXT
Zeus
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cerberus
Cerberus
MitsuKaz3
Cerberus
Level 29
God Stats
4W - 2L
1,500 SR
Queue Stats
212W - 143L
1,669 Elo+
Party 1
Team Averages
Level 39
1,442 SR
1,608 Elo+

VS

Team Averages
Level 33
1,644 SR
1,527 Elo+
Loki
Loki
HellsDemons
Loki
Level 17
God Stats
3W - 1L
1,816 SR
Queue Stats
22W - 23L
1,463 Elo+
Solo
Bacchus
Bacchus
Punkasplash
Bacchus
Level 53
God Stats
9W - 2L
1,524 SR
Queue Stats
179W - 111L
1,617 Elo+
Party 2
Ra
Ra
RenekReaper
Ra
Level 29
God Stats
82W - 55L
1,591 SR
Queue Stats
98W - 69L
1,502 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
12
4 / 3 / 3
8,177
743
7,615
9,040
8,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Zeus
7
0 / 6 / 5
6,442
586
3,644
4,758
1,383
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
MitsuKaz3
Cerberus
12
4 / 2 / 3
8,342
758
9,251
11,808
11,654
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 3 / 3
7,511
683
4,318
8,370
2,629
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
Punkasplash
Bacchus
13
2 / 2 / 8
8,354
759
6,872
11,402
10,811
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
7 / 3 / 3
9,534
867
8,207
8,215
2,932
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
25
8
Kills
11
11
Deaths
8
11
Assists
14
Player
Kills
Deaths
Assists
KDA
W
2
3
3
1.17
L
Tyr
4
3
3
1.83
L
Zeus
0
6
5
0.42
L
Cerberus
MitsuKaz3
Cerberus
4
2
3
2.75
W
Bacchus
Punkasplash
Bacchus
2
2
8
3
W
7
3
3
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,510
Damage
19,397
25,606
Taken
27,987
21,862
Mitigated
16,372
5,631
Healing
6,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,318
1,501
0
1,004
8,370
2,629
362
3,529
4,841
0
20,287
L
Tyr
7,615
1,487
0
1,804
9,040
8,825
33
5,028
4,012
0
23,513
L
Zeus
3,644
825
0
70
4,758
1,383
426
3,261
1,497
10,756
0
L
Cerberus
MitsuKaz3
Cerberus
9,251
643
197
3,560
11,808
11,654
22
6,790
5,018
26,386
0
W
Bacchus
Punkasplash
Bacchus
6,872
1,027
409
886
11,402
10,811
298
4,776
6,626
11,942
0
W
8,207
2,032
2,193
1,804
8,215
2,932
697
4,590
3,625
48,297
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,961
Gold Earned
25,399
104
Minions Killed
136
0
Camps Cleared
0
514,445
Distance Traveled
651,946
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
7,511
683
38
3
0
170,380
3
L
Tyr
8,177
743
44
4
0
214,011
3
L
Zeus
6,442
586
10
1
0
101,829
1
L
Cerberus
8,342
758
50
5
0
198,605
1
W
Bacchus
8,354
759
14
1
0
235,699
3
W
Ra
9,534
867
84
8
0
245,867
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role