Player Matchup

Ares
Ares
Chab1t
Ares
Level 29
God Stats
0W - 2L
1,672 SR
Queue Stats
13W - 14L
1,565 Elo+
Solo
Discordia
Discordia
LucLop
Discordia
Level 27
God Stats
3W - 3L
1,472 SR
Queue Stats
45W - 54L
1,454 Elo+
Solo
Amaterasu
Amaterasu
Moderateactor59
Amaterasu
Level 24
God Stats
8W - 4L
1,753 SR
Queue Stats
68W - 34L
1,589 Elo+
Solo
Camazotz
Camazotz
NotTheJew
Camazotz
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 2L
1,877 Elo+
Solo
Artemis
Artemis
SixGillz
Artemis
Level 5
God Stats
1W - 4L
1,297 SR
Queue Stats
15W - 40L
1,153 Elo+
Solo
Team Averages
Level 20
1,539 SR
1,528 Elo+

VS

Team Averages
Level 20
1,586 SR
1,559 Elo+
Cerberus
Cerberus
Eagledagger
Cerberus
Level 26
God Stats
12W - 5L
1,781 SR
Queue Stats
118W - 112L
1,384 Elo+
Party 1
Eset
Eset
LuckyDays98
Eset
Level 26
God Stats
1W - 2L
1,244 SR
Queue Stats
113W - 98L
1,458 Elo+
Party 1
Cthulhu
Cthulhu
Nitroboy2
Cthulhu
Level 26
God Stats
2W - 0L
1,479 SR
Queue Stats
31W - 33L
1,661 Elo+
Solo
Izanami
Izanami
SharpBlue22
Izanami
Level 18
God Stats
7W - 1L
1,713 SR
Queue Stats
17W - 15L
1,564 Elo+
Solo
Awilix
Awilix
Starjadian
Awilix
Level 6
God Stats
4W - 3L
1,713 SR
Queue Stats
7W - 9L
1,728 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Chab1t
Ares
9
2 / 1 / 4
5,419
493
5,032
5,689
2,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Discordia
LucLop
Discordia
11
1 / 1 / 3
6,177
562
3,017
2,961
800
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Amaterasu
Moderateactor59
Amaterasu
10
0 / 4 / 2
5,765
524
3,190
7,441
3,510
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Camazotz
NotTheJew
Camazotz
10
7 / 0 / 1
6,926
630
6,090
8,289
2,354
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artemis
SixGillz
Artemis
6
0 / 8 / 3
4,378
398
610
6,298
1,478
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Eagledagger
Cerberus
7
0 / 2 / 4
5,151
468
2,579
8,530
3,961
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
2 / 4 / 2
5,599
509
2,940
5,593
1,525
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Nitroboy2
Cthulhu
11
5 / 2 / 1
6,707
610
5,579
6,791
6,164
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
SharpBlue22
Izanami
9
4 / 0 / 0
5,643
513
4,884
3,408
911
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Awilix
Starjadian
Awilix
9
3 / 3 / 2
5,659
514
2,502
7,222
1,858
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
23
10
Kills
14
14
Deaths
11
13
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ares
Chab1t
Ares
2
1
4
4
W
Cerberus
Eagledagger
Cerberus
0
2
4
1
L
Discordia
LucLop
Discordia
1
1
3
2.5
W
2
4
2
0.75
L
Amaterasu
Moderateactor59
Amaterasu
0
4
2
0.25
W
Cthulhu
Nitroboy2
Cthulhu
5
2
1
2.75
L
Camazotz
NotTheJew
Camazotz
7
0
1
7.5
W
Izanami
SharpBlue22
Izanami
4
0
0
4
L
Artemis
SixGillz
Artemis
0
8
3
0.19
W
Awilix
Starjadian
Awilix
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,939
Damage
18,484
30,678
Taken
31,544
11,081
Mitigated
14,419
10,067
Healing
8,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
Chab1t
Ares
5,032
288
0
1,138
5,689
2,939
0
2,147
3,502
17,165
0
W
Cerberus
Eagledagger
Cerberus
2,579
753
0
2,486
8,530
3,961
0
2,643
5,771
12,985
0
L
Discordia
LucLop
Discordia
3,017
246
0
881
2,961
800
0
553
2,298
34,324
0
W
2,940
353
127
990
5,593
1,525
82
1,938
3,412
24,473
0
L
Amaterasu
Moderateactor59
Amaterasu
3,190
1,889
0
2,122
7,441
3,510
0
3,575
3,866
0
24,680
W
Cthulhu
Nitroboy2
Cthulhu
5,579
1,322
0
1,681
6,791
6,164
1,747
0
6,791
29,560
0
L
Camazotz
NotTheJew
Camazotz
6,090
2,269
0
5,774
8,289
2,354
0
1,352
6,923
0
28,852
W
Izanami
SharpBlue22
Izanami
4,884
3,641
0
989
3,408
911
0
2,001
1,284
0
30,639
L
Artemis
SixGillz
Artemis
610
431
0
152
6,298
1,478
320
3,213
2,991
0
4,951
W
Awilix
Starjadian
Awilix
2,502
1,448
0
2,081
7,222
1,858
557
1,305
5,897
0
27,715

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,665
Gold Earned
28,759
196
Minions Killed
264
0
Camps Cleared
0
961,205
Distance Traveled
958,517
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
5,419
493
21
2
0
198,065
3
W
Cerberus
5,151
468
33
3
0
181,216
1
L
Discordia
6,177
562
71
6
0
205,592
1
W
Eset
5,599
509
45
4
0
179,517
2
L
Amaterasu
5,765
524
57
5
0
157,045
0
W
Cthulhu
6,707
610
57
5
0
179,817
0
L
Camazotz
6,926
630
40
4
0
237,639
2
W
Izanami
5,643
513
74
7
0
197,438
4
L
Artemis
4,378
398
7
1
0
162,864
4
W
Awilix
5,659
514
55
5
0
220,529
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role