Player Matchup

Artemis
Artemis
BillyTalks
Artemis
Level 15
God Stats
3W - 0L
1,735 SR
Queue Stats
21W - 11L
1,616 Elo+
Party 3
Anubis
Anubis
Marklors
Anubis
Level 17
God Stats
4W - 0L
1,739 SR
Queue Stats
29W - 20L
1,482 Elo+
Party 1
Bellona
Bellona
Mitolius
Bellona
Level 38
God Stats
10W - 6L
1,500 SR
Queue Stats
71W - 68L
1,545 Elo+
Party 1
Gilgamesh
Gilgamesh
Naesios
Gilgamesh
Level 28
God Stats
9W - 5L
1,692 SR
Queue Stats
36W - 28L
1,556 Elo+
Party 1
Ymir
Ymir
v lFossy x
Ymir
Level 25
God Stats
1W - 0L
1,435 SR
Queue Stats
18W - 8L
1,258 Elo+
Party 3
Team Averages
Level 25
1,620 SR
1,491 Elo+

VS

Team Averages
Level 13
1,544 SR
1,494 Elo+
Cerberus
Cerberus
DarkMikul
Cerberus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,235 Elo+
Party 4
Olorun
Olorun
FrescaInsalaata
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,667 Elo+
Party 2
Cthulhu
Cthulhu
GigaSburo
Cthulhu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,667 Elo+
Party 2
He Bo
He Bo
JestemPawianem
He Bo
Level 27
God Stats
0W - 1L
1,719 SR
Queue Stats
1W - 3L
1,235 Elo+
Party 4
Anhur
Anhur
OnSuorce
Anhur
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,667 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BillyTalks
Artemis
10
3 / 0 / 3
5,636
626
5,372
4,141
1,176
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Anubis
Marklors
Anubis
10
2 / 0 / 0
5,913
657
1,600
2,526
1,344
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
Mitolius
Bellona
9
4 / 1 / 3
5,951
661
2,279
5,175
3,719
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Gilgamesh
Naesios
Gilgamesh
11
4 / 0 / 2
6,224
692
2,960
4,820
1,702
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

8
3 / 0 / 3
5,591
621
1,995
4,534
1,511
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DarkMikul
Cerberus
5
0 / 2 / 0
3,576
397
1,858
4,657
2,421
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

6
0 / 4 / 0
4,124
458
1,988
4,258
860
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
GigaSburo
Cthulhu
5
0 / 4 / 0
4,323
480
315
4,605
1,751
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

6
0 / 3 / 0
3,795
422
1,339
3,873
650
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
OnSuorce
Anhur
5
0 / 3 / 1
3,813
424
1,663
3,141
531
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
1
16
Kills
0
1
Deaths
16
11
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Artemis
BillyTalks
Artemis
3
0
3
4.5
L
Cerberus
DarkMikul
Cerberus
0
2
0
0
L
0
4
0
0
L
Cthulhu
GigaSburo
Cthulhu
0
4
0
0
L
0
3
0
0
W
Anubis
Marklors
Anubis
2
0
0
2
W
Bellona
Mitolius
Bellona
4
1
3
5.5
W
Gilgamesh
Naesios
Gilgamesh
4
0
2
5
L
Anhur
OnSuorce
Anhur
0
3
1
0.17
W
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,206
Damage
7,163
21,196
Taken
20,534
9,452
Mitigated
6,213
7,988
Healing
1,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
BillyTalks
Artemis
5,372
3,180
0
2,861
4,141
1,176
1,034
1,928
2,213
0
29,356
L
Cerberus
DarkMikul
Cerberus
1,858
135
0
779
4,657
2,421
0
863
3,794
5,461
0
L
1,988
1,508
0
611
4,258
860
99
0
4,258
11,165
0
L
Cthulhu
GigaSburo
Cthulhu
315
65
0
0
4,605
1,751
0
594
4,011
10,206
0
L
1,339
301
0
320
3,873
650
0
1,190
2,683
8,263
0
W
Anubis
Marklors
Anubis
1,600
294
0
1,678
2,526
1,344
2,558
341
2,185
29,498
0
W
Bellona
Mitolius
Bellona
2,279
733
0
1,042
5,175
3,719
1,183
943
4,232
0
22,256
W
Gilgamesh
Naesios
Gilgamesh
2,960
959
0
1,557
4,820
1,702
1,312
1,653
3,167
0
23,999
L
Anhur
OnSuorce
Anhur
1,663
799
0
0
3,141
531
0
948
2,193
0
8,993
W
1,995
674
0
850
4,534
1,511
238
685
3,849
11,854
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,315
Gold Earned
19,631
245
Minions Killed
104
0
Camps Cleared
0
788,514
Distance Traveled
671,171
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
5,636
626
55
6
0
141,553
0
L
Cerberus
3,576
397
16
2
0
132,932
0
L
Olorun
4,124
458
27
3
0
117,380
0
L
Cthulhu
4,323
480
29
3
0
124,981
0
L
He Bo
3,795
422
12
1
0
163,605
1
W
Anubis
5,913
657
72
8
0
139,255
0
W
Bellona
5,951
661
50
6
0
194,021
1
W
Gilgamesh
6,224
692
51
6
0
147,102
2
L
Anhur
3,813
424
20
2
0
132,273
0
W
Ymir
5,591
621
17
2
0
166,583
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role