Player Matchup

Skadi
Skadi
 
Skadi
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
 
Tiamat
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Khepri
Khepri
 
Khepri
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Odin
Odin
Karicaturaz
Odin
Level 27
God Stats
2W - 1L
1,671 SR
Queue Stats
69W - 28L
1,700 Elo+
Party 2
Team Averages
Level 102
1,534 SR
1,540 Elo+

VS

Team Averages
Level 63
1,530 SR
1,582 Elo+
Baba Yaga
Baba Yaga
DeeBundles
Baba Yaga
Level 160
God Stats
1W - 2L
1,380 SR
Queue Stats
234W - 229L
1,593 Elo+
Party 4
Cerberus
Cerberus
MasterSlayer143
Cerberus
Level 29
God Stats
8W - 10L
1,609 SR
Queue Stats
36W - 34L
1,605 Elo+
Party 3
Ne Zha
Ne Zha
MrSizzzzzurrp
Ne Zha
Level 39
God Stats
5W - 1L
1,638 SR
Queue Stats
95W - 29L
1,792 Elo+
Party 4
Neith
Neith
NoahGenesiss
Neith
Level 50
God Stats
159W - 127L
1,626 SR
Queue Stats
188W - 170L
1,602 Elo+
Party 3
Bellona
Bellona
R0CH1
Bellona
Level 39
God Stats
2W - 11L
1,398 SR
Queue Stats
192W - 271L
1,320 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
13
7 / 1 / 2
7,848
654
7,796
6,498
2,061
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Tiamat
 
Tiamat
12
3 / 0 / 2
7,339
612
4,970
5,128
3,022
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Khepri
 
Khepri
10
2 / 1 / 7
6,750
563
2,987
7,853
5,270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tsukuyomi
 
Tsukuyomi
10
1 / 3 / 3
6,284
524
3,331
7,931
2,291
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
1 / 2 / 3
7,316
610
5,335
7,146
6,462
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
DeeBundles
Baba Yaga
11
2 / 2 / 0
6,446
537
6,335
6,803
2,331
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
8
1 / 5 / 2
5,987
499
3,193
9,226
4,092
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 2 / 1
5,662
472
1,462
6,379
1,771
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
2 / 3 / 1
6,200
517
5,122
6,547
1,569
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
R0CH1
Bellona
10
1 / 2 / 0
5,842
487
2,437
9,405
4,949
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
10
14
Kills
6
7
Deaths
14
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
7
1
2
8
W
Tiamat
 
Tiamat
3
0
2
4
W
Khepri
 
Khepri
2
1
7
5.5
W
Tsukuyomi
 
Tsukuyomi
1
3
3
0.83
L
Baba Yaga
DeeBundles
Baba Yaga
2
2
0
1
W
1
2
3
1.25
L
Cerberus
1
5
2
0.4
L
0
2
1
0.25
L
2
3
1
0.83
L
Bellona
R0CH1
Bellona
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,419
Damage
18,549
34,556
Taken
38,360
19,106
Mitigated
14,712
10,148
Healing
9,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
7,796
4,832
0
1,977
6,498
2,061
1,170
1,169
5,329
0
50,297
W
Tiamat
 
Tiamat
4,970
715
57
2,651
5,128
3,022
0
2,036
3,092
41,853
0
W
Khepri
 
Khepri
2,987
482
0
1,676
7,853
5,270
0
3,163
4,690
13,539
0
W
Tsukuyomi
 
Tsukuyomi
3,331
1,206
0
3,287
7,931
2,291
0
3,021
4,910
0
32,646
L
Baba Yaga
DeeBundles
Baba Yaga
6,335
359
0
1,833
6,803
2,331
285
3,019
3,646
42,932
0
W
5,335
2,014
0
500
7,146
6,462
518
139
7,007
0
40,989
L
Cerberus
3,193
450
0
594
9,226
4,092
0
1,632
7,546
16,512
0
L
1,462
411
0
724
6,379
1,771
0
2,182
4,165
0
25,519
L
5,122
1,828
0
2,564
6,547
1,569
0
767
5,750
0
31,383
L
Bellona
R0CH1
Bellona
2,437
809
0
3,390
9,405
4,949
227
109
9,296
0
26,765

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,537
Gold Earned
30,137
384
Minions Killed
290
0
Camps Cleared
0
1,187,501
Distance Traveled
1,130,110
7
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
7,848
654
90
8
0
223,726
1
W
Tiamat
7,339
612
108
9
0
235,732
1
W
Khepri
6,750
563
16
1
0
246,600
4
W
Tsukuyomi
6,284
524
70
6
0
250,857
1
L
Baba Yaga
6,446
537
96
8
0
218,266
7
W
Odin
7,316
610
100
8
0
230,586
0
L
Cerberus
5,987
499
32
3
0
212,287
2
L
Ne Zha
5,662
472
53
4
0
233,780
2
L
Neith
6,200
517
54
5
0
237,581
7
L
Bellona
5,842
487
55
5
0
228,196
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role