Player Matchup

Erlang Shen
Erlang Shen
Bigshmeatman363
Erlang Shen
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 98L
1,311 Elo+
Party 2
Bakasura
Bakasura
ButBooSanBlo
Bakasura
Level 27
God Stats
11W - 14L
1,500 SR
Queue Stats
87W - 106L
1,295 Elo+
Party 2
Ra
Ra
TMoneyCashJ
Ra
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 74L
1,512 Elo+
Solo
Tiamat
Tiamat
blockishpuppy23
Tiamat
Level 8
God Stats
16W - 25L
1,193 SR
Queue Stats
19W - 29L
1,237 Elo+
Party 3
Cerberus
Cerberus
toenail21
Cerberus
Level 5
God Stats
1W - 3L
1,295 SR
Queue Stats
13W - 19L
1,189 Elo+
Party 3
Team Averages
Level 19
1,398 SR
1,309 Elo+

VS

Team Averages
Level 19
1,544 SR
1,376 Elo+
Tiamat
Tiamat
CHaosDisorder
Tiamat
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 9L
1,344 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
REDUXB
Morgan Le Fay
Level 7
God Stats
2W - 2L
1,504 SR
Queue Stats
5W - 7L
1,396 Elo+
Solo
Geb
Geb
SheckAlo
Geb
Level 17
God Stats
7W - 7L
1,718 SR
Queue Stats
351W - 309L
1,378 Elo+
Solo
Da Ji
Da Ji
Sunflower2641
Da Ji
Level 17
God Stats
1W - 2L
1,303 SR
Queue Stats
4W - 9L
1,344 Elo+
Party 1
Heimdallr
Heimdallr
Woodencrumb
Heimdallr
Level 28
God Stats
2W - 0L
1,694 SR
Queue Stats
62W - 47L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Bigshmeatman363
Erlang Shen
14
4 / 8 / 2
8,983
473
5,162
15,240
6,435
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bakasura
ButBooSanBlo
Bakasura
17
5 / 1 / 3
10,533
554
5,735
15,439
7,969
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 4 / 2
8,159
429
3,754
8,621
2,998
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

12
4 / 13 / 3
8,167
430
8,345
15,131
6,370
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cerberus
toenail21
Cerberus
11
3 / 13 / 4
7,769
409
9,568
24,101
9,403
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 6 / 12
9,805
516
14,063
11,999
13,915
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Morgan Le Fay
REDUXB
Morgan Le Fay
15
0 / 0 / 0
9,051
476
1,944
4,505
2,171
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
10 / 3 / 13
9,855
519
7,210
18,982
15,801
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
2 / 6 / 7
8,233
433
3,495
10,999
3,554
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
Woodencrumb
Heimdallr
18
21 / 3 / 9
12,225
643
30,551
15,422
5,235
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
80
18
Kills
39
39
Deaths
18
14
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
Bigshmeatman363
Erlang Shen
4
8
2
0.63
L
Bakasura
ButBooSanBlo
Bakasura
5
1
3
6.5
W
6
6
12
2
W
Morgan Le Fay
REDUXB
Morgan Le Fay
0
0
0
0
W
10
3
13
5.5
W
2
6
7
0.92
L
2
4
2
0.75
W
Heimdallr
Woodencrumb
Heimdallr
21
3
9
8.5
L
4
13
3
0.42
L
Cerberus
toenail21
Cerberus
3
13
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,564
Damage
57,263
78,532
Taken
61,907
33,175
Mitigated
40,676
15,231
Healing
19,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
Bigshmeatman363
Erlang Shen
5,162
3,475
0
1,106
15,240
6,435
2,068
7,388
7,279
0
29,755
L
Bakasura
ButBooSanBlo
Bakasura
5,735
3,586
0
6,538
15,439
7,969
612
3,156
12,069
0
64,949
W
14,063
3,569
0
4,101
11,999
13,915
626
2,542
9,319
41,128
0
W
Morgan Le Fay
REDUXB
Morgan Le Fay
1,944
65
0
1,238
4,505
2,171
1,083
264
4,071
53,829
0
W
7,210
1,968
0
3,653
18,982
15,801
444
6,340
11,899
34,993
0
W
3,495
1,101
0
1,669
10,999
3,554
134
4,228
6,653
0
24,313
L
3,754
780
428
1,344
8,621
2,998
248
2,003
6,568
32,055
0
W
Heimdallr
Woodencrumb
Heimdallr
30,551
18,373
0
8,751
15,422
5,235
4,218
7,029
7,736
0
88,644
L
8,345
369
0
891
15,131
6,370
634
4,128
10,828
25,892
0
L
Cerberus
toenail21
Cerberus
9,568
1,140
0
4,924
24,101
9,403
162
5,415
18,564
21,813
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,611
Gold Earned
49,169
341
Minions Killed
355
0
Camps Cleared
0
1,665,776
Distance Traveled
1,710,970
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
8,983
473
68
4
0
327,989
1
L
Bakasura
10,533
554
131
7
0
340,365
0
W
Tiamat
9,805
516
57
3
0
316,939
2
W
Morgan Le Fay
9,051
476
114
6
0
342,244
2
W
Geb
9,855
519
33
2
0
387,078
0
W
Da Ji
8,233
433
38
2
0
327,283
1
L
Ra
8,159
429
68
4
0
368,109
5
W
Heimdallr
12,225
643
113
6
0
337,426
4
L
Tiamat
8,167
430
48
3
0
346,250
0
L
Cerberus
7,769
409
26
1
0
283,063
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role