Player Matchup

Bakasura
Bakasura
DaddyLongSchmog
Bakasura
Level 84
God Stats
14W - 10L
1,611 SR
Queue Stats
314W - 289L
1,606 Elo+
Party 1
Raijin
Raijin
JDShazam
Raijin
Level 22
God Stats
1W - 0L
1,729 SR
Queue Stats
45W - 39L
1,530 Elo+
Party 1
Athena
Athena
JonBonesJones322
Athena
Level 10
God Stats
16W - 6L
1,904 SR
Queue Stats
27W - 20L
1,716 Elo+
Party 2
Neith
Neith
TtvMoparClown
Neith
Level 6
God Stats
20W - 11L
1,606 SR
Queue Stats
37W - 29L
1,575 Elo+
Party 1
Achilles
Achilles
UhOhStinkyP00
Achilles
Level 6
God Stats
8W - 1L
1,860 SR
Queue Stats
9W - 4L
1,641 Elo+
Party 2
Team Averages
Level 26
1,742 SR
1,614 Elo+

VS

Team Averages
Level 25
1,554 SR
1,612 Elo+
Ullr
Ullr
 
Ullr
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Khepri
Khepri
EightBitDsx
Khepri
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 10L
1,609 Elo+
Party 3
Bellona
Bellona
ImaGunYouDown
Bellona
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 96L
1,580 Elo+
Solo
Anubis
Anubis
SirMeliodaz
Anubis
Level 18
God Stats
6W - 5L
1,735 SR
Queue Stats
71W - 52L
1,574 Elo+
Solo
Loki
Loki
Vibxz
Loki
Level 23
God Stats
1W - 2L
1,535 SR
Queue Stats
3W - 5L
1,796 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
16
8 / 3 / 6
9,551
637
11,324
12,072
5,575
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Raijin
JDShazam
Raijin
13
4 / 5 / 2
8,231
549
6,006
9,759
3,636
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 0 / 11
8,766
584
5,824
8,195
6,847
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
3 / 4 / 3
7,944
530
6,157
8,851
3,249
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Achilles
UhOhStinkyP00
Achilles
15
7 / 0 / 3
9,042
603
12,138
8,281
8,648
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
14
4 / 5 / 1
8,466
564
5,210
10,975
3,659
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Khepri
9
0 / 4 / 3
5,697
380
2,442
8,703
6,010
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bellona
13
1 / 4 / 1
7,224
482
5,745
13,310
9,168
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anubis
14
5 / 3 / 2
8,457
564
10,587
9,601
5,397
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
Vibxz
Loki
12
2 / 8 / 2
7,501
500
5,545
12,645
3,695
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
21
24
Kills
12
12
Deaths
24
25
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
4
5
1
0.9
W
Bakasura
8
3
6
3.67
L
Khepri
0
4
3
0.38
L
Bellona
1
4
1
0.38
W
Raijin
JDShazam
Raijin
4
5
2
1
W
2
0
11
7.5
L
Anubis
5
3
2
2
W
3
4
3
1.13
W
Achilles
UhOhStinkyP00
Achilles
7
0
3
8.5
L
Loki
Vibxz
Loki
2
8
2
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,449
Damage
29,529
47,158
Taken
55,234
27,955
Mitigated
27,929
12,015
Healing
12,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
5,210
1,964
0
680
10,975
3,659
1,252
1,889
8,736
0
55,517
W
Bakasura
11,324
7,946
0
4,367
12,072
5,575
0
3,647
8,425
0
59,595
L
Khepri
2,442
286
0
1,128
8,703
6,010
72
2,540
6,141
7,548
0
L
Bellona
5,745
2,347
0
4,819
13,310
9,168
0
1,253
12,057
172
39,655
W
Raijin
JDShazam
Raijin
6,006
986
0
1,531
9,759
3,636
147
4,761
4,998
37,445
0
W
5,824
1,147
0
465
8,195
6,847
65
1,718
6,477
27,323
0
L
Anubis
10,587
177
0
4,000
9,601
5,397
154
3,240
5,796
56,837
0
W
6,157
3,125
0
2,571
8,851
3,249
222
1,436
7,415
0
40,407
W
Achilles
UhOhStinkyP00
Achilles
12,138
3,660
0
3,081
8,281
8,648
31
1,864
6,417
0
48,923
L
Loki
Vibxz
Loki
5,545
1,644
0
1,549
12,645
3,695
0
2,908
9,335
0
50,160

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,534
Gold Earned
37,345
381
Minions Killed
398
0
Camps Cleared
0
1,403,077
Distance Traveled
1,399,091
19
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
8,466
564
99
7
0
258,970
0
W
Bakasura
9,551
637
120
8
0
342,944
4
L
Khepri
5,697
380
12
1
0
289,243
2
L
Bellona
7,224
482
94
6
0
300,153
0
W
Raijin
8,231
549
67
4
0
216,455
1
W
Athena
8,766
584
45
3
0
302,787
2
L
Anubis
8,457
564
111
7
0
257,960
3
W
Neith
7,944
530
67
4
0
221,314
4
W
Achilles
9,042
603
82
5
0
319,577
8
L
Loki
7,501
500
82
5
0
292,765
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role