Player Matchup

Achilles
Achilles
 
Achilles
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
 
Chang'e
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Astroheart
Cernunnos
Level 158
God Stats
8W - 6L
1,552 SR
Queue Stats
306W - 305L
1,557 Elo+
Solo
He Bo
He Bo
Ichitai
He Bo
Level 149
God Stats
4W - 0L
1,861 SR
Queue Stats
84W - 71L
1,647 Elo+
Solo
Athena
Athena
SkippyHole
Athena
Level 152
God Stats
11W - 6L
1,607 SR
Queue Stats
218W - 194L
1,603 Elo+
Solo
Team Averages
Level 123
1,604 SR
1,561 Elo+

VS

Team Averages
Level 60
1,542 SR
1,538 Elo+
Kukulkan
Kukulkan
Adonaih
Kukulkan
Level 49
God Stats
1W - 2L
1,475 SR
Queue Stats
9W - 10L
1,556 Elo+
Party 1
Hachiman
Hachiman
Jabbat
Hachiman
Level 102
God Stats
4W - 5L
1,594 SR
Queue Stats
93W - 97L
1,518 Elo+
Party 1
Anubis
Anubis
Juanajito
Anubis
Level 120
God Stats
37W - 27L
1,644 SR
Queue Stats
86W - 90L
1,499 Elo+
Party 1
Vamana
Vamana
Kimi_VonF
Vamana
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 17L
1,459 Elo+
Party 1
Cthulhu
Cthulhu
Lyshander
Cthulhu
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,657 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
18
14 / 0 / 24
11,683
1,168
18,244
13,046
11,827
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Chang'e
 
Chang'e
18
5 / 0 / 35
11,250
1,125
15,091
7,968
3,173
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
Astroheart
Cernunnos
18
4 / 2 / 29
10,300
1,030
22,934
10,214
4,089
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

He Bo
Ichitai
He Bo
18
18 / 2 / 21
12,459
1,246
21,655
12,233
5,354
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Athena
SkippyHole
Athena
18
6 / 1 / 31
11,964
1,196
9,203
10,132
12,287
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Team 1 Tickets

296

VS

Team 2 Tickets

3

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Adonaih
Kukulkan
15
2 / 5 / 1
9,799
980
8,050
11,837
3,968
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hachiman
Jabbat
Hachiman
15
1 / 11 / 3
8,795
880
8,793
17,063
5,293
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Anubis
Juanajito
Anubis
15
2 / 16 / 2
9,279
928
14,594
20,174
8,562
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Vamana
Kimi_VonF
Vamana
15
0 / 7 / 2
8,220
822
4,927
20,253
14,972
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cthulhu
Lyshander
Cthulhu
15
0 / 8 / 5
8,591
859
10,084
22,082
23,077
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

187
Kill Participation
18
47
Kills
5
5
Deaths
47
140
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
14
0
24
26
W
Chang'e
 
Chang'e
5
0
35
22.5
L
Kukulkan
Adonaih
Kukulkan
2
5
1
0.5
W
Cernunnos
Astroheart
Cernunnos
4
2
29
9.25
W
He Bo
Ichitai
He Bo
18
2
21
14.25
L
Hachiman
Jabbat
Hachiman
1
11
3
0.23
L
Anubis
Juanajito
Anubis
2
16
2
0.19
L
Vamana
Kimi_VonF
Vamana
0
7
2
0.14
L
Cthulhu
Lyshander
Cthulhu
0
8
5
0.31
W
Athena
SkippyHole
Athena
6
1
31
21.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,127
Damage
46,448
53,593
Taken
91,409
36,730
Mitigated
55,872
21,523
Healing
6,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
18,244
4,555
1,142
3,412
13,046
11,827
0
7,132
5,914
0
27,765
W
Chang'e
 
Chang'e
15,091
1,912
7,238
5,148
7,968
3,173
0
5,333
2,540
41,407
0
L
Kukulkan
Adonaih
Kukulkan
8,050
476
46
79
11,837
3,968
0
5,383
6,454
50,527
0
W
Cernunnos
Astroheart
Cernunnos
22,934
11,821
0
710
10,214
4,089
0
6,692
3,266
0
51,429
W
He Bo
Ichitai
He Bo
21,655
1,171
0
2,711
12,233
5,354
0
7,575
4,480
34,867
0
L
Hachiman
Jabbat
Hachiman
8,793
4,675
183
1,026
17,063
5,293
0
8,894
8,169
0
17,178
L
Anubis
Juanajito
Anubis
14,594
932
498
2,412
20,174
8,562
0
11,662
8,512
35,972
0
L
Vamana
Kimi_VonF
Vamana
4,927
2,221
0
2,255
20,253
14,972
0
9,825
10,428
0
7,090
L
Cthulhu
Lyshander
Cthulhu
10,084
699
234
0
22,082
23,077
0
10,185
11,897
18,218
0
W
Athena
SkippyHole
Athena
9,203
1,688
0
1,162
10,132
12,287
0
5,996
3,908
17,451
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,656
Gold Earned
44,684
193
Minions Killed
168
11
Camps Cleared
5
1,077,782
Distance Traveled
897,385
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
11,683
1,168
20
2
2
244,929
2
W
Chang'e
11,250
1,125
44
4
3
229,030
3
L
Kukulkan
9,799
980
95
10
2
198,783
0
W
Cernunnos
10,300
1,030
68
7
6
175,452
0
W
He Bo
12,459
1,246
45
5
0
204,165
1
L
Hachiman
8,795
880
9
1
2
155,797
0
L
Anubis
9,279
928
46
5
1
140,883
0
L
Vamana
8,220
822
4
0
0
214,290
0
L
Cthulhu
8,591
859
14
1
0
187,632
0
W
Athena
11,964
1,196
16
2
0
224,206
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role