Player Matchup

Eset
Eset
Gabriel2731
Eset
Level 69
God Stats
13W - 12L
1,504 SR
Queue Stats
485W - 480L
1,440 Elo+
Party 2
Mulan
Mulan
GuitarSlash21
Mulan
Level 22
God Stats
9W - 6L
1,684 SR
Queue Stats
192W - 178L
1,449 Elo+
Party 2
Susano
Susano
GuitarSlash41
Susano
Level 94
God Stats
8W - 13L
1,436 SR
Queue Stats
245W - 216L
1,476 Elo+
Party 2
Ganesha
Ganesha
RipCyanide_
Ganesha
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
18W - 14L
1,421 Elo+
Party 4
Hachiman
Hachiman
z05JHmint
Hachiman
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 19L
1,499 Elo+
Party 4
Team Averages
Level 67
1,525 SR
1,457 Elo+

VS

Team Averages
Level 62
1,574 SR
1,473 Elo+
Ah Muzen Cab
Ah Muzen Cab
BeauLandry
Ah Muzen Cab
Level 61
God Stats
22W - 25L
1,464 SR
Queue Stats
164W - 152L
1,412 Elo+
Party 3
Sun Wukong
Sun Wukong
GrimmFog
Sun Wukong
Level 86
God Stats
27W - 26L
1,648 SR
Queue Stats
406W - 333L
1,543 Elo+
Party 1
Zhong Kui
Zhong Kui
PanduhTea
Zhong Kui
Level 88
God Stats
10W - 5L
1,694 SR
Queue Stats
202W - 159L
1,460 Elo+
Party 3
Bacchus
Bacchus
WARTOOTH_PK
Bacchus
Level 48
God Stats
26W - 18L
1,567 SR
Queue Stats
123W - 132L
1,412 Elo+
Party 3
Rama
Rama
iTempjunie
Rama
Level 27
God Stats
8W - 4L
1,500 SR
Queue Stats
100W - 80L
1,538 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 5 / 0
8,522
568
7,964
9,425
2,905
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
1 / 2 / 1
6,461
431
3,461
11,404
7,230
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

13
5 / 3 / 2
8,144
543
5,555
10,952
4,143
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ganesha
RipCyanide_
Ganesha
12
0 / 1 / 6
7,559
504
1,934
6,376
3,007
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hachiman
z05JHmint
Hachiman
13
2 / 0 / 3
7,815
521
4,327
8,167
2,364
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BeauLandry
Ah Muzen Cab
14
1 / 4 / 4
8,488
566
4,435
9,871
3,860
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
GrimmFog
Sun Wukong
14
7 / 3 / 3
8,878
592
5,467
12,376
5,479
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Zhong Kui
PanduhTea
Zhong Kui
16
0 / 1 / 3
9,352
623
8,331
7,355
5,807
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate

Breastplate

+20
Physical Protection

Bacchus
WARTOOTH_PK
Bacchus
12
3 / 2 / 1
8,426
562
2,398
8,014
6,887
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
0 / 3 / 5
7,892
526
6,045
7,206
2,093
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
27
13
Kills
11
11
Deaths
13
12
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
BeauLandry
Ah Muzen Cab
1
4
4
0.75
L
5
5
0
1
W
Sun Wukong
GrimmFog
Sun Wukong
7
3
3
2.83
L
1
2
1
0.75
L
5
3
2
2
W
Zhong Kui
PanduhTea
Zhong Kui
0
1
3
1.5
L
Ganesha
RipCyanide_
Ganesha
0
1
6
3
W
Bacchus
WARTOOTH_PK
Bacchus
3
2
1
1.75
W
0
3
5
0.83
L
Hachiman
z05JHmint
Hachiman
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,241
Damage
26,676
46,324
Taken
44,822
19,649
Mitigated
24,126
10,487
Healing
17,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
BeauLandry
Ah Muzen Cab
4,435
1,805
0
4,106
9,871
3,860
2,771
3,416
6,455
0
57,049
L
7,964
566
195
3,207
9,425
2,905
370
1,474
7,951
50,450
0
W
Sun Wukong
GrimmFog
Sun Wukong
5,467
886
0
5,906
12,376
5,479
0
3,185
9,191
0
36,803
L
3,461
581
0
2,698
11,404
7,230
0
5,970
5,434
0
25,563
L
5,555
566
0
375
10,952
4,143
0
1,567
9,385
0
44,657
W
Zhong Kui
PanduhTea
Zhong Kui
8,331
941
0
4,556
7,355
5,807
2,016
679
6,676
61,919
0
L
Ganesha
RipCyanide_
Ganesha
1,934
237
0
250
6,376
3,007
0
1,024
5,352
11,685
0
W
Bacchus
WARTOOTH_PK
Bacchus
2,398
180
0
750
8,014
6,887
280
1,724
6,290
18,130
0
W
6,045
4,000
0
2,144
7,206
2,093
1,550
894
6,312
0
53,795
L
Hachiman
z05JHmint
Hachiman
4,327
1,544
0
3,762
8,167
2,364
0
1,069
7,098
0
55,594

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,501
Gold Earned
43,036
391
Minions Killed
448
0
Camps Cleared
0
1,501,371
Distance Traveled
1,418,243
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
8,488
566
113
8
0
298,653
2
L
Eset
8,522
568
112
7
0
284,589
5
W
Sun Wukong
8,878
592
72
5
0
275,966
1
L
Mulan
6,461
431
55
4
0
290,398
1
L
Susano
8,144
543
89
6
0
325,196
0
W
Zhong Kui
9,352
623
137
9
0
264,119
3
L
Ganesha
7,559
504
1
0
0
313,293
3
W
Bacchus
8,426
562
30
2
0
323,840
0
W
Rama
7,892
526
96
6
0
255,665
3
L
Hachiman
7,815
521
134
9
0
287,895
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role