Player Matchup

Tiamat
Tiamat
AlfredoV
Tiamat
Level 24
God Stats
8W - 7L
1,547 SR
Queue Stats
89W - 98L
1,414 Elo+
Party 3
Amaterasu
Amaterasu
Brungi
Amaterasu
Level 24
God Stats
15W - 10L
1,659 SR
Queue Stats
61W - 53L
1,402 Elo+
Party 1
Chernobog
Chernobog
CamGun
Chernobog
Level 23
God Stats
24W - 15L
1,585 SR
Queue Stats
122W - 121L
1,456 Elo+
Party 1
Bakasura
Bakasura
Ddakk
Bakasura
Level 18
God Stats
7W - 4L
1,542 SR
Queue Stats
38W - 46L
1,422 Elo+
Party 3
Anubis
Anubis
DrWusky
Anubis
Level 25
God Stats
44W - 21L
1,681 SR
Queue Stats
199W - 186L
1,449 Elo+
Party 1
Team Averages
Level 23
1,603 SR
1,429 Elo+

VS

Team Averages
Level 23
1,453 SR
1,389 Elo+
Cupid
Cupid
 
Cupid
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yemoja
Yemoja
Ekustos
Yemoja
Level 7
God Stats
1W - 3L
1,500 SR
Queue Stats
6W - 15L
1,296 Elo+
Party 2
Nemesis
Nemesis
IDiasI
Nemesis
Level 28
God Stats
5W - 8L
1,609 SR
Queue Stats
80W - 84L
1,471 Elo+
Solo
Amaterasu
Amaterasu
Sushiborg
Amaterasu
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 5L
1,296 Elo+
Party 2
Tiamat
Tiamat
d3B3m
Tiamat
Level 15
God Stats
0W - 4L
1,158 SR
Queue Stats
16W - 22L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
AlfredoV
Tiamat
11
2 / 0 / 1
6,551
655
4,355
3,846
1,935
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Amaterasu
Brungi
Amaterasu
10
1 / 0 / 2
5,648
565
2,803
3,640
1,575
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chernobog
CamGun
Chernobog
9
2 / 0 / 5
5,667
567
3,478
3,592
1,113
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bakasura
Ddakk
Bakasura
10
3 / 0 / 0
5,951
595
3,363
5,042
2,036
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
DrWusky
Anubis
11
7 / 0 / 1
6,261
626
6,349
4,494
1,750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
7
0 / 4 / 0
4,147
415
2,460
4,531
729
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Yemoja
Ekustos
Yemoja
6
0 / 3 / 0
4,384
438
1,130
5,572
1,524
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
IDiasI
Nemesis
9
0 / 3 / 0
4,936
494
1,313
7,118
1,622
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Amaterasu
Sushiborg
Amaterasu
10
0 / 2 / 0
5,064
506
988
6,360
3,813
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tiamat
d3B3m
Tiamat
9
0 / 3 / 0
4,661
466
1,885
6,219
2,732
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
0
15
Kills
0
0
Deaths
15
9
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
0
4
0
0
W
Tiamat
AlfredoV
Tiamat
2
0
1
2.5
W
Amaterasu
Brungi
Amaterasu
1
0
2
2
W
Chernobog
CamGun
Chernobog
2
0
5
4.5
W
Bakasura
Ddakk
Bakasura
3
0
0
3
W
Anubis
DrWusky
Anubis
7
0
1
7.5
L
Yemoja
Ekustos
Yemoja
0
3
0
0
L
Nemesis
IDiasI
Nemesis
0
3
0
0
L
Amaterasu
Sushiborg
Amaterasu
0
2
0
0
L
Tiamat
d3B3m
Tiamat
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,348
Damage
7,776
20,614
Taken
29,800
8,409
Mitigated
10,420
10,728
Healing
4,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
2,460
864
169
0
4,531
729
0
2,185
2,346
0
12,372
W
Tiamat
AlfredoV
Tiamat
4,355
914
0
2,312
3,846
1,935
643
1,183
2,331
40,617
0
W
Amaterasu
Brungi
Amaterasu
2,803
867
0
1,700
3,640
1,575
0
0
3,640
0
18,244
W
Chernobog
CamGun
Chernobog
3,478
2,163
0
727
3,592
1,113
1,354
646
2,946
0
19,636
W
Bakasura
Ddakk
Bakasura
3,363
2,149
0
2,817
5,042
2,036
643
322
4,672
0
28,698
W
Anubis
DrWusky
Anubis
6,349
254
44
3,128
4,494
1,750
1,152
484
4,010
35,740
0
L
Yemoja
Ekustos
Yemoja
1,130
201
631
33
5,572
1,524
0
3,609
1,952
7,067
0
L
Nemesis
IDiasI
Nemesis
1,313
323
0
568
7,118
1,622
141
689
6,429
0
29,191
L
Amaterasu
Sushiborg
Amaterasu
988
324
0
1,526
6,360
3,813
0
0
6,140
0
18,424
L
Tiamat
d3B3m
Tiamat
1,885
167
0
1,647
6,219
2,732
78
4,221
1,904
20,634
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,078
Gold Earned
23,192
295
Minions Killed
169
0
Camps Cleared
0
988,321
Distance Traveled
957,491
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
4,147
415
26
3
0
162,903
3
W
Tiamat
6,551
655
80
8
0
195,876
4
W
Amaterasu
5,648
565
37
4
0
200,805
2
W
Chernobog
5,667
567
41
4
0
191,665
0
W
Bakasura
5,951
595
73
7
0
234,007
2
W
Anubis
6,261
626
64
6
0
165,968
0
L
Yemoja
4,384
438
9
1
0
173,244
1
L
Nemesis
4,936
494
64
6
0
222,468
6
L
Amaterasu
5,064
506
31
3
0
205,570
1
L
Tiamat
4,661
466
39
4
0
193,306
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role