Player Matchup

Janus
Janus
Billzi
Janus
Level 83
God Stats
3W - 5L
1,434 SR
Queue Stats
143W - 102L
1,626 Elo+
Party 2
Fenrir
Fenrir
JTisBald
Fenrir
Level 55
God Stats
7W - 5L
1,768 SR
Queue Stats
293W - 155L
1,644 Elo+
Party 2
Fafnir
Fafnir
Kolleyy
Fafnir
Level 160
God Stats
5W - 3L
1,805 SR
Queue Stats
372W - 343L
1,631 Elo+
Party 1
Cupid
Cupid
TDMann
Cupid
Level 17
God Stats
9W - 3L
1,933 SR
Queue Stats
36W - 31L
1,549 Elo+
Party 2
Bellona
Bellona
ZXNT
Bellona
Level 28
God Stats
12W - 2L
1,727 SR
Queue Stats
34W - 13L
1,349 Elo+
Party 1
Team Averages
Level 69
1,733 SR
1,560 Elo+

VS

Team Averages
Level 57
1,506 SR
1,548 Elo+
Set
Set
 
Set
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Mercury
Mercury
Abstinez
Mercury
Level 37
God Stats
0W - 1L
1,552 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Hel
Hel
Sn1ckarN
Hel
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
King Arthur
King Arthur
aaronmaster
King Arthur
Level 12
God Stats
1W - 4L
1,500 SR
Queue Stats
16W - 16L
1,730 Elo+
Party 4
Hachiman
Hachiman
adavew
Hachiman
Level 126
God Stats
9W - 9L
1,477 SR
Queue Stats
106W - 112L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Billzi
Janus
14
7 / 2 / 11
8,505
654
8,284
5,571
2,374
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
JTisBald
Fenrir
15
14 / 2 / 6
9,476
729
12,747
10,101
4,655
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Fafnir
Kolleyy
Fafnir
11
1 / 0 / 13
7,642
588
2,624
7,446
6,738
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

Cupid
TDMann
Cupid
13
5 / 1 / 2
7,434
572
4,290
7,835
2,415
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
ZXNT
Bellona
12
3 / 3 / 3
6,834
526
5,837
10,097
7,608
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
13
3 / 8 / 3
8,091
622
8,115
12,539
4,815
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Mercury
Abstinez
Mercury
7
0 / 7 / 1
5,272
406
2,525
6,982
1,499
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

10
0 / 8 / 0
5,949
458
1,927
9,950
3,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

King Arthur
aaronmaster
King Arthur
12
2 / 5 / 1
7,179
552
5,751
13,277
5,775
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hachiman
adavew
Hachiman
13
2 / 2 / 0
7,502
577
4,768
6,329
1,475
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
12
30
Kills
7
8
Deaths
30
35
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
3
8
3
0.56
L
Mercury
Abstinez
Mercury
0
7
1
0.07
W
Janus
Billzi
Janus
7
2
11
6.25
W
Fenrir
JTisBald
Fenrir
14
2
6
8.5
W
Fafnir
Kolleyy
Fafnir
1
0
13
7.5
L
0
8
0
0
W
Cupid
TDMann
Cupid
5
1
2
6
W
Bellona
ZXNT
Bellona
3
3
3
1.5
L
King Arthur
aaronmaster
King Arthur
2
5
1
0.5
L
Hachiman
adavew
Hachiman
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,782
Damage
23,086
41,050
Taken
49,077
23,790
Mitigated
17,143
16,189
Healing
5,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
8,115
3,953
0
490
12,539
4,815
0
2,833
9,538
0
52,933
L
Mercury
Abstinez
Mercury
2,525
1,299
0
0
6,982
1,499
381
357
6,625
0
14,931
W
Janus
Billzi
Janus
8,284
1,610
0
646
5,571
2,374
277
951
4,620
47,966
0
W
Fenrir
JTisBald
Fenrir
12,747
6,434
0
5,018
10,101
4,655
63
670
9,431
0
58,063
W
Fafnir
Kolleyy
Fafnir
2,624
625
0
1,857
7,446
6,738
0
306
7,140
20,830
0
L
1,927
702
0
419
9,950
3,579
0
4,515
5,435
21,905
0
W
Cupid
TDMann
Cupid
4,290
2,877
0
4,988
7,835
2,415
0
161
7,674
0
47,189
W
Bellona
ZXNT
Bellona
5,837
1,539
0
3,680
10,097
7,608
0
0
10,097
0
22,005
L
King Arthur
aaronmaster
King Arthur
5,751
888
0
2,535
13,277
5,775
0
1,554
11,239
0
31,968
L
Hachiman
adavew
Hachiman
4,768
2,496
0
2,429
6,329
1,475
705
1,649
4,680
0
41,658

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,891
Gold Earned
33,993
354
Minions Killed
328
0
Camps Cleared
0
1,303,579
Distance Traveled
1,166,765
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
8,091
622
96
7
0
204,089
0
L
Mercury
5,272
406
25
2
0
262,453
0
W
Janus
8,505
654
98
8
0
260,056
1
W
Fenrir
9,476
729
101
8
0
292,991
4
W
Fafnir
7,642
588
32
2
0
267,644
2
L
Hel
5,949
458
49
4
0
242,422
0
W
Cupid
7,434
572
88
7
0
246,902
0
W
Bellona
6,834
526
35
3
0
235,986
2
L
King Arthur
7,179
552
74
6
0
222,597
1
L
Hachiman
7,502
577
84
6
0
235,204
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role