Player Matchup

Anhur
Anhur
Althaluz
Anhur
Level 69
God Stats
0W - 3L
1,300 SR
Queue Stats
132W - 127L
1,500 Elo+
Party 3
Apollo
Apollo
JeremiahBro
Apollo
Level 148
God Stats
2W - 8L
1,298 SR
Queue Stats
761W - 747L
1,556 Elo+
Solo
Jing Wei
Jing Wei
Resania
Jing Wei
Level 119
God Stats
3W - 7L
1,330 SR
Queue Stats
589W - 542L
1,525 Elo+
Party 3
Nox
Nox
RuslanSK
Nox
Level 147
God Stats
9W - 5L
1,543 SR
Queue Stats
504W - 540L
1,585 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Чебурашкa
Tsukuyomi
Level 106
God Stats
4W - 3L
1,639 SR
Queue Stats
190W - 190L
1,524 Elo+
Party 1
Team Averages
Level 118
1,422 SR
1,538 Elo+

VS

Team Averages
Level 127
1,469 SR
1,491 Elo+
Ao Kuang
Ao Kuang
ArmsV1
Ao Kuang
Level 148
God Stats
9W - 4L
1,147 SR
Queue Stats
622W - 616L
1,520 Elo+
Solo
Susano
Susano
GBasset
Susano
Level 67
God Stats
1W - 0L
1,582 SR
Queue Stats
48W - 46L
1,508 Elo+
Solo
Ah Puch
Ah Puch
MRX6in9ine
Ah Puch
Level 120
God Stats
3W - 0L
1,500 SR
Queue Stats
24W - 29L
1,477 Elo+
Solo
Kumbhakarna
Kumbhakarna
PargeLenus
Kumbhakarna
Level 159
God Stats
2W - 1L
1,674 SR
Queue Stats
103W - 107L
1,495 Elo+
Party 2
Neith
Neith
Sanci91
Neith
Level 143
God Stats
1W - 2L
1,441 SR
Queue Stats
70W - 92L
1,457 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Althaluz
Anhur
18
1 / 7 / 14
10,973
686
9,594
13,713
5,377
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Apollo
18
6 / 6 / 10
11,779
736
14,032
16,230
8,442
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jing Wei
Resania
Jing Wei
20
6 / 6 / 10
11,707
732
12,266
13,229
5,734
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

20
6 / 4 / 14
12,527
783
21,167
11,736
4,987
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
4 / 8 / 6
10,992
687
16,072
14,809
5,725
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
ArmsV1
Ao Kuang
19
9 / 6 / 11
12,110
757
4,608
19,588
15,849
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Susano
GBasset
Susano
19
4 / 6 / 17
11,744
734
14,415
17,128
8,147
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Puch
MRX6in9ine
Ah Puch
20
8 / 4 / 13
12,462
779
22,631
14,784
7,196
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
PargeLenus
Kumbhakarna
20
3 / 3 / 22
13,614
851
9,058
21,013
27,128
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Neith
Sanci91
Neith
19
7 / 4 / 14
12,549
784
13,976
16,093
7,847
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
108
23
Kills
31
31
Deaths
23
54
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Anhur
Althaluz
Anhur
1
7
14
1.14
W
Ao Kuang
ArmsV1
Ao Kuang
9
6
11
2.42
W
Susano
GBasset
Susano
4
6
17
2.08
L
Apollo
6
6
10
1.83
W
Ah Puch
MRX6in9ine
Ah Puch
8
4
13
3.63
W
Kumbhakarna
PargeLenus
Kumbhakarna
3
3
22
4.67
L
Jing Wei
Resania
Jing Wei
6
6
10
1.83
L
6
4
14
3.25
W
Neith
Sanci91
Neith
7
4
14
3.5
L
4
8
6
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,131
Damage
64,688
69,717
Taken
88,606
30,265
Mitigated
66,167
16,903
Healing
25,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
Althaluz
Anhur
9,594
2,593
2,075
1,598
13,713
5,377
1,103
7,244
6,469
0
23,230
W
Ao Kuang
ArmsV1
Ao Kuang
4,608
792
754
4,565
19,588
15,849
875
6,374
13,214
9,660
0
W
Susano
GBasset
Susano
14,415
1,293
2,820
2,366
17,128
8,147
131
3,204
13,924
0
25,393
L
Apollo
14,032
5,787
1,401
4,829
16,230
8,442
965
7,326
8,904
0
25,233
W
Ah Puch
MRX6in9ine
Ah Puch
22,631
1,282
2,566
2,655
14,784
7,196
1,168
3,181
11,603
39,758
0
W
Kumbhakarna
PargeLenus
Kumbhakarna
9,058
737
168
2,329
21,013
27,128
657
3,773
17,240
28,490
0
L
Jing Wei
Resania
Jing Wei
12,266
9,748
0
1,620
13,229
5,734
1,351
6,209
7,020
0
32,461
L
21,167
1,341
961
1,245
11,736
4,987
712
6,156
5,580
28,358
0
W
Neith
Sanci91
Neith
13,976
5,037
2,360
5,246
16,093
7,847
1,684
4,635
11,458
0
41,827
L
16,072
3,124
1,031
2,143
14,809
5,725
0
9,362
5,447
0
29,619

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,978
Gold Earned
62,479
172
Minions Killed
167
0
Camps Cleared
0
1,333,783
Distance Traveled
1,297,437
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
10,973
686
55
3
0
231,856
0
W
Ao Kuang
12,110
757
13
1
0
240,103
0
W
Susano
11,744
734
36
2
0
262,479
0
L
Apollo
11,779
736
22
1
0
267,324
0
W
Ah Puch
12,462
779
28
2
0
292,106
1
W
Kumbhakarna
13,614
851
15
1
0
264,394
3
L
Jing Wei
11,707
732
50
3
0
258,304
1
L
Nox
12,527
783
23
1
0
291,069
3
W
Neith
12,549
784
75
5
0
238,355
4
L
Tsukuyomi
10,992
687
22
1
0
285,230
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role