Player Matchup

Sol
Sol
Fex0
Sol
Level 108
God Stats
5W - 8L
1,686 SR
Queue Stats
150W - 154L
1,498 Elo+
Party 2
Bacchus
Bacchus
I_LED_l
Bacchus
Level 86
God Stats
1W - 2L
1,500 SR
Queue Stats
264W - 272L
1,456 Elo+
Solo
Sun Wukong
Sun Wukong
SeniorLUFC
Sun Wukong
Level 94
God Stats
17W - 14L
1,545 SR
Queue Stats
62W - 62L
1,507 Elo+
Party 2
Team Averages
Level 96
1,577 SR
1,487 Elo+

VS

Team Averages
Level 66
1,627 SR
1,500 Elo+
Artio
Artio
 
Artio
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
espn62
Skadi
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 10L
1,500 Elo+
Solo
Tiamat
Tiamat
vanawesome
Tiamat
Level 86
God Stats
2W - 1L
1,881 SR
Queue Stats
100W - 91L
1,499 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Fex0
Sol
12
3 / 1 / 9
8,665
722
12,839
6,788
2,074
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
I_LED_l
Bacchus
12
2 / 1 / 10
9,254
771
6,726
9,836
11,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sun Wukong
SeniorLUFC
Sun Wukong
13
8 / 4 / 4
9,537
795
8,144
11,241
6,426
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
12
2 / 3 / 2
8,551
713
3,621
13,317
15,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Skadi
espn62
Skadi
9
1 / 3 / 2
7,191
599
3,576
7,793
2,777
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
vanawesome
Tiamat
12
3 / 7 / 2
8,700
725
6,187
14,797
11,774
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
12
13
Kills
6
6
Deaths
13
23
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
2
3
2
1
W
Sol
Fex0
Sol
3
1
9
7.5
W
Bacchus
I_LED_l
Bacchus
2
1
10
7
W
Sun Wukong
SeniorLUFC
Sun Wukong
8
4
4
2.5
L
Skadi
espn62
Skadi
1
3
2
0.67
L
Tiamat
vanawesome
Tiamat
3
7
2
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,709
Damage
13,384
27,865
Taken
35,907
20,479
Mitigated
29,591
6,472
Healing
7,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
3,621
198
445
3,278
13,317
15,040
0
7,411
5,906
21,281
0
W
Sol
Fex0
Sol
12,839
2,678
0
2,771
6,788
2,074
1,782
3,154
3,634
41,433
0
W
Bacchus
I_LED_l
Bacchus
6,726
1,111
619
2,346
9,836
11,979
87
2,794
7,042
14,175
0
W
Sun Wukong
SeniorLUFC
Sun Wukong
8,144
2,008
0
736
11,241
6,426
188
3,860
7,381
0
25,716
L
Skadi
espn62
Skadi
3,576
1,298
0
0
7,793
2,777
192
4,481
3,312
0
13,996
L
Tiamat
vanawesome
Tiamat
6,187
697
0
3,386
14,797
11,774
0
7,673
7,124
28,637
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,456
Gold Earned
24,442
109
Minions Killed
90
0
Camps Cleared
0
666,772
Distance Traveled
530,523
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
8,551
713
32
3
0
188,247
0
W
Sol
8,665
722
63
5
0
214,195
1
W
Bacchus
9,254
771
15
1
0
235,695
1
W
Sun Wukong
9,537
795
31
3
0
216,882
1
L
Skadi
7,191
599
18
2
0
168,262
0
L
Tiamat
8,700
725
40
3
0
174,014
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role