Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
XxVILYxX
Sol
Level 155
God Stats
5W - 1L
1,905 SR
Queue Stats
445W - 359L
1,579 Elo+
Party 1
Da Ji
Da Ji
jorgehdez0
Da Ji
Level 158
God Stats
3W - 3L
1,518 SR
Queue Stats
269W - 208L
1,589 Elo+
Party 1
Team Averages
Level 146
1,641 SR
1,556 Elo+

VS

Team Averages
Level 79
1,523 SR
1,465 Elo+
Neith
Neith
BPProfessional
Neith
Level 66
God Stats
269W - 331L
1,413 SR
Queue Stats
430W - 548L
1,417 Elo+
Solo
Janus
Janus
RagingCannibal
Janus
Level 103
God Stats
0W - 1L
1,715 SR
Queue Stats
10W - 9L
1,514 Elo+
Solo
Jormungandr
Jormungandr
WatersidetheHQ
Jormungandr
Level 68
God Stats
2W - 4L
1,442 SR
Queue Stats
30W - 28L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
11
3 / 0 / 12
7,711
771
6,275
5,055
1,662
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
5 / 0 / 11
8,135
814
15,227
9,765
3,334
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Da Ji
12
9 / 3 / 4
8,836
884
7,467
8,799
3,899
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 5 / 1
6,242
624
6,199
9,353
2,806
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

10
0 / 5 / 3
6,225
623
4,239
8,389
2,015
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jormungandr
WatersidetheHQ
Jormungandr
10
2 / 7 / 1
6,917
692
5,179
13,896
8,622
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
8
17
Kills
3
3
Deaths
17
27
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
3
0
12
9
L
1
5
1
0.3
L
0
5
3
0.3
L
Jormungandr
WatersidetheHQ
Jormungandr
2
7
1
0.36
W
5
0
11
10.5
W
Da Ji
9
3
4
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,969
Damage
15,617
23,619
Taken
31,638
8,895
Mitigated
13,443
6,753
Healing
4,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
6,275
1,561
0
500
5,055
1,662
399
2,422
2,633
0
16,991
L
6,199
2,741
0
1,681
9,353
2,806
0
5,016
3,963
0
16,650
L
4,239
228
88
1,706
8,389
2,015
0
3,490
4,629
16,138
0
L
Jormungandr
WatersidetheHQ
Jormungandr
5,179
1,617
125
741
13,896
8,622
0
5,785
7,819
17,601
0
W
15,227
4,826
82
5,921
9,765
3,334
2,237
3,766
5,999
34,080
0
W
Da Ji
7,467
1,709
0
250
8,799
3,899
0
3,230
5,569
0
22,792

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,682
Gold Earned
19,384
103
Minions Killed
81
0
Camps Cleared
0
544,301
Distance Traveled
475,502
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
7,711
771
31
3
0
193,876
0
L
Neith
6,242
624
28
3
0
155,929
0
L
Janus
6,225
623
30
3
0
179,512
3
L
Jormungandr
6,917
692
23
2
0
140,061
4
W
Sol
8,135
814
36
4
0
173,783
1
W
Da Ji
8,836
884
36
4
0
176,642
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role