Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
OpDex2254
Cthulhu
Level 35
God Stats
1W - 1L
1,688 SR
Queue Stats
9W - 14L
1,412 Elo+
Solo
Nemesis
Nemesis
Satanas8171
Nemesis
Level 36
God Stats
8W - 15L
1,365 SR
Queue Stats
303W - 366L
1,429 Elo+
Solo
Izanami
Izanami
issaswift
Izanami
Level 50
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,307 Elo+
Party 1
Chaac
Chaac
jonathanrock55
Chaac
Level 96
God Stats
4W - 5L
1,648 SR
Queue Stats
357W - 280L
1,538 Elo+
Party 1
Team Averages
Level 48
1,540 SR
1,437 Elo+

VS

Team Averages
Level 54
1,595 SR
1,515 Elo+
Chronos
Chronos
PAPIROLO
Chronos
Level 38
God Stats
11W - 9L
1,642 SR
Queue Stats
221W - 205L
1,554 Elo+
Party 3
Janus
Janus
Theocretes
Janus
Level 47
God Stats
2W - 0L
1,557 SR
Queue Stats
118W - 99L
1,550 Elo+
Solo
Cupid
Cupid
Yojinbukai
Cupid
Level 62
God Stats
52W - 36L
1,556 SR
Queue Stats
211W - 189L
1,549 Elo+
Party 3
Thanatos
Thanatos
matod123
Thanatos
Level 105
God Stats
31W - 21L
1,582 SR
Queue Stats
398W - 343L
1,450 Elo+
Party 2
Chang'e
Chang'e
matod_someu
Chang'e
Level 17
God Stats
5W - 3L
1,635 SR
Queue Stats
26W - 21L
1,473 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
11
1 / 3 / 0
6,495
541
4,034
5,497
1,540
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
OpDex2254
Cthulhu
9
0 / 5 / 2
6,018
502
3,509
11,263
6,038
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nemesis
Satanas8171
Nemesis
10
1 / 3 / 1
6,135
511
1,978
8,207
2,416
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
issaswift
Izanami
9
1 / 6 / 1
5,467
456
3,863
6,956
1,561
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
3 / 0 / 0
8,115
676
4,703
3,290
2,221
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
PAPIROLO
Chronos
12
4 / 0 / 7
6,883
574
5,033
5,932
2,439
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Janus
13
2 / 1 / 1
7,119
593
2,158
4,415
1,093
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cupid
12
8 / 1 / 5
7,346
612
9,642
7,055
1,725
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thanatos
matod123
Thanatos
12
3 / 2 / 3
6,640
553
4,881
9,525
2,751
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chang'e
matod_someu
Chang'e
10
0 / 2 / 0
5,583
465
965
5,823
1,788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
33
6
Kills
17
17
Deaths
6
4
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
1
3
0
0.33
L
Cthulhu
OpDex2254
Cthulhu
0
5
2
0.2
W
Chronos
PAPIROLO
Chronos
4
0
7
7.5
L
Nemesis
Satanas8171
Nemesis
1
3
1
0.5
W
Janus
2
1
1
2.5
W
Cupid
8
1
5
10.5
L
Izanami
issaswift
Izanami
1
6
1
0.25
L
3
0
0
3
W
Thanatos
matod123
Thanatos
3
2
3
2.25
W
Chang'e
matod_someu
Chang'e
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,087
Damage
22,679
35,213
Taken
32,750
13,776
Mitigated
9,796
6,359
Healing
17,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
4,034
1,691
0
1,163
5,497
1,540
779
980
4,517
35,876
0
L
Cthulhu
OpDex2254
Cthulhu
3,509
628
0
750
11,263
6,038
0
3,786
7,477
18,696
0
W
Chronos
PAPIROLO
Chronos
5,033
1,426
0
2,099
5,932
2,439
159
1,801
3,998
29,927
0
L
Nemesis
Satanas8171
Nemesis
1,978
586
0
3,014
8,207
2,416
0
1,328
6,879
0
28,630
W
Janus
2,158
158
0
1,181
4,415
1,093
1,042
2,176
2,095
49,869
0
W
Cupid
9,642
6,370
147
3,064
7,055
1,725
695
897
6,004
0
35,974
L
Izanami
issaswift
Izanami
3,863
2,746
0
503
6,956
1,561
715
1,097
5,859
0
23,760
L
4,703
559
0
929
3,290
2,221
977
965
2,325
0
54,442
W
Thanatos
matod123
Thanatos
4,881
794
0
8,467
9,525
2,751
0
2,228
7,229
0
37,008
W
Chang'e
matod_someu
Chang'e
965
32
62
2,440
5,823
1,788
0
0
5,823
23,363
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,230
Gold Earned
33,571
359
Minions Killed
356
0
Camps Cleared
0
1,071,641
Distance Traveled
1,064,020
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
6,495
541
75
6
0
186,941
4
L
Cthulhu
6,018
502
25
2
0
221,454
2
W
Chronos
6,883
574
65
5
0
212,300
0
L
Nemesis
6,135
511
70
6
0
233,630
0
W
Janus
7,119
593
104
9
0
232,022
5
W
Cupid
7,346
612
50
4
0
213,102
0
L
Izanami
5,467
456
53
4
0
197,238
7
L
Chaac
8,115
676
136
11
0
232,378
2
W
Thanatos
6,640
553
81
7
0
221,459
2
W
Chang'e
5,583
465
56
5
0
185,137
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role