Player Matchup

Fenrir
Fenrir
DukeMaster010
Fenrir
Level 29
God Stats
8W - 6L
1,509 SR
Queue Stats
73W - 60L
1,343 Elo+
Solo
Kukulkan
Kukulkan
Michael_Rose_-
Kukulkan
Level 28
God Stats
6W - 10L
1,511 SR
Queue Stats
79W - 90L
1,283 Elo+
Solo
Bellona
Bellona
MrRapha5022
Bellona
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 37L
1,181 Elo+
Solo
Scylla
Scylla
TDTxJoseth
Scylla
Level 18
God Stats
7W - 13L
1,380 SR
Queue Stats
29W - 36L
1,369 Elo+
Solo
Thor
Thor
lavish-form25
Thor
Level 18
God Stats
3W - 9L
1,245 SR
Queue Stats
16W - 31L
1,096 Elo+
Solo
Team Averages
Level 22
1,429 SR
1,254 Elo+

VS

Team Averages
Level 36
1,364 SR
1,413 Elo+
Bacchus
Bacchus
BlackH20 Xe
Bacchus
Level 7
God Stats
2W - 5L
1,200 SR
Queue Stats
23W - 29L
1,428 Elo+
Party 1
Izanami
Izanami
ImmuneKDOG
Izanami
Level 26
God Stats
9W - 11L
1,294 SR
Queue Stats
187W - 200L
1,434 Elo+
Party 1
Sun Wukong
Sun Wukong
Snipergang31731
Sun Wukong
Level 14
God Stats
2W - 2L
1,497 SR
Queue Stats
10W - 14L
1,488 Elo+
Party 1
Persephone
Persephone
amarvarude
Persephone
Level 26
God Stats
11W - 12L
1,328 SR
Queue Stats
27W - 26L
1,264 Elo+
Solo
Cupid
Cupid
pet bee
Cupid
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
207W - 202L
1,450 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 5 / 2
10,611
461
12,969
19,705
8,469
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Kukulkan
13
1 / 10 / 1
8,697
378
7,877
13,852
5,284
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bellona
MrRapha5022
Bellona
11
2 / 4 / 3
8,325
362
5,997
12,727
7,999
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Scylla
TDTxJoseth
Scylla
13
4 / 7 / 2
9,146
398
5,002
15,064
4,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
0 / 13 / 2
7,464
325
3,600
22,600
7,260
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BlackH20 Xe
Bacchus
16
2 / 2 / 10
11,295
491
6,542
12,008
9,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Izanami
ImmuneKDOG
Izanami
17
12 / 0 / 6
12,305
535
19,421
11,427
4,158
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
Snipergang31731
Sun Wukong
14
2 / 3 / 4
10,414
453
7,300
12,429
10,984
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Persephone
amarvarude
Persephone
18
5 / 7 / 4
12,283
534
10,653
18,272
5,957
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cupid
pet bee
Cupid
17
13 / 2 / 5
12,576
547
20,025
16,661
6,401
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
63
13
Kills
34
39
Deaths
14
10
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Bacchus
BlackH20 Xe
Bacchus
2
2
10
3.5
L
6
5
2
1.4
W
Izanami
ImmuneKDOG
Izanami
12
0
6
15
L
Kukulkan
1
10
1
0.15
L
Bellona
MrRapha5022
Bellona
2
4
3
0.88
W
Sun Wukong
Snipergang31731
Sun Wukong
2
3
4
1.33
L
Scylla
TDTxJoseth
Scylla
4
7
2
0.71
W
Persephone
amarvarude
Persephone
5
7
4
1
L
0
13
2
0.08
W
Cupid
pet bee
Cupid
13
2
5
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,445
Damage
63,941
83,948
Taken
70,797
33,203
Mitigated
36,753
8,135
Healing
21,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
BlackH20 Xe
Bacchus
6,542
288
0
1,507
12,008
9,253
1,499
3,134
6,479
41,312
0
L
12,969
2,758
0
3,996
19,705
8,469
0
7,167
12,456
0
53,373
W
Izanami
ImmuneKDOG
Izanami
19,421
16,969
0
3,655
11,427
4,158
1,239
2,041
8,963
0
86,314
L
Kukulkan
7,877
1,426
0
576
13,852
5,284
343
1,534
12,273
42,973
0
L
Bellona
MrRapha5022
Bellona
5,997
2,349
0
2,072
12,727
7,999
247
1,511
10,922
0
26,171
W
Sun Wukong
Snipergang31731
Sun Wukong
7,300
2,428
0
2,230
12,429
10,984
2,290
585
11,228
0
40,193
L
Scylla
TDTxJoseth
Scylla
5,002
808
0
1,491
15,064
4,191
276
5,759
9,305
28,047
0
W
Persephone
amarvarude
Persephone
10,653
1,645
27
4,894
18,272
5,957
5,573
3,819
13,543
62,071
0
L
3,600
1,123
0
0
22,600
7,260
23
1,224
21,080
0
15,123
W
Cupid
pet bee
Cupid
20,025
13,951
978
8,237
16,661
6,401
975
2,944
13,621
0
79,638

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,243
Gold Earned
58,873
272
Minions Killed
515
0
Camps Cleared
0
1,545,537
Distance Traveled
2,041,390
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
11,295
491
72
3
0
449,894
0
L
Fenrir
10,611
461
91
4
0
334,655
4
W
Izanami
12,305
535
132
6
0
382,793
0
L
Kukulkan
8,697
378
84
4
0
295,993
2
L
Bellona
8,325
362
34
1
0
296,181
1
W
Sun Wukong
10,414
453
85
4
0
379,903
3
L
Scylla
9,146
398
38
2
0
270,615
0
W
Persephone
12,283
534
112
5
0
395,073
0
L
Thor
7,464
325
25
1
0
348,093
2
W
Cupid
12,576
547
114
5
0
433,727
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role