Player Matchup

Discordia
Discordia
 
Discordia
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
KingDaltino
Ganesha
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,134 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Raindeer2123
Morgan Le Fay
Level 42
God Stats
8W - 23L
1,379 SR
Queue Stats
18W - 40L
1,403 Elo+
Party 1
Ra
Ra
Spliffuz
Ra
Level 19
God Stats
4W - 9L
1,305 SR
Queue Stats
45W - 64L
1,394 Elo+
Party 1
Nemesis
Nemesis
gregcennas
Nemesis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,274 Elo+
Solo
Team Averages
Level 23
1,437 SR
1,341 Elo+

VS

Team Averages
Level 22
1,610 SR
1,452 Elo+
Kuzenbo
Kuzenbo
AdilusLP
Kuzenbo
Level 17
God Stats
3W - 2L
1,432 SR
Queue Stats
3W - 2L
1,267 Elo+
Party 2
Baron Samedi
Baron Samedi
Kermit184
Baron Samedi
Level 29
God Stats
130W - 73L
1,687 SR
Queue Stats
537W - 363L
1,606 Elo+
Solo
Xing Tian
Xing Tian
SamsWolfLP
Xing Tian
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,267 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
ThisOneDeadGuy
Ah Muzen Cab
Level 27
God Stats
3W - 4L
1,831 SR
Queue Stats
204W - 232L
1,586 Elo+
Solo
Neith
Neith
Wolves357
Neith
Level 19
God Stats
26W - 20L
1,599 SR
Queue Stats
51W - 48L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
17
4 / 0 / 1
12,303
946
20,562
6,418
2,546
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
KingDaltino
Ganesha
18
0 / 3 / 5
11,979
921
10,250
17,984
23,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morgan Le Fay
Raindeer2123
Morgan Le Fay
17
2 / 9 / 3
11,252
866
19,814
19,619
9,278
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

17
0 / 4 / 3
10,953
843
10,313
12,110
5,518
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Nemesis
gregcennas
Nemesis
17
0 / 12 / 1
10,631
818
3,794
23,343
13,380
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Team 1 Tickets

52

VS

Team 2 Tickets

221

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
AdilusLP
Kuzenbo
19
1 / 0 / 18
11,344
873
6,548
13,180
12,279
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Baron Samedi
Kermit184
Baron Samedi
19
9 / 3 / 14
12,547
965
17,863
16,817
6,721
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Xing Tian
SamsWolfLP
Xing Tian
19
0 / 0 / 21
11,460
882
4,412
12,780
14,552
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ah Muzen Cab
ThisOneDeadGuy
Ah Muzen Cab
19
7 / 0 / 13
12,793
984
17,260
9,786
3,130
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
Wolves357
Neith
19
11 / 3 / 12
13,014
1,001
26,921
17,193
5,935
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
106
6
Kills
28
28
Deaths
6
13
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
4
0
1
4.5
W
Kuzenbo
AdilusLP
Kuzenbo
1
0
18
10
W
Baron Samedi
Kermit184
Baron Samedi
9
3
14
5.33
L
Ganesha
KingDaltino
Ganesha
0
3
5
0.83
L
Morgan Le Fay
Raindeer2123
Morgan Le Fay
2
9
3
0.39
W
Xing Tian
SamsWolfLP
Xing Tian
0
0
21
10.5
L
0
4
3
0.38
W
Ah Muzen Cab
ThisOneDeadGuy
Ah Muzen Cab
7
0
13
13.5
W
Neith
Wolves357
Neith
11
3
12
5.67
L
Nemesis
gregcennas
Nemesis
0
12
1
0.04

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,733
Damage
73,004
79,474
Taken
69,756
53,976
Mitigated
42,617
10,560
Healing
19,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
20,562
751
0
950
6,418
2,546
0
1,896
4,522
51,379
0
W
Kuzenbo
AdilusLP
Kuzenbo
6,548
2,898
0
5,225
13,180
12,279
0
9,777
2,885
17,523
0
W
Baron Samedi
Kermit184
Baron Samedi
17,863
2,753
3,359
5,000
16,817
6,721
0
15,002
1,429
34,288
0
L
Ganesha
KingDaltino
Ganesha
10,250
367
13
2,141
17,984
23,254
0
7,572
10,412
17,887
0
L
Morgan Le Fay
Raindeer2123
Morgan Le Fay
19,814
1,109
239
2,645
19,619
9,278
0
7,057
12,562
36,405
0
W
Xing Tian
SamsWolfLP
Xing Tian
4,412
398
0
0
12,780
14,552
0
10,991
1,236
10,762
0
L
10,313
646
2,115
1,163
12,110
5,518
0
5,261
6,849
48,403
0
W
Ah Muzen Cab
ThisOneDeadGuy
Ah Muzen Cab
17,260
10,059
0
2,018
9,786
3,130
0
8,409
1,211
0
52,805
W
Neith
Wolves357
Neith
26,921
16,180
0
4,091
17,193
5,935
0
14,665
2,056
0
60,877
L
Nemesis
gregcennas
Nemesis
3,794
566
0
1,294
23,343
13,380
0
7,037
16,306
0
10,533

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,118
Gold Earned
61,158
232
Minions Killed
244
4
Camps Cleared
8
1,163,637
Distance Traveled
1,186,169
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
12,303
946
79
6
3
264,688
1
W
Kuzenbo
11,344
873
19
1
1
265,137
1
W
Baron Samedi
12,547
965
34
3
1
217,663
0
L
Ganesha
11,979
921
0
0
0
221,134
2
L
Morgan Le Fay
11,252
866
45
3
1
230,682
4
W
Xing Tian
11,460
882
19
1
1
251,858
0
L
Ra
10,953
843
94
7
0
237,139
1
W
Ah Muzen Cab
12,793
984
78
6
4
242,495
0
W
Neith
13,014
1,001
94
7
1
209,016
1
L
Nemesis
10,631
818
14
1
0
209,994
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role